Simon-Says/Firmware/Additional Experiments/SIMON_3_BUZZER/applet/SIMON_3_BUZZER.cpp

80 lines
1.7 KiB
C++
Raw Permalink Normal View History

/*
Simon Experiments #2
Buzzer
Pete Lewis
Sparkfun Electronics
10/13/2010
*/
#include "WProgram.h"
void setup();
void loop();
void buzz();
int ledPin = 3; // LEDs are on pins 3,5,10 and 13.
int buttonPin = 2; // BUTTONS are on pins 2,6,9 and 12.
int button_state; // This variable will be used to "store" the state of the button.
/// These next two definitions are setting up the buzzer pins.
/// By sending these HIGH/LOW we can create a sound from the buzzer.
int buzzer_1 = 4;
int buzzer_2 = 7;
void setup() {
pinMode(ledPin, OUTPUT);
pinMode(buttonPin, INPUT);
pinMode(buzzer_1, OUTPUT);
pinMode(buzzer_2, OUTPUT);
digitalWrite(buzzer_1, LOW); // buzzer_1 will toggle HIGH/LOW to create the sound - see buzz() function below.
digitalWrite(buzzer_2, LOW); // buzzer_2 will always stay low.
}
void loop()
{
int button_state = digitalRead(buttonPin);
if(button_state == 1){
digitalWrite(ledPin, HIGH); // set the LED on
delay(1000); // wait for a second
digitalWrite(ledPin, LOW); // set the LED off
// Call the "buzz()" funtion. See below to know what this does.
buzz();
}
}
//////////////////////////////////////////////////////////////////////////////////////
void buzz(){
/// this function makes the buzzer pin move and crease a sound.
/// By writing the pin HIGH/LOW in a pattern we can create a frequency.
/// this FOR LOOP is used to repeat the pattern and let us hear the note for second.
for(int i = 0; i < 100; i++){
digitalWrite(buzzer_1, HIGH);
delay(1);
digitalWrite(buzzer_1, LOW);
delay(1);
}
}
int main(void)
{
init();
setup();
for (;;)
loop();
return 0;
}