mirror of https://github.com/nealey/Simon-Says
Changed variable to byte to save space.
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@ -52,7 +52,7 @@
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#define MODE_BEEGEES 2
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#define MODE_BEEGEES 2
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// Game state variables
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// Game state variables
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int gameMode = MODE_MEMORY; //By default, let's play the memory game
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byte gameMode = MODE_MEMORY; //By default, let's play the memory game
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byte gameBoard[32]; //Contains the combination of buttons as we advance
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byte gameBoard[32]; //Contains the combination of buttons as we advance
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byte gameRound = 0; //Counts the number of succesful rounds the player has made it through
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byte gameRound = 0; //Counts the number of succesful rounds the player has made it through
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