Changed variable to byte to save space.

This commit is contained in:
Nathan Seidle 2013-01-07 12:09:03 -07:00
parent 64ff505961
commit b6ec23b87c
1 changed files with 2 additions and 2 deletions

View File

@ -52,7 +52,7 @@
#define MODE_BEEGEES 2 #define MODE_BEEGEES 2
// Game state variables // Game state variables
int gameMode = MODE_MEMORY; //By default, let's play the memory game byte gameMode = MODE_MEMORY; //By default, let's play the memory game
byte gameBoard[32]; //Contains the combination of buttons as we advance byte gameBoard[32]; //Contains the combination of buttons as we advance
byte gameRound = 0; //Counts the number of succesful rounds the player has made it through byte gameRound = 0; //Counts the number of succesful rounds the player has made it through
@ -546,4 +546,4 @@ void changeLED(void)
} }