mirror of https://github.com/nealey/convulse.git
Work better with only one video source
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@ -39,7 +39,7 @@
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</div>
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<div id="webcam-controls">
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UR FACE
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<input id="webcam-size" type="range" min="0.05" max="1.0" step="0.01" value="0.2">
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<input id="webcam-size" type="range" min="0" max="1" step="0.01" value="0.2">
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<button id="webcam-pos">Move</button>
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</div>
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@ -55,7 +55,6 @@ class Convulse {
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navigator.mediaDevices.getUserMedia({video: true, audio: true})
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.then(media => {
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console.log(media)
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document.querySelector("#hello").classList.add("hidden")
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this.webcamVideo.muted = true
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this.webcamVideo.srcObject = media
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@ -161,7 +160,7 @@ class Convulse {
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}
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frame(timestamp) {
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if (this.webcamVideo.videoWidth > 0) {
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if (this.desktopVideo.videoWidth > 0) {
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this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height)
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let desktopAR = this.desktopVideo.videoWidth / this.desktopVideo.videoHeight
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@ -174,7 +173,9 @@ class Convulse {
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desktopX, desktopY,
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desktopWidth, desktopHeight
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)
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}
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if (this.webcamVideo.videoWidth > 0) {
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let webcamAR = this.webcamVideo.videoWidth / this.webcamVideo.videoHeight
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let webcamHeight = this.canvas.height * this.webcamSize
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let webcamWidth = webcamHeight * webcamAR
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@ -185,6 +186,7 @@ class Convulse {
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webcamX, webcamY,
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webcamWidth, webcamHeight
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)
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console.log(webcamAR)
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}
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requestAnimationFrame(ts => this.frame(ts))
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