Figured out button callbacks

This commit is contained in:
Neale Pickett 2012-04-03 13:07:33 -06:00
commit 01337e0c05
14 changed files with 219 additions and 0 deletions

15
AndroidManifest.xml Normal file
View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.woozle.penaltytimer"
android:versionCode="1"
android:versionName="1.0">
<application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
<activity android:name="PenaltyTimer"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

5
Makefile Normal file
View File

@ -0,0 +1,5 @@
install: bin/PenaltyTimer-debug.apk
adb install -r $<
bin/PenaltyTimer-debug.apk:
ant debug

17
ant.properties Normal file
View File

@ -0,0 +1,17 @@
# This file is used to override default values used by the Ant build system.
#
# This file must be checked into Version Control Systems, as it is
# integral to the build system of your project.
# This file is only used by the Ant script.
# You can use this to override default values such as
# 'source.dir' for the location of your java source folder and
# 'out.dir' for the location of your output folder.
# You can also use it define how the release builds are signed by declaring
# the following properties:
# 'key.store' for the location of your keystore and
# 'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.

83
build.xml Normal file
View File

@ -0,0 +1,83 @@
<?xml version="1.0" encoding="UTF-8"?>
<project name="PenaltyTimer" default="help">
<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />
<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />
<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />
<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through an env var"
unless="sdk.dir"
/>
<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />
<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

1
env Normal file
View File

@ -0,0 +1 @@
PATH=$PATH:/usr/share/java/apache-ant/bin:/opt/android-sdk/platform-tools/

10
local.properties Normal file
View File

@ -0,0 +1,10 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must *NOT* be checked into Version Control Systems,
# as it contains information specific to your local configuration.
# location of the SDK. This is only used by Ant
# For customization when using a Version Control System, please read the
# header note.
sdk.dir=/opt/android-sdk

20
proguard-project.txt Normal file
View File

@ -0,0 +1,20 @@
# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

14
project.properties Normal file
View File

@ -0,0 +1,14 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target.
target=android-15

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

29
res/layout/main.xml Normal file
View File

@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<TableLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="main"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:stretchColumns="*">
<TableRow>
<Button android:text="0:00"
android:onClick="onButtonClicked" />
<Button android:text="0:00"/>
</TableRow>
<TableRow>
<Button android:text="0:00"/>
<Button android:text="0:00"/>
</TableRow>
<TableRow>
<Button android:text="0:00"/>
<Button android:text="0:00"/>
</TableRow>
<TableRow>
<Button android:text="0:00"/>
<Button android:text="0:00"/>
</TableRow>
<TableRow>
<Button android:text="0:00"
android:layout_span="2" />
</TableRow>
</TableLayout>

5
res/values/strings.xml Normal file
View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">PenaltyTimer</string>
<string name="self_destruct">Boom</string>
</resources>

View File

@ -0,0 +1,20 @@
package org.woozle.penaltytimer;
import android.app.Activity;
import android.view.View;
import android.widget.Toast;
import android.os.Bundle;
public class PenaltyTimer extends Activity
{
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
public void onButtonClicked(View v) {
Toast.makeText(this, "Button clicked", Toast.LENGTH_SHORT).show();
}
}