2014-01-30 16:18:28 -07:00
|
|
|
/*
|
2014-01-31 11:00:55 -07:00
|
|
|
Code to
|
2014-01-30 16:18:28 -07:00
|
|
|
|
|
|
|
Prof Mike Soltys
|
|
|
|
University of Colorado
|
|
|
|
1/28/2014
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
// Define the button, LED, and buzzer pins (this is standard for all Simon Says games
|
2014-01-31 11:00:55 -07:00
|
|
|
// I've labeled mine UL for Upper Left, LR for Lower Left and so on.
|
2014-01-30 16:18:28 -07:00
|
|
|
const int led_UL = 10; //Red
|
|
|
|
const int led_UR = 3; //Green
|
|
|
|
const int led_LL = 13; //Blue
|
|
|
|
const int led_LR = 5; //Yellow
|
|
|
|
|
|
|
|
const int but_UL = 9;
|
|
|
|
const int but_UR = 2;
|
|
|
|
const int but_LL = 12;
|
|
|
|
const int but_LR = 6;
|
|
|
|
|
|
|
|
const int BUZZER1 = 4;
|
|
|
|
const int BUZZER2 = 7;
|
|
|
|
|
2014-01-31 11:00:55 -07:00
|
|
|
// We'll set up variables for each button, so Upper Left is Button 1,
|
|
|
|
// Upper right is 2, etc.
|
|
|
|
const int UL = 1;
|
|
|
|
const int UR = 2;
|
|
|
|
const int LL = 3;
|
|
|
|
const int LR = 4;
|
|
|
|
|
2014-01-30 16:18:28 -07:00
|
|
|
void setup() {
|
|
|
|
//Setup hardware inputs/outputs.
|
|
|
|
//Enable pull ups on inputs
|
|
|
|
pinMode(but_UL, INPUT_PULLUP);
|
|
|
|
pinMode(but_UR, INPUT_PULLUP);
|
|
|
|
pinMode(but_LL, INPUT_PULLUP);
|
|
|
|
pinMode(but_LR, INPUT_PULLUP);
|
|
|
|
|
|
|
|
pinMode(led_UL, OUTPUT);
|
|
|
|
pinMode(led_UR, OUTPUT);
|
|
|
|
pinMode(led_LL, OUTPUT);
|
|
|
|
pinMode(led_LR, OUTPUT);
|
|
|
|
|
|
|
|
pinMode(BUZZER1, OUTPUT);
|
|
|
|
pinMode(BUZZER2, OUTPUT);
|
|
|
|
}
|
|
|
|
|
2014-01-31 11:00:55 -07:00
|
|
|
// keep doing this over and over again.
|
2014-01-30 16:18:28 -07:00
|
|
|
void loop() {
|
2014-01-31 11:00:55 -07:00
|
|
|
// this calls the bit of code ButtonWait() which is found below
|
|
|
|
// the code waits untill a button is pressed, and then tells you which button was pressed
|
|
|
|
// (1, 2, 3, 4)
|
|
|
|
int Button = ButtonWait();
|
|
|
|
|
|
|
|
// check to see if the button was the first one in our sequence (Upper Left)
|
|
|
|
if (Button == UL){
|
|
|
|
// if so, turn on the upper left button
|
2014-01-30 16:18:28 -07:00
|
|
|
digitalWrite(led_UL, HIGH);
|
2014-01-31 11:00:55 -07:00
|
|
|
// and wait for another button to be pressed
|
|
|
|
Button = ButtonWait();
|
|
|
|
// now check to see if the second button (UR) in our sequence was pressed
|
|
|
|
if (Button == UR){
|
|
|
|
// if so, turn that button on and continue
|
|
|
|
digitalWrite(led_UR, HIGH);
|
|
|
|
// play success tone!
|
|
|
|
tone(BUZZER1,399,1000);
|
|
|
|
// interesting fact: 399 Hz is the "most plesant" frequency
|
|
|
|
// http://www.ncbi.nlm.nih.gov/pubmed/503755
|
|
|
|
|
|
|
|
// if at any point a wrong button is pressed, the code will jump down
|
|
|
|
// to delay 1000, turn off the LEDs, and restart at the top of void loop()
|
2014-01-30 16:18:28 -07:00
|
|
|
}
|
2014-01-31 11:00:55 -07:00
|
|
|
// if the wrong button is pressed, play an unplesant sound
|
|
|
|
else {
|
|
|
|
tone(BUZZER1,2000,500);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// if the wrong button is pressed, play an unplesant sound
|
|
|
|
else {
|
|
|
|
tone(BUZZER1,2000,500);
|
2014-01-30 16:18:28 -07:00
|
|
|
}
|
2014-01-31 11:00:55 -07:00
|
|
|
|
|
|
|
// wait a second and turn off all LEDS
|
2014-01-30 16:18:28 -07:00
|
|
|
delay(1000);
|
|
|
|
digitalWrite(led_UR, LOW);
|
|
|
|
digitalWrite(led_UL, LOW);
|
|
|
|
digitalWrite(led_LL, LOW);
|
|
|
|
digitalWrite(led_LR, LOW);
|
|
|
|
}
|
|
|
|
|
2014-01-31 11:00:55 -07:00
|
|
|
// Waits for a button to be pressed, then returns 1-4 to tell what button it was.
|
2014-01-30 16:18:28 -07:00
|
|
|
int ButtonWait(void){
|
2014-01-31 11:00:55 -07:00
|
|
|
// this is always true, so this loop will keep going until it reaches a "return" command
|
|
|
|
while(1 == 1){
|
|
|
|
// Check if the UL button is pressed
|
2014-01-30 16:18:28 -07:00
|
|
|
if(digitalRead(but_UL) == 0){
|
2014-01-31 11:00:55 -07:00
|
|
|
//wait till the user releases the button
|
|
|
|
while (digitalRead(but_UL) == 0){
|
|
|
|
delay(10);
|
|
|
|
}
|
|
|
|
// return what button was pressed
|
|
|
|
return(UL);
|
2014-01-30 16:18:28 -07:00
|
|
|
}
|
2014-01-31 11:00:55 -07:00
|
|
|
// Check if the UR button is pressed
|
2014-01-30 16:18:28 -07:00
|
|
|
else if(digitalRead(but_UR) == 0){
|
2014-01-31 11:00:55 -07:00
|
|
|
//wait till the user releases the button
|
|
|
|
while (digitalRead(but_UR) == 0){
|
|
|
|
delay(10);
|
|
|
|
}
|
|
|
|
// return what button was pressed
|
|
|
|
return(UR);
|
|
|
|
}
|
|
|
|
// and so on.
|
2014-01-30 16:18:28 -07:00
|
|
|
else if(digitalRead(but_LL) == 0){
|
2014-01-31 11:00:55 -07:00
|
|
|
while (digitalRead(but_LL) == 0){
|
|
|
|
delay(10);
|
|
|
|
}
|
|
|
|
return(LL);
|
2014-01-30 16:18:28 -07:00
|
|
|
}
|
|
|
|
else if(digitalRead(but_LR) == 0){
|
2014-01-31 11:00:55 -07:00
|
|
|
while (digitalRead(but_LR) == 0){
|
|
|
|
delay(10);
|
|
|
|
}
|
|
|
|
return(LR);
|
2014-01-30 16:18:28 -07:00
|
|
|
}
|
2014-01-31 11:00:55 -07:00
|
|
|
// if we get here, nothing has been pressed, and so we'll restart at the top of
|
|
|
|
// the loop while (1==1).
|
2014-01-30 16:18:28 -07:00
|
|
|
}
|
|
|
|
}
|
2014-01-31 11:00:55 -07:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|