Rework /src
This commit is contained in:
parent
5cfa9b4639
commit
4edf1f8267
2
Makefile
2
Makefile
|
@ -12,7 +12,7 @@ COPY += face.png chumby-photo.cgi
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COPY += format.css default.css print.css
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#COPY += gitweb.cgi git-logo.png gitweb.css gitweb.conf
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COPY += portal.png portal.cgi
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COPY += g.cgi cgitrc cgit-header.html cgit.css
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COPY += g.cgi cgitrc cgit-header.html cgit.css about-filter.sh
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# Directories in which %.mdwn generates %.html
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PLAIN = . papers poems misc
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15
cgitrc
15
cgitrc
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@ -1,12 +1,15 @@
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strict-export=git-daemon-export-ok
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snapshots=zip tar.gz
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clone-prefix=http://woozle.org/~neale/g.cgi
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#clone-url=http://woozle.org/~neale/projects/$CGIT_REPO_URL
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scan-path=/home/neale/projects
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virtual-root=/~neale/g.cgi/
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css=/~neale/cgit.css
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about-filter=/home/neale/public_html/about-filter.sh
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readme=:README
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snapshots=zip tar.gz
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clone-prefix=http://woozle.org/neale/g.cgi
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scan-path=/home/neale/projects
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virtual-root=/neale/g.cgi/
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css=/neale/cgit.css
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enable-index-owner=0
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root-title=Neale's git projects
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root-desc=
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@ -5,7 +5,7 @@ body {
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background-color: #eee;
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}
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h1:first-child {
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body>h1:first-child {
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background-color: #cc8;
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margin-top: 0;
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}
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BIN
face.png
BIN
face.png
Binary file not shown.
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 95 KiB |
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@ -1,3 +0,0 @@
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#! /bin/sh
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GITWEB_CONFIG=/home/neale/public_html/gitweb.conf /usr/lib/cgi-bin/gitweb.cgi "$@"
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15
gitweb.conf
15
gitweb.conf
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@ -1,15 +0,0 @@
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$projectroot = "/home/neale/projects";
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$home_link = "/~neale/gitweb.cgi";
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$home_link_str = "projects";
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$logo = "/~neale/git-logo.png";
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# file with project list; by default, simply scan the projectroot dir.
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$projects_list = "/home/neale/projects/public.txt";
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$site_name = "Neale's git repositories";
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@stylesheets = ("/~neale/default.css", "/~neale/gitweb.css");
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$site_header = "$projectroot/header.xml";
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$site_footer = "/home/neale/public_html/footer.html";
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undef $favicon;
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438
gitweb.css
438
gitweb.css
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@ -1,438 +0,0 @@
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body {
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max-width: inherit;
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}
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span.cntrl {
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border: dashed #aaaaaa;
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border-width: 1px;
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padding: 0px 2px 0px 2px;
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margin: 0px 2px 0px 2px;
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}
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img.logo {
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float: right;
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border-width: 0px;
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}
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div.page_header {
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padding: 8px;
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font-size: 18px;
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font-weight: bold;
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background-color: #d9d8d1;
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}
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div.page_header a:visited, a.header {
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color: #0000cc;
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}
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div.page_header a:hover {
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color: #880000;
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}
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div.page_nav {
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padding: 8px;
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}
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div.page_nav a:visited {
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color: #0000cc;
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}
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div.page_path {
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padding: 8px;
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font-weight: bold;
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border: solid #d9d8d1;
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border-width: 0px 0px 1px;
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}
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div.page_footer {
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height: 17px;
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padding: 4px 8px;
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background-color: #d9d8d1;
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}
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div.page_footer_text {
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float: left;
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color: #555555;
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font-style: italic;
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}
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div.page_body {
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padding: 8px;
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font-family: monospace;
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}
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div.title, a.title {
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display: block;
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padding: 6px 8px;
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font-weight: bold;
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background-color: #edece6;
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text-decoration: none;
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color: #000000;
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}
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a.title:hover {
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background-color: #fff;
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}
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div.title_text {
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padding: 6px 0px;
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border: solid #d9d8d1;
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border-width: 0px 0px 1px;
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font-family: monospace;
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}
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div.log_body {
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padding: 8px 8px 8px 150px;
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}
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span.age {
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position: relative;
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float: left;
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width: 142px;
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font-style: italic;
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}
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div.page_body span.signoff {
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color: #888888;
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}
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div.log_link {
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padding: 0px 8px;
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font-size: 10px;
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font-family: sans-serif;
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font-style: normal;
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position: relative;
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float: left;
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width: 136px;
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}
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div.list_head {
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padding: 6px 8px 4px;
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border: solid #d9d8d1;
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border-width: 1px 0px 0px;
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font-style: italic;
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}
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div.author_date {
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padding: 8px;
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border: solid #d9d8d1;
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border-width: 0px 0px 1px 0px;
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font-style: italic;
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}
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a.list {
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text-decoration: none;
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color: #000000;
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}
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a.subject, a.name {
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font-weight: bold;
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}
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table.tags a.subject {
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font-weight: normal;
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}
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a.list:hover {
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text-decoration: underline;
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color: #880000;
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}
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a.text {
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text-decoration: none;
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color: #0000cc;
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}
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a.text:visited {
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text-decoration: none;
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color: #880000;
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}
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a.text:hover {
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text-decoration: underline;
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color: #880000;
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}
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table {
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padding: 8px 4px;
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}
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table.project_list {
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border-spacing: 0;
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clear: both;
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}
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table.diff_tree {
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border-spacing: 0;
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font-family: monospace;
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}
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table.blame {
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border-collapse: collapse;
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}
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table.blame td {
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padding: 0px 5px;
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font-size: 12px;
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vertical-align: top;
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}
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th {
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padding: 2px 5px;
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font-size: 12px;
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text-align: left;
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}
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tr.light:hover {
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background-color: #fff;
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}
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tr.dark {
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background-color: #c6c6c0;
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}
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tr.dark2 {
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background-color: #c6c6c0;
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}
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tr.dark:hover {
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background-color: #fff;
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}
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td {
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padding: 2px 5px;
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font-size: 12px;
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vertical-align: top;
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}
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td.link, td.selflink {
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padding: 2px 5px;
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font-family: sans-serif;
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font-size: 10px;
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}
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td.selflink {
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padding-right: 0px;
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}
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td.sha1 {
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font-family: monospace;
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}
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td.error {
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color: red;
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background-color: yellow;
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}
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td.current_head {
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text-decoration: underline;
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}
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table.diff_tree span.file_status.new {
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color: #008000;
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}
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table.diff_tree span.file_status.deleted {
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color: #c00000;
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}
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table.diff_tree span.file_status.moved,
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table.diff_tree span.file_status.mode_chnge {
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color: #777777;
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}
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table.diff_tree span.file_status.copied {
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color: #70a070;
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}
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/* age2: 60*60*24*2 <= age */
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table.project_list td.age2, table.blame td.age2 {
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font-style: italic;
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}
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/* age1: 60*60*2 <= age < 60*60*24*2 */
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table.project_list td.age1 {
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color: #009900;
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font-style: italic;
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}
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table.blame td.age1 {
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color: #009900;
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background: transparent;
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}
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/* age0: age < 60*60*2 */
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table.project_list td.age0 {
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color: #009900;
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font-style: italic;
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font-weight: bold;
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}
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table.blame td.age0 {
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color: #009900;
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background: transparent;
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font-weight: bold;
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}
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td.pre, div.pre, div.diff {
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font-family: monospace;
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font-size: 12px;
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white-space: pre;
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}
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td.mode {
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font-family: monospace;
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}
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/* styling of diffs (patchsets): commitdiff and blobdiff views */
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div.diff.header,
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div.diff.extended_header {
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white-space: normal;
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}
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div.diff.header {
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font-weight: bold;
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background-color: #edece6;
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margin-top: 4px;
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padding: 4px 0px 2px 0px;
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border: solid #d9d8d1;
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border-width: 1px 0px 1px 0px;
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}
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div.diff.header a.path {
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text-decoration: underline;
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}
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div.diff.extended_header,
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div.diff.extended_header a.path,
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div.diff.extended_header a.hash {
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color: #777777;
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}
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div.diff.extended_header .info {
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color: #b0b0b0;
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}
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div.diff.extended_header {
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background-color: #f6f5ee;
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padding: 2px 0px 2px 0px;
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}
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div.diff a.path,
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div.diff a.hash {
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text-decoration: none;
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}
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div.diff a.path:hover,
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div.diff a.hash:hover {
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text-decoration: underline;
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}
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div.diff.to_file a.path,
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div.diff.to_file {
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color: #007000;
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}
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div.diff.add {
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color: #008800;
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}
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div.diff.from_file a.path,
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div.diff.from_file {
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color: #aa0000;
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}
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div.diff.rem {
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color: #cc0000;
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}
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div.diff.chunk_header {
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color: #990099;
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border: dotted #ffe0ff;
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border-width: 1px 0px 0px 0px;
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margin-top: 2px;
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}
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div.diff.incomplete {
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color: #cccccc;
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}
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div.index_include {
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border: solid #d9d8d1;
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border-width: 0px 0px 1px;
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padding: 12px 8px;
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}
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div.page_header form {
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margin: 0;
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}
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div.search {
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font-size: 12px;
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font-weight: normal;
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padding-top: 8px;
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||||
}
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td.linenr {
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text-align: right;
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}
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|
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a.linenr {
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||||
color: #999999;
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||||
text-decoration: none
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}
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||||
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a.rss_logo {
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float: right;
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||||
padding: 3px 0px;
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||||
width: 35px;
|
||||
line-height: 10px;
|
||||
border: 1px solid;
|
||||
border-color: #fcc7a5 #7d3302 #3e1a01 #ff954e;
|
||||
color: #ffffff;
|
||||
background-color: #ff6600;
|
||||
font-weight: bold;
|
||||
font-family: sans-serif;
|
||||
font-size: 10px;
|
||||
text-align: center;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
a.rss_logo:hover {
|
||||
background-color: #ee5500;
|
||||
}
|
||||
|
||||
span.refs span {
|
||||
padding: 0px 4px;
|
||||
font-size: 10px;
|
||||
font-weight: normal;
|
||||
border: 1px solid;
|
||||
background-color: #ffaaff;
|
||||
border-color: #ffccff #ff00ee #ff00ee #ffccff;
|
||||
}
|
||||
|
||||
span.refs span.ref {
|
||||
background-color: #aaaaff;
|
||||
border-color: #ccccff #0033cc #0033cc #ccccff;
|
||||
}
|
||||
|
||||
span.refs span.tag {
|
||||
background-color: #ffffaa;
|
||||
border-color: #ffffcc #ffee00 #ffee00 #ffffcc;
|
||||
}
|
||||
|
||||
span.refs span.head {
|
||||
background-color: #aaffaa;
|
||||
border-color: #ccffcc #00cc33 #00cc33 #ccffcc;
|
||||
}
|
||||
|
||||
span.atnight {
|
||||
color: #cc0000;
|
||||
}
|
||||
|
||||
span.match {
|
||||
color: #e00000;
|
||||
}
|
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@ -3,30 +3,25 @@ Title: Software
|
|||
I write software for a living. I like doing it so much that sometimes I
|
||||
even write software just for fun.
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||||
|
||||
My [version control](/~neale/g.cgi) holds the source code to most
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||||
of these packages.
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||||
|
||||
Networky things
|
||||
-------------------------------
|
||||
* [Eris HTTPd](eris.html), a small HTTP (web) server
|
||||
* [pysieved](http://www.gitorious.net/pysieved/pages/Home), a Python ManageSieve server
|
||||
* [CBot](/~neale/g.cgi/bot), an IRC bot you program with shell scripts or whatever other language you prefer
|
||||
* [Firebot](firebot.html), an easily-extended IRC bot in continuous use since 1996
|
||||
* [Python IPQUEUE library](ipqueue/)
|
||||
* [netre-tools](/~neale/g.cgi/netre-tools), protocol reverse-engineering toolset
|
||||
Current Projects
|
||||
----------------
|
||||
|
||||
X11 things
|
||||
-------------------------------
|
||||
* [xss](xss.html), a simple (suckless) screen saver for X11
|
||||
* [dwm hacks](dwm/), my tweaks to [dwm](http://dwm.suckless.org/)
|
||||
* [Woozle Scoreboard](http://woozle.org/scoreboard/), a browser-based roller derby scorebard
|
||||
* [Hardware Scoreboard](/neale/g.cgi/avr/scoreboard/about/), a microcontroller-based LED roller derby scoreboard
|
||||
* [Runit-Init](/neale/g.cgi/aur/runit-init/about/), an /sbin/init replacement based on busybox
|
||||
* [Eris HTTPd](/neale/g.cgi/eris/about/), a small HTTP (web) server
|
||||
* [9wm](/neale/g.cgi/x11/9wm/about/), an emulation of the Plan 9 window manager
|
||||
* [xss](/neale/g.cgi/x11/xss/about/), a suite of X screensaver programs
|
||||
* [Penalty Timer](https://play.google.com/store/apps/details?id=org.woozle.penaltytimer), a roller derby penalty timer for Android
|
||||
|
||||
Various and sundry things
|
||||
-------------------------------
|
||||
* [Roller Derby Scoreboard](http://woozle.org/scoreboard/)
|
||||
* The [Universal Boardgame Kit](ubk/)
|
||||
* [eguile](eguile/), like PHP for Guile Scheme
|
||||
* [escm](escm.html), like PHP for Gauche Scheme and others
|
||||
* [Python hacks](python/) of diminutive size and quality
|
||||
* [Postscript hacks](postscript/) of diminutive size and quality
|
||||
* [Other hacks](misc/) of diminutive size and quality
|
||||
|
||||
Other Projects
|
||||
--------------
|
||||
|
||||
* [Networking software](/neale/g.cgi/net/)
|
||||
* [Roller Derby software](/neale/g.cgi/derby/)
|
||||
* [X11 software](/neale/g.cgi/x11/)
|
||||
* [CTF software](/neale/g.cgi/ctf/): related to [Dirtbags CTF](http://dirtbags.net/ctf/)
|
||||
* [J2ME software](/neale/g.cgi/j2me/), for old phones (before the smartphone)
|
||||
* [Everything in one place](/neale/g.cgi/)
|
||||
|
|
|
@ -1,4 +0,0 @@
|
|||
index.html: - 32185d2d2867b90b2d83c6f60ed16b18 - -
|
||||
index.ptml: 1042050163 - 11f85b0cd5cbf4c958030e8155e57045 -
|
||||
links.html: - 2a2db01d6443e4f020609339ac73eade - -
|
||||
links.ptml: 1042063611 - ff6b345a811891a6d238545cf9ae9407 -
|
|
@ -1,6 +0,0 @@
|
|||
HTMLROOT := $(HOME)/public_html
|
||||
include $(HTMLROOT)/Makefile
|
||||
|
||||
SRCDIR = /home/neale/doc/ps
|
||||
|
||||
index.html: $(filter-out index.html, $(HTML))
|
|
@ -1,69 +0,0 @@
|
|||
Title: Universal Board Game Kit
|
||||
|
||||
What it is
|
||||
----------
|
||||
|
||||
<a href="mine.jpg" class="figure"><img src="mine-sm.jpg" alt="My kit"></a>
|
||||
|
||||
The UBK is a collection of pieces and boards which allows you to play a number of board games with limited resources. This is perfect for people who like board games but don't have a lot of real estate or cash to devote to them: college students, people in tiny apartments, cheapskates, or just plain freaks.
|
||||
|
||||
|
||||
Download
|
||||
--------
|
||||
|
||||
All components are distributed under the [GPL
|
||||
v2.0](http://www.gnu.org/licenses/gpl-2.0.html) unless otherwise
|
||||
noted. This allows you to copy and modify freely, but you may not
|
||||
restrict others' access to the source code.
|
||||
|
||||
syscmd("src/ubk/parts.sh")
|
||||
|
||||
You can download the [source code](/~neale/g.cgi/ubk) if you'd
|
||||
like it.
|
||||
|
||||
|
||||
Game Parts Required
|
||||
-------------------
|
||||
|
||||
The Universal Boardgame Kit is designed to re-use pieces you already
|
||||
own, or can make yourself.
|
||||
|
||||
* Some markers: coins, the pawns from commercial games like Cluedo or
|
||||
Monopoly, or the printable "Chess Coins" provided above. Some games
|
||||
(like Pachesi) require multiple markers in the same group.
|
||||
* Many games require at least one 6-sided die. Some require up to 6
|
||||
dice.
|
||||
* A few games (Chess, Xiang Qi) are best played with chess pieces.
|
||||
The "Chess Coins" board can be printed and cut out for this purpose.
|
||||
|
||||
Putting (most of) your existing board game pieces into a single
|
||||
container is convenient and a good space-saver. Many games consist of
|
||||
merely a board, an instruction set, and a handful of pieces, in a very
|
||||
large and otherwise useless box. By using pieces you already own, most
|
||||
people will find they already have all the pieces they need for every
|
||||
game in the Universal Boardgame Kit.
|
||||
|
||||
|
||||
Boards we should add
|
||||
--------------------
|
||||
|
||||
* [Farkle](http://en.wikipedia.org/wiki/Farkle) (trivial)
|
||||
* Cluedo
|
||||
* Monopoly
|
||||
* Chinese Checkers
|
||||
* Reversi
|
||||
* Mancala (just need an egg carton)
|
||||
* Royal Game of Ur
|
||||
* Pente
|
||||
* Solitare
|
||||
* Fox and Geese
|
||||
|
||||
|
||||
How you can help
|
||||
----------------
|
||||
|
||||
Make some boards! Design them however you want--I do mine by hand in
|
||||
PostScript, but you can use whatever tools you'd like--and send me a
|
||||
PDF file of the board and the source file: HTML, DIA, VISIO, Word, or
|
||||
whatever you used to make it. If you can't generate PDF files or don't
|
||||
know how to, email me and I can probably help you out.
|
|
@ -1,340 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
|
@ -1,8 +0,0 @@
|
|||
PS = $(wildcard *.ps)
|
||||
PDF = $(patsubst %.ps, %.pdf, $(PS))
|
||||
|
||||
kit.tar.gz: $(wildcard *.txt) $(PS) $(PDF)
|
||||
tar czf $@ $^
|
||||
|
||||
%.pdf: %.ps
|
||||
ps2pdf $<
|
|
@ -1,157 +0,0 @@
|
|||
* The Games
|
||||
|
||||
** Cosmic Wimp-out
|
||||
5 6-sided dice, 1 of a special color
|
||||
|
||||
** Checkers
|
||||
* 8x8 Checkerboard
|
||||
* 12 coins for each of two colors. These coins must be reversible,
|
||||
with different patterns on front and back
|
||||
|
||||
** Polish Draughts
|
||||
* 10x10 checkerboard
|
||||
* 15 coins for each of two colors
|
||||
|
||||
** Chess
|
||||
* 8x8 Checkerboard
|
||||
* 8 pawns (x2 colors)
|
||||
* 2 rooks, 2 bishops, 2 knights, 1 king, 1 queen (x2 colors)
|
||||
|
||||
** Clue
|
||||
* 24x25 grid gameboard
|
||||
* 6 pawns (yellow, red, purple, green, white blue)
|
||||
* 6 weapons (rope, revolver, candlestick, knife, pipe, wrench)
|
||||
* 21 cards (1 for each pawn, weapon, and for each of 9 rooms)
|
||||
* 1d6
|
||||
|
||||
** Scrabble
|
||||
* Letters
|
||||
* Special scrabble board
|
||||
|
||||
** Trivial Pursuit
|
||||
* 6 pawns (pink, brown, yellow, blue, orange, green)
|
||||
* 36 tokens (6 each of same colors)
|
||||
* 1d6
|
||||
* Trivial Pursuit cards
|
||||
|
||||
** Chinese Checkers
|
||||
* k6 board
|
||||
* 60 pawns (10 each of 6 colors)
|
||||
|
||||
** Reversi
|
||||
* 8x8 grid
|
||||
* 64 coins (2 colors, one on each side)
|
||||
|
||||
** Mancala
|
||||
* 2x6 grid board
|
||||
* 36 very small pieces (18 must fit in one grid)
|
||||
|
||||
** Royal Game of Ur
|
||||
* 10x3 grid board
|
||||
* 7 reversible coins (x2 colors)
|
||||
* 6d2
|
||||
|
||||
** Backgammon
|
||||
* Backgammon board (12x12 grid might work)
|
||||
* 2d6 (?)
|
||||
* 16 pawns (x2 colors)
|
||||
|
||||
** Go
|
||||
* 18x18 grid
|
||||
* 180 white pawns, 181 black pawns
|
||||
|
||||
** Solitaire
|
||||
*** 6x6 grid (in + shape)
|
||||
*** 40 pawns
|
||||
|
||||
** Fox and Geese
|
||||
*** Solitaire board
|
||||
*** 24 white pawns, 1 red pawn
|
||||
|
||||
** Nine Mens Morris
|
||||
*** Unique board
|
||||
*** 9 pawns (x2 colors)
|
||||
|
||||
** Pachisi
|
||||
*** cross board (3x8 grid arms)
|
||||
*** 4 pawns (x4 colors)
|
||||
*** 6d2
|
||||
|
||||
** Settlers of Catan
|
||||
*** 40 hex tiles
|
||||
**** 6 wood
|
||||
**** 5 ore
|
||||
**** 6 sheep
|
||||
**** 5 brick
|
||||
**** 5 grain
|
||||
**** 2 desert
|
||||
**** 11 trade
|
||||
**** 18 ocean
|
||||
*** One pawn (the thief)
|
||||
*** ?? Towns (?? colors)
|
||||
*** ?? Roads (?? colors)
|
||||
*** ?? Cities (?? colors)
|
||||
*** 2d6
|
||||
|
||||
* The Universal Game Set
|
||||
|
||||
** Summary of Needed Pieces
|
||||
* 6d6, at least one a different color
|
||||
* 6d4
|
||||
* 6d2
|
||||
* 64 reversible coins (all 64 of any face must be similar)
|
||||
* 60 tokens, marbles, or pawns (10 each of 6 colors)
|
||||
* 36 tokens (6 each of 6 colors)
|
||||
* 32 chess pieces (16 each of 2 colors)
|
||||
* 24 tokens (12 each of 2 colors), with some way to "king" them
|
||||
* 36 small items
|
||||
* 6 pawns of unique colors
|
||||
* 16 tokens (4 each of 4 colors)
|
||||
* 18 tokens (9 each of 2 colors)
|
||||
* 6 clue weapons
|
||||
* 21 clue cards
|
||||
|
||||
** What pieces will be used
|
||||
* 6d6, all different colors
|
||||
|
||||
* 6d4, all different colors (to be used as pawns in games requiring 6
|
||||
pawns), each with 2 of 4 corners painted (for 6d2)
|
||||
|
||||
* 64 coins:
|
||||
* 10 each of 6 colors (solid on one face, outline on the other)
|
||||
* Remaining 4 will be of two colors, for checkers
|
||||
|
||||
* 32 with chess peices on both sides (using 4 color sets). These
|
||||
will double as the checkers (12 each of 2 colors, flip to "king")
|
||||
* 6 with clue weapons on both sides (using 1 color set -- red!)
|
||||
|
||||
* 1 color set with no emblem
|
||||
* 4 uncolored coins with no emblem
|
||||
* 2 coins from each of the 4 color sets for chess have no emblem
|
||||
* 4 coins from the clue color set have no emblem
|
||||
|
||||
* 21 clue cards
|
||||
|
||||
** Boards
|
||||
* If printed on paper, boards will be cheap and thin, so there's no
|
||||
need to go overboard trying to combine them. However:
|
||||
|
||||
* Chess, checkers, and Reversi all use an 8x8 grid, it may be
|
||||
possible to highlight the board for 9 mens morris and Ur
|
||||
* Pachisi and Clue may be able to use the same grid
|
||||
|
||||
* Mancala may present problems, as it really plays better with cups
|
||||
(egg cartons would be perfect)
|
||||
|
||||
** Prices
|
||||
*** d4
|
||||
* $0.40 ea. at chessex.com
|
||||
*** d6
|
||||
* $0.16 ea. pitted at chessex.com
|
||||
* $0.40 for arabic numerals at chessex.com
|
||||
|
||||
|
||||
|
||||
Local variables:
|
||||
mode: outline
|
||||
End:
|
|
@ -1,6 +0,0 @@
|
|||
Thanks to:
|
||||
The PiecePack folks, for inspiring me to do this
|
||||
Lukas Eklund, for the pacheesi board and tips
|
||||
Randy Cox <http://www.cox-tv.com/> for the Xiang Qi, Nine Men's Morris
|
||||
and Hex boards
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
* Piecepack pieces
|
||||
* Piecepack pyramids
|
||||
* UBK Money
|
||||
* Clue
|
||||
* Monopoly
|
||||
* Chinese Checkers
|
||||
* Reversi
|
||||
* Mancala (just need an egg carton)
|
||||
* Royal Game of Ur
|
||||
* Go (Pente might be more feasable)
|
||||
* Solitare
|
||||
* Fox and Geese
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
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|
||||
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|
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<< /Type /Pages /Kids [
|
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3 0 R
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trailer
|
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<< /Size 7 /Root 1 0 R /Info 6 0 R
|
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|
||||
startxref
|
||||
721
|
||||
%%EOF
|
|
@ -1,82 +0,0 @@
|
|||
%!PS-Adobe-1.0
|
||||
%% Description: Backgammon board
|
||||
%% Author: Neale Pickett <neale@woozle.org>
|
||||
%% URL: http://woozle.org/~neale/src/ubk/
|
||||
|
||||
/base 57 def
|
||||
/-base 0 base sub def
|
||||
|
||||
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||||
18 18 translate
|
||||
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||||
% Now, scoot the whole thing over to center the page
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9 8 translate
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currentpoint
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base 3.75 mul base 2 div rlineto
|
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base -3.75 mul base 2 div rlineto
|
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closepath
|
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} def
|
||||
|
||||
/quarter {
|
||||
currentpoint
|
||||
gsave
|
||||
translate
|
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0 2 5 {
|
||||
0 exch
|
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base mul
|
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moveto
|
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gsave pnt fill grestore
|
||||
0 base rmoveto
|
||||
pnt stroke
|
||||
} for
|
||||
grestore
|
||||
} def
|
||||
|
||||
% The bar in the middle
|
||||
gsave
|
||||
0.75 setgray
|
||||
newpath
|
||||
0 base 6 mul moveto
|
||||
558 0 rlineto
|
||||
0 base rlineto
|
||||
-558 0 rlineto
|
||||
closepath fill
|
||||
grestore
|
||||
|
||||
% Points on the left
|
||||
gsave
|
||||
0 0 moveto
|
||||
quarter
|
||||
|
||||
0 base 7 mul moveto
|
||||
quarter
|
||||
grestore
|
||||
|
||||
% Points on the right
|
||||
gsave
|
||||
558 base 13 mul translate
|
||||
180 rotate
|
||||
|
||||
0 0 moveto
|
||||
quarter
|
||||
|
||||
0 base 7 mul moveto
|
||||
quarter
|
||||
grestore
|
||||
|
||||
% Bounding box
|
||||
gsave
|
||||
newpath
|
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0 0 moveto
|
||||
558 0 rlineto
|
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0 13 base mul rlineto
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-558 0 rlineto
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closepath
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stroke
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grestore
|
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showpage
|
Binary file not shown.
|
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|
|||
%!PS-Adobe-1.0
|
||||
%% Description: Chess board
|
||||
%% Author: Neale Pickett <neale@woozle.org>
|
||||
%% URL: http://woozle.org/~neale/src/ubk/
|
||||
|
||||
/base 69.75 def
|
||||
/-base 0 base sub def
|
||||
|
||||
% Adjust page offset
|
||||
18 18 translate
|
||||
|
||||
% Now, scoot the whole thing over to center the page
|
||||
9 8 translate
|
||||
|
||||
/solid true def
|
||||
/hollow false def
|
||||
|
||||
%
|
||||
% Queens
|
||||
%
|
||||
/queen1 {
|
||||
/r exch def
|
||||
/len 150 sin 15 sin div r mul def
|
||||
|
||||
gsave
|
||||
translate
|
||||
|
||||
r 0 moveto
|
||||
0 0 r 0 360 arc closepath
|
||||
0 setgray
|
||||
fill
|
||||
|
||||
r 0 moveto
|
||||
0 30 330 {
|
||||
/angle exch def
|
||||
/x angle 15 add cos len mul def
|
||||
/y angle 15 add sin len mul def
|
||||
|
||||
angle 15 add cos r mul
|
||||
angle 15 add sin r mul
|
||||
moveto
|
||||
|
||||
% Overshoot a little to make sure
|
||||
x y r angle 170 add angle 220 add arc
|
||||
} for
|
||||
closepath
|
||||
1 setgray
|
||||
fill
|
||||
|
||||
r 4 div 0 moveto
|
||||
0 0 r 4 div 360 0 arcn closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
/queen2 {
|
||||
/r exch def
|
||||
/len 150 sin 15 sin div r mul def
|
||||
|
||||
gsave
|
||||
translate
|
||||
|
||||
newpath
|
||||
0 30 330 {
|
||||
/angle exch def
|
||||
/x angle 15 add cos len mul def
|
||||
/y angle 15 add sin len mul def
|
||||
|
||||
angle 30 add cos r mul
|
||||
angle 30 add sin r mul
|
||||
moveto
|
||||
|
||||
x y r angle 180 add angle 210 add arc
|
||||
} for
|
||||
0 r moveto
|
||||
0 setgray
|
||||
closepath
|
||||
stroke
|
||||
|
||||
r 4 div 0 moveto
|
||||
0 0 r 4 div 0 360 arc closepath
|
||||
0 setgray
|
||||
closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
% I had to go through a couple of iterations before I figured it out.
|
||||
/queen3 {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/q r 4 div def
|
||||
|
||||
/x2 10 cos r mul 0.9 mul def
|
||||
/y2 10 sin r mul 0.9 mul def
|
||||
|
||||
/x3 20 cos r mul 0.9 mul def
|
||||
/y3 20 sin r mul 0.9 mul def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
r 0 moveto
|
||||
|
||||
1 1 12 {
|
||||
pop
|
||||
|
||||
x2 y2
|
||||
x3 y3
|
||||
30 cos r mul 30 sin r mul
|
||||
curveto
|
||||
|
||||
30 rotate
|
||||
} for
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
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|
||||
r 32 div setlinewidth
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||||
s { 1 setgray } { 0 setgray } ifelse
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||||
q 0 moveto
|
||||
0 0 q 0 360 arc
|
||||
closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
/queen { queen3 } def
|
||||
|
||||
|
||||
% King
|
||||
/king {
|
||||
/s exch def
|
||||
/r exch def
|
||||
|
||||
/a .75 r mul def
|
||||
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|
||||
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|
||||
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||||
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||||
gsave
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currentpoint translate
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|
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a 2 div a 2 div moveto
|
||||
b 0 rlineto
|
||||
0 a- rlineto
|
||||
b- 0 rlineto
|
||||
|
||||
0 b- rlineto
|
||||
a- 0 rlineto
|
||||
0 b rlineto
|
||||
|
||||
b- 0 rlineto
|
||||
0 a rlineto
|
||||
b 0 rlineto
|
||||
|
||||
0 b rlineto
|
||||
a 0 rlineto
|
||||
0 b- rlineto
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
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||||
grestore
|
||||
} def
|
||||
|
||||
|
||||
/rook {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/q r .75 mul def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
/x 15 cos q mul def
|
||||
/y 15 sin q mul def
|
||||
|
||||
1 1 4 {
|
||||
pop
|
||||
|
||||
x y moveto
|
||||
|
||||
0 0 r 15 75 arc
|
||||
0 0 q 75 15 arcn
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
90 rotate
|
||||
} for
|
||||
grestore
|
||||
} def
|
||||
|
||||
|
||||
/bishop {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/q r 4 div def
|
||||
|
||||
/x2 r .15 mul def
|
||||
/y2 r .53 mul def
|
||||
|
||||
/x3 0 x2 sub def
|
||||
/y3 y2 def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
/x 50 cos r mul def
|
||||
/y 50 sin r mul def
|
||||
|
||||
x y moveto
|
||||
|
||||
1 1 4 {
|
||||
pop
|
||||
|
||||
x y lineto
|
||||
|
||||
x2 y2
|
||||
x3 y3
|
||||
130 cos r mul 130 sin r mul
|
||||
curveto
|
||||
|
||||
90 rotate
|
||||
} for
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
r 32 div setlinewidth
|
||||
s { 1 setgray } { 0 setgray } ifelse
|
||||
q 0 moveto
|
||||
0 0 q 0 360 arc
|
||||
closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
|
||||
% This knight sucks. But it's hard to draw a horse with radial
|
||||
% symmetry. Too bad the Indians had more horses than jellyfish.
|
||||
/knight1 {
|
||||
/s exch def
|
||||
/r exch def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
1 1 4 {
|
||||
pop
|
||||
|
||||
0 r 8 div moveto
|
||||
50 cos r mul 50 sin r mul
|
||||
lineto
|
||||
0 r 0.6 mul
|
||||
0 r 0.6 mul
|
||||
130 cos r mul 130 sin r mul
|
||||
curveto
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
90 rotate
|
||||
} for
|
||||
grestore
|
||||
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|
||||
|
||||
/knight2 {
|
||||
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|
||||
/r exch def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
1 1 4 {
|
||||
pop
|
||||
|
||||
0 r 8 div moveto
|
||||
50 cos r mul 50 sin r mul
|
||||
lineto
|
||||
130 cos r mul 130 sin r mul
|
||||
lineto
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
90 rotate
|
||||
} for
|
||||
grestore
|
||||
} def
|
||||
|
||||
/knight { knight2 } def
|
||||
|
||||
|
||||
/pawn {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/q r .40 mul def
|
||||
/p r .65 mul def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
q 0 moveto
|
||||
0 0 q 0 360 arc
|
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closepath
|
||||
s { fill } { stroke } ifelse
|
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|
||||
r 8 div setlinewidth
|
||||
q 0 moveto
|
||||
0 0 q
|
||||
0 360 arc
|
||||
closepath
|
||||
stroke
|
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grestore
|
||||
} def
|
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|
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/circle {
|
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/s exch def
|
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/r exch def
|
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/p r 6 div def
|
||||
|
||||
gsave
|
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p setlinewidth
|
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currentpoint
|
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r 0 rmoveto
|
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r 0 360 arc
|
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closepath
|
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s { fill } { stroke } ifelse
|
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grestore
|
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} def
|
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|
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/box {
|
||||
/r exch def
|
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/-r 0 r sub def
|
||||
|
||||
currentpoint
|
||||
|
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gsave
|
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newpath
|
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|
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0 0 moveto
|
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r 0 rlineto
|
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0 r rlineto
|
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-r 0 rlineto
|
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closepath
|
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fill
|
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grestore
|
||||
} def
|
||||
|
||||
|
||||
gsave
|
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0 91 translate
|
||||
|
||||
newpath
|
||||
0 0 moveto
|
||||
base 8 mul 0 rlineto
|
||||
0 base 8 mul rlineto
|
||||
-base 8 mul 0 rlineto
|
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0 -base 8 mul rlineto
|
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closepath
|
||||
stroke
|
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|
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0 base 2 mul base 7 mul {
|
||||
/y exch def
|
||||
|
||||
0 base 2 mul base 7 mul {
|
||||
/x exch def
|
||||
|
||||
x y moveto
|
||||
base box
|
||||
|
||||
x base add y base add moveto
|
||||
base box
|
||||
} for
|
||||
} for
|
||||
grestore
|
||||
|
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/Times-Roman findfont 12 scalefont setfont
|
||||
|
||||
gsave
|
||||
93 20 moveto
|
||||
18 hollow king
|
||||
-12 -30 rmoveto
|
||||
(King) show
|
||||
|
||||
186 20 moveto
|
||||
18 hollow queen
|
||||
-15 -30 rmoveto
|
||||
(Queen) show
|
||||
|
||||
279 20 moveto
|
||||
18 hollow rook
|
||||
-13 -30 rmoveto
|
||||
(Rook) show
|
||||
|
||||
372 20 moveto
|
||||
18 hollow bishop
|
||||
-16 -30 rmoveto
|
||||
(Bishop) show
|
||||
|
||||
465 20 moveto
|
||||
18 hollow knight
|
||||
-17 -30 rmoveto
|
||||
(Knight) show
|
||||
grestore
|
||||
|
||||
gsave
|
||||
base 8 mul 740 translate
|
||||
180 rotate
|
||||
|
||||
93 20 moveto
|
||||
18 solid king
|
||||
-12 -30 rmoveto
|
||||
(King) show
|
||||
|
||||
186 20 moveto
|
||||
18 solid queen
|
||||
-15 -30 rmoveto
|
||||
(Queen) show
|
||||
|
||||
279 20 moveto
|
||||
18 solid rook
|
||||
-13 -30 rmoveto
|
||||
(Rook) show
|
||||
|
||||
372 20 moveto
|
||||
18 solid bishop
|
||||
-16 -30 rmoveto
|
||||
(Bishop) show
|
||||
|
||||
465 20 moveto
|
||||
18 solid knight
|
||||
-17 -30 rmoveto
|
||||
(Knight) show
|
||||
grestore
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|
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showpage
|
Binary file not shown.
|
@ -1,135 +0,0 @@
|
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%!PS-Adobe-2.0
|
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%%
|
||||
%% Hex board
|
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%% for printing on legal-sized paper (8.5" x 14")
|
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%% Copyright 2000 Randy Cox
|
||||
%% http://www.cox-tv.com/games
|
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%%
|
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/sidelength 0.455 inch def
|
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/hexheight sidelength 1.735 mul def
|
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/hexwidth sidelength 1.5 mul def
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/drawhex
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1 1 6 {
|
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sidelength 0 rlineto
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60 rotate
|
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} for
|
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closepath
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gsave
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1.0 setgray
|
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fill
|
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grestore
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stroke
|
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} def
|
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|
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/drawboard
|
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{
|
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/xpos 0.6 inch def
|
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/ypos .45 inch def
|
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11{
|
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0 1 10{
|
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xpos exch hexheight mul ypos add drawhex
|
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} for
|
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/temp xpos hexwidth add def
|
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/xpos temp def
|
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/temp ypos hexheight 2 div add def
|
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/ypos temp def
|
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} repeat
|
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} def
|
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|
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% Draw a full, thick red board
|
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gsave
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13 setlinewidth
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1.0 0.0 0.0 setrgbcolor % set red
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drawboard
|
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grestore
|
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|
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% Make a clipping region, then draw a thick yellow board inside of it
|
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gsave % save the old clip path
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newpath
|
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0 -0.5 hexheight mul moveto
|
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.6 inch .45 inch lineto
|
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sidelength 2 div hexheight 2 div rlineto
|
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30 rotate
|
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hexheight 10 mul 0 rlineto
|
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-60 rotate
|
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hexheight 0 rlineto
|
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30 rotate
|
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0 hexheight 12 mul rlineto
|
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60 rotate
|
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-1.75 hexheight mul 0 rlineto
|
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-30 rotate
|
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-10 hexheight mul 0 rlineto
|
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30 rotate
|
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0 hexheight rlineto
|
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-60 rotate
|
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closepath
|
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clip
|
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13 setlinewidth
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0.0 0.0 1.0 setrgbcolor % set blue color
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drawboard
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grestore % restore the old clip path
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% Draw the black board on top
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1 setlinewidth
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0.0 setgray
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drawboard
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|
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% The Text
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gsave
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1 setlinewidth
|
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0.0 setgray
|
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90 rotate
|
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/Helvetica-Bold findfont 72 scalefont setfont
|
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newpath
|
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.5 inch -7.3 inch moveto
|
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(H) false charpath
|
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gsave
|
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0.7 setgray
|
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fill
|
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grestore
|
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stroke
|
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|
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newpath
|
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1.2 inch -7.3 inch moveto
|
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/Helvetica-Bold findfont 60 scalefont setfont
|
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(EX) false charpath
|
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gsave
|
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0.7 setgray
|
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fill
|
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grestore
|
||||
stroke
|
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|
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newpath
|
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.5 inch -7.5 inch moveto
|
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2.52 inch 0 inch rlineto
|
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5 setlinewidth
|
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stroke
|
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|
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|
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newpath
|
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/Helvetica-Oblique findfont 17 scalefont setfont
|
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.5 inch -7.8 inch moveto
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(www.cox-tv.com/games) show
|
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grestore
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|
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showpage
|
Binary file not shown.
|
@ -1,135 +0,0 @@
|
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%!PS-Adobe-2.0
|
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%%
|
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%% Hex board
|
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%% for printing on legal-sized paper (8.5" x 14")
|
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%% Copyright 2000 Randy Cox
|
||||
%% http://www.cox-tv.com/games
|
||||
%%
|
||||
|
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%%BeginSetup
|
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%%BeginFeature: *PageSize Legal
|
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1 setlinewidth
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|
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/inch {72 mul} bind def
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|
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%/sidelength 7 16 div inch def
|
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%/hexheight sidelength 1.745 mul def
|
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%/hexwidth sidelength 1.5 mul def
|
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/sidelength 0.455 inch def
|
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/hexheight sidelength 1.735 mul def
|
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/hexwidth sidelength 1.5 mul def
|
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|
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|
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/drawhex
|
||||
{
|
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newpath
|
||||
moveto %using the location that is already on the stack
|
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1 1 6 {
|
||||
sidelength 0 rlineto
|
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60 rotate
|
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} for
|
||||
closepath
|
||||
gsave
|
||||
1.0 setgray
|
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fill
|
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grestore
|
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stroke
|
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} def
|
||||
|
||||
/drawboard
|
||||
{
|
||||
/xpos 0.6 inch def
|
||||
/ypos .45 inch def
|
||||
11{
|
||||
0 1 10{
|
||||
xpos exch hexheight mul ypos add drawhex
|
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} for
|
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/temp xpos hexwidth add def
|
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/xpos temp def
|
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/temp ypos hexheight 2 div add def
|
||||
/ypos temp def
|
||||
} repeat
|
||||
} def
|
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|
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% Draw a full, thick red board
|
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gsave
|
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13 setlinewidth
|
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0.3 setgray
|
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drawboard
|
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grestore
|
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|
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% Make a clipping region, then draw a thick yellow board inside of it
|
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gsave % save the old clip path
|
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newpath
|
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0 -0.5 hexheight mul moveto
|
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.6 inch .45 inch lineto
|
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sidelength 2 div hexheight 2 div rlineto
|
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30 rotate
|
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hexheight 10 mul 0 rlineto
|
||||
-60 rotate
|
||||
hexheight 0 rlineto
|
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30 rotate
|
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0 hexheight 12 mul rlineto
|
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60 rotate
|
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-1.75 hexheight mul 0 rlineto
|
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-30 rotate
|
||||
-10 hexheight mul 0 rlineto
|
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30 rotate
|
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0 hexheight rlineto
|
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-60 rotate
|
||||
closepath
|
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clip
|
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13 setlinewidth
|
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0.7 setgray
|
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drawboard
|
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grestore % restore the old clip path
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|
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% Draw the black board on top
|
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1 setlinewidth
|
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0.0 setgray
|
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drawboard
|
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|
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|
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% The Text
|
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gsave
|
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1 setlinewidth
|
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0.0 setgray
|
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90 rotate
|
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/Helvetica-Bold findfont 72 scalefont setfont
|
||||
newpath
|
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.5 inch -7.3 inch moveto
|
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(H) false charpath
|
||||
gsave
|
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0.7 setgray
|
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fill
|
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grestore
|
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stroke
|
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|
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newpath
|
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1.2 inch -7.3 inch moveto
|
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/Helvetica-Bold findfont 60 scalefont setfont
|
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(EX) false charpath
|
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gsave
|
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0.7 setgray
|
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fill
|
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grestore
|
||||
stroke
|
||||
|
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newpath
|
||||
.5 inch -7.5 inch moveto
|
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2.52 inch 0 inch rlineto
|
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5 setlinewidth
|
||||
stroke
|
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|
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|
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newpath
|
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/Helvetica-Oblique findfont 17 scalefont setfont
|
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.5 inch -7.8 inch moveto
|
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(www.cox-tv.com/games) show
|
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grestore
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|
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showpage
|
Binary file not shown.
Binary file not shown.
|
@ -1,222 +0,0 @@
|
|||
%!
|
||||
%% Nine Mens Morris board
|
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%% for printing on letter-sized paper (8.5" x 11")
|
||||
%% Copyright 2000 Randy Cox
|
||||
%% http://www.cox-tv.com/games
|
||||
%%
|
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|
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/I {72 mul} def
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/BSZ 6.5 I def % boardsize
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/PH 11 I def % pageheight
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/VP PH TM sub BSZ sub def % vertical position
|
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|
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/drawboard {
|
||||
gsave
|
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% Outer box
|
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newpath
|
||||
1 I VP moveto
|
||||
6.5 I 0 I rlineto
|
||||
0 I 6.5 I rlineto
|
||||
-6.5 I 0 I rlineto
|
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closepath
|
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stroke
|
||||
|
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% Middle box
|
||||
newpath
|
||||
2 I 1 I VP add moveto
|
||||
4.5 I 0 I rlineto
|
||||
0 I 4.5 I rlineto
|
||||
-4.5 I 0 I rlineto
|
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closepath
|
||||
stroke
|
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|
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% Inner box
|
||||
newpath
|
||||
3 I 2 I VP add moveto
|
||||
2.5 I 0 I rlineto
|
||||
0 I 2.5 I rlineto
|
||||
-2.5 I 0 I rlineto
|
||||
closepath
|
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stroke
|
||||
|
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% Top line
|
||||
newpath
|
||||
PW 2 div VP 6.5 I add moveto
|
||||
0 I -2 I rlineto
|
||||
stroke
|
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|
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% Left line
|
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newpath
|
||||
1 I VP 6.5 I 2 div add moveto
|
||||
2 I 0 I rlineto
|
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stroke
|
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|
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% Right Line
|
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newpath
|
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1 I 6.5 I add VP 6.5 I 2 div add moveto
|
||||
-2 I 0 I rlineto
|
||||
stroke
|
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|
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% Bottom Line
|
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newpath
|
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PW 2 div VP moveto
|
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0 I 2 I rlineto
|
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stroke
|
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grestore
|
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} def
|
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|
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/drawdot {
|
||||
gsave
|
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newpath
|
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8 0 360 arc %location already on the stack
|
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gsave
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0.0 setgray
|
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8 setlinewidth
|
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stroke
|
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grestore
|
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0.7 setgray
|
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fill
|
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grestore
|
||||
} def
|
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|
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% draw thick, dark board
|
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gsave
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6 setlinewidth
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0.0 setgray
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drawboard
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grestore
|
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|
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% draw dots
|
||||
/CPDD { currentpoint drawdot } def
|
||||
|
||||
1 I VP moveto
|
||||
CPDD
|
||||
6.5 I 0 I rmoveto
|
||||
CPDD
|
||||
0 I 6.5 I rmoveto
|
||||
CPDD
|
||||
-6.5 I 0 I rmoveto
|
||||
CPDD
|
||||
|
||||
2 I 1 I VP add moveto
|
||||
CPDD
|
||||
4.5 I 0 I rmoveto
|
||||
CPDD
|
||||
0 I 4.5 I rmoveto
|
||||
CPDD
|
||||
-4.5 I 0 I rmoveto
|
||||
CPDD
|
||||
|
||||
3 I 2 I VP add moveto
|
||||
CPDD
|
||||
2.5 I 0 I rmoveto
|
||||
CPDD
|
||||
0 I 2.5 I rmoveto
|
||||
CPDD
|
||||
-2.5 I 0 I rmoveto
|
||||
CPDD
|
||||
|
||||
PW 2 div VP 6.5 I add moveto
|
||||
CPDD
|
||||
0 I -1 I rmoveto
|
||||
CPDD
|
||||
0 I -1 I rmoveto
|
||||
CPDD
|
||||
|
||||
1 I VP 6.5 I 2 div add moveto
|
||||
CPDD
|
||||
1 I 0 I rmoveto
|
||||
CPDD
|
||||
1 I 0 I rmoveto
|
||||
CPDD
|
||||
|
||||
1 I 6.5 I add VP 6.5 I 2 div add moveto
|
||||
CPDD
|
||||
-1 I 0 I rmoveto
|
||||
CPDD
|
||||
-1 I 0 I rmoveto
|
||||
CPDD
|
||||
|
||||
PW 2 div VP moveto
|
||||
CPDD
|
||||
0 I 1 I rmoveto
|
||||
CPDD
|
||||
0 I 1 I rmoveto
|
||||
CPDD
|
||||
|
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% draw thin, light board
|
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gsave
|
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2 setlinewidth
|
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0.7 setgray
|
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% drawboard
|
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grestore
|
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|
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% Text
|
||||
/temp VP 0.5 I add def
|
||||
/VP temp def
|
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/FG {
|
||||
gsave
|
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0.7 setgray
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fill
|
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grestore
|
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stroke
|
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} def
|
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|
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gsave
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1 setlinewidth
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0.0 setgray
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newpath
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/Helvetica-Bold findfont 40 scalefont setfont
|
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1 I VP 7.6 I add moveto
|
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(N) false charpath
|
||||
FG
|
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|
||||
newpath
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/Helvetica-Bold findfont 35 scalefont setfont
|
||||
1.4 I VP 7.6 I add moveto
|
||||
(INE ) false charpath
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||||
FG
|
||||
|
||||
newpath
|
||||
/Helvetica-Bold findfont 40 scalefont setfont
|
||||
2.4 I VP 7.6 I add moveto
|
||||
(M) false charpath
|
||||
FG
|
||||
|
||||
newpath
|
||||
/Helvetica-Bold findfont 35 scalefont setfont
|
||||
2.87 I VP 7.6 I add moveto
|
||||
(ENS ) false charpath
|
||||
FG
|
||||
|
||||
newpath
|
||||
/Helvetica-Bold findfont 40 scalefont setfont
|
||||
4 I VP 7.6 I add moveto
|
||||
(M) false charpath
|
||||
FG
|
||||
|
||||
newpath
|
||||
/Helvetica-Bold findfont 35 scalefont setfont
|
||||
4.47 I VP 7.6 I add moveto
|
||||
(ORRIS) false charpath
|
||||
FG
|
||||
|
||||
newpath
|
||||
1 I VP 7.49 I add moveto
|
||||
5 I 0 I rlineto
|
||||
5 setlinewidth
|
||||
stroke
|
||||
|
||||
grestore
|
||||
|
||||
gsave
|
||||
newpath
|
||||
/Helvetica-Oblique findfont 17 scalefont setfont
|
||||
1 I VP 7.2 I add moveto
|
||||
(www.cox-tv.com/games) show
|
||||
grestore
|
||||
|
||||
showpage
|
Binary file not shown.
10992
src/ubk/kit/pachesi.ps
10992
src/ubk/kit/pachesi.ps
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because one or more lines are too long
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File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -1,139 +0,0 @@
|
|||
%!PS-Adobe-3.0 EPSF-3.0
|
||||
%%Title: UBK PiecePack
|
||||
%%Creator: Neale Pickett
|
||||
%%CreationDate: Tue Oct 1 21:34:50 2002
|
||||
%%EndComments
|
||||
|
||||
64 dict begin
|
||||
|
||||
%/paint { eofill } def
|
||||
/paint { stroke } def
|
||||
|
||||
/fleur {
|
||||
% fleur de lis
|
||||
% args: x y size
|
||||
%% I cheated on this one and drew it with dia, but I subsequently
|
||||
%% hand-tuned the dia output. Kudos to the dia and gnome-print guys
|
||||
%% for some ace PS output.
|
||||
/mag exch def
|
||||
gsave
|
||||
translate
|
||||
mag 13 div dup dup scale
|
||||
1 exch div setlinewidth
|
||||
-15 -13 translate
|
||||
|
||||
newpath
|
||||
15 26 moveto
|
||||
10 23 13 15 14 11 curveto
|
||||
12 14 10 17 8 17 curveto
|
||||
0 17 4 8 8 8 curveto
|
||||
6 16 11 11 14 8 curveto
|
||||
|
||||
10 9 10 6 14 7 curveto
|
||||
|
||||
14 7 13 5 10 5 curveto
|
||||
11 3 12 3 13 3 curveto
|
||||
13 2 14 0 15 0 curveto
|
||||
16 0 17 2 17 3 curveto
|
||||
18 3 19 3 20 5 curveto
|
||||
17 5 16 6 16 7 curveto
|
||||
|
||||
20 6 20 9 16 8 curveto
|
||||
|
||||
19 11 24 16 22 8 curveto
|
||||
26 8 30 17 22 17 curveto
|
||||
20 17 18 14 16 11 curveto
|
||||
17 15 20 23 15 26 curveto
|
||||
closepath paint
|
||||
|
||||
grestore
|
||||
} def
|
||||
|
||||
/sun {
|
||||
% Draw a sun.
|
||||
%
|
||||
% @arg xcenter
|
||||
% @arg ycenter
|
||||
% @arg inner Inner radius
|
||||
% @arg outer Outer radius
|
||||
% @arg tines number of tines to draw
|
||||
|
||||
/tines exch def
|
||||
/outer exch def
|
||||
/inner exch def
|
||||
|
||||
/theta 180 tines div def
|
||||
|
||||
gsave
|
||||
translate
|
||||
newpath
|
||||
0 outer moveto
|
||||
1 1 tines {
|
||||
pop
|
||||
theta rotate
|
||||
0 inner lineto
|
||||
theta rotate
|
||||
0 outer lineto
|
||||
} for
|
||||
inner .8 mul 0 moveto
|
||||
0 0 inner .8 mul 0 360 arc
|
||||
closepath paint
|
||||
grestore
|
||||
} def
|
||||
|
||||
/moon {
|
||||
% moon
|
||||
|
||||
/r exch def
|
||||
gsave
|
||||
translate
|
||||
|
||||
newpath
|
||||
0 r moveto
|
||||
0 0 r 90 270 arc
|
||||
|
||||
r -0.6 mul r -0.6 mul
|
||||
r -0.6 mul r 0.6 mul
|
||||
0 r curveto
|
||||
closepath paint
|
||||
grestore
|
||||
} def
|
||||
|
||||
/crown {
|
||||
/r exch def
|
||||
/u r 6 div def
|
||||
gsave
|
||||
translate
|
||||
u u scale
|
||||
1 u div setlinewidth
|
||||
-4 -2.5 translate
|
||||
|
||||
newpath
|
||||
0 0 moveto
|
||||
0 2 lineto
|
||||
-1 5 lineto
|
||||
1 2 lineto
|
||||
2 5 lineto
|
||||
3 2 lineto
|
||||
4 5 lineto
|
||||
5 2 lineto
|
||||
6 5 lineto
|
||||
7 2 lineto
|
||||
9 5 lineto
|
||||
8 2 lineto
|
||||
8 0 lineto
|
||||
0 0 lineto
|
||||
closepath paint
|
||||
grestore
|
||||
} def
|
||||
|
||||
|
||||
50 50 50 fleur
|
||||
150 50 25 50 8 sun
|
||||
250 50 50 moon
|
||||
350 50 50 crown
|
||||
|
||||
end
|
||||
showpage
|
||||
|
||||
%%EOF
|
Binary file not shown.
|
@ -1,496 +0,0 @@
|
|||
%!PS-Adobe-1.0
|
||||
%% Author: Neale Pickett <neale@woozle.org>
|
||||
%% Description: pieces for the Universal Boardgame Kit
|
||||
%% URL: http://woozle.org/~neale/src/ubk/
|
||||
|
||||
/radius 24 def
|
||||
|
||||
% 0 - Color, all pieces are coins
|
||||
% 1 - B/W, just chess pieces
|
||||
/piecetype 2 def
|
||||
|
||||
% Adjust page offset
|
||||
50 50 translate
|
||||
|
||||
/solid true def
|
||||
/hollow false def
|
||||
|
||||
%
|
||||
% Queens
|
||||
%
|
||||
/queen1 {
|
||||
/r exch def
|
||||
/len 150 sin 15 sin div r mul def
|
||||
|
||||
gsave
|
||||
translate
|
||||
|
||||
r 0 moveto
|
||||
0 0 r 0 360 arc closepath
|
||||
0 setgray
|
||||
fill
|
||||
|
||||
r 0 moveto
|
||||
0 30 330 {
|
||||
/angle exch def
|
||||
/x angle 15 add cos len mul def
|
||||
/y angle 15 add sin len mul def
|
||||
|
||||
angle 15 add cos r mul
|
||||
angle 15 add sin r mul
|
||||
moveto
|
||||
|
||||
% Overshoot a little to make sure
|
||||
x y r angle 170 add angle 220 add arc
|
||||
} for
|
||||
closepath
|
||||
1 setgray
|
||||
fill
|
||||
|
||||
r 4 div 0 moveto
|
||||
0 0 r 4 div 360 0 arcn closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
/queen2 {
|
||||
/r exch def
|
||||
/len 150 sin 15 sin div r mul def
|
||||
|
||||
gsave
|
||||
translate
|
||||
|
||||
newpath
|
||||
0 30 330 {
|
||||
/angle exch def
|
||||
/x angle 15 add cos len mul def
|
||||
/y angle 15 add sin len mul def
|
||||
|
||||
angle 30 add cos r mul
|
||||
angle 30 add sin r mul
|
||||
moveto
|
||||
|
||||
x y r angle 180 add angle 210 add arc
|
||||
} for
|
||||
0 r moveto
|
||||
0 setgray
|
||||
closepath
|
||||
stroke
|
||||
|
||||
r 4 div 0 moveto
|
||||
0 0 r 4 div 0 360 arc closepath
|
||||
0 setgray
|
||||
closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
% I had to go through a couple of iterations before I figured it out.
|
||||
/queen3 {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/q r 4 div def
|
||||
|
||||
/x2 10 cos r mul 0.9 mul def
|
||||
/y2 10 sin r mul 0.9 mul def
|
||||
|
||||
/x3 20 cos r mul 0.9 mul def
|
||||
/y3 20 sin r mul 0.9 mul def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
r 0 moveto
|
||||
|
||||
1 1 12 {
|
||||
pop
|
||||
|
||||
x2 y2
|
||||
x3 y3
|
||||
30 cos r mul 30 sin r mul
|
||||
curveto
|
||||
|
||||
30 rotate
|
||||
} for
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
r 32 div setlinewidth
|
||||
s { 1 setgray } { 0 setgray } ifelse
|
||||
q 0 moveto
|
||||
0 0 q 0 360 arc
|
||||
closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
/queen { queen3 } def
|
||||
|
||||
|
||||
% King
|
||||
/king {
|
||||
/s exch def
|
||||
/r exch def
|
||||
|
||||
/a .75 r mul def
|
||||
/a- 0 a sub def
|
||||
/b .5 r mul def
|
||||
/b- 0 b sub def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
newpath
|
||||
|
||||
a 2 div a 2 div moveto
|
||||
b 0 rlineto
|
||||
0 a- rlineto
|
||||
b- 0 rlineto
|
||||
|
||||
0 b- rlineto
|
||||
a- 0 rlineto
|
||||
0 b rlineto
|
||||
|
||||
b- 0 rlineto
|
||||
0 a rlineto
|
||||
b 0 rlineto
|
||||
|
||||
0 b rlineto
|
||||
a 0 rlineto
|
||||
0 b- rlineto
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
grestore
|
||||
} def
|
||||
|
||||
|
||||
/rook {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/q r .75 mul def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
/x 15 cos q mul def
|
||||
/y 15 sin q mul def
|
||||
|
||||
1 1 4 {
|
||||
pop
|
||||
|
||||
x y moveto
|
||||
|
||||
0 0 r 15 75 arc
|
||||
0 0 q 75 15 arcn
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
90 rotate
|
||||
} for
|
||||
grestore
|
||||
} def
|
||||
|
||||
|
||||
/bishop {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/q r 4 div def
|
||||
|
||||
/x2 r .15 mul def
|
||||
/y2 r .53 mul def
|
||||
|
||||
/x3 0 x2 sub def
|
||||
/y3 y2 def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
/x 50 cos r mul def
|
||||
/y 50 sin r mul def
|
||||
|
||||
x y moveto
|
||||
|
||||
1 1 4 {
|
||||
pop
|
||||
|
||||
x y lineto
|
||||
|
||||
x2 y2
|
||||
x3 y3
|
||||
130 cos r mul 130 sin r mul
|
||||
curveto
|
||||
|
||||
90 rotate
|
||||
} for
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
r 32 div setlinewidth
|
||||
s { 1 setgray } { 0 setgray } ifelse
|
||||
q 0 moveto
|
||||
0 0 q 0 360 arc
|
||||
closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
|
||||
% This knight sucks. But it's hard to draw a horse with radial
|
||||
% symmetry. Too bad the Indians had more horses than jellyfish.
|
||||
/knight1 {
|
||||
/s exch def
|
||||
/r exch def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
1 1 4 {
|
||||
pop
|
||||
|
||||
0 r 8 div moveto
|
||||
50 cos r mul 50 sin r mul
|
||||
lineto
|
||||
0 r 0.6 mul
|
||||
0 r 0.6 mul
|
||||
130 cos r mul 130 sin r mul
|
||||
curveto
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
90 rotate
|
||||
} for
|
||||
grestore
|
||||
} def
|
||||
|
||||
/knight2 {
|
||||
/s exch def
|
||||
/r exch def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
1 1 4 {
|
||||
pop
|
||||
|
||||
0 r 8 div moveto
|
||||
50 cos r mul 50 sin r mul
|
||||
lineto
|
||||
130 cos r mul 130 sin r mul
|
||||
lineto
|
||||
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
90 rotate
|
||||
} for
|
||||
grestore
|
||||
} def
|
||||
|
||||
/knight { knight2 } def
|
||||
|
||||
|
||||
/pawn {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/q r .40 mul def
|
||||
/p r .65 mul def
|
||||
|
||||
gsave
|
||||
currentpoint translate
|
||||
|
||||
q 0 moveto
|
||||
0 0 q 0 360 arc
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
|
||||
r 8 div setlinewidth
|
||||
q 0 moveto
|
||||
0 0 q
|
||||
0 360 arc
|
||||
closepath
|
||||
stroke
|
||||
grestore
|
||||
} def
|
||||
|
||||
/circle {
|
||||
/s exch def
|
||||
/r exch def
|
||||
/p r 6 div def
|
||||
|
||||
gsave
|
||||
p setlinewidth
|
||||
currentpoint
|
||||
r 0 rmoveto
|
||||
r 0 360 arc
|
||||
closepath
|
||||
s { fill } { stroke } ifelse
|
||||
grestore
|
||||
} def
|
||||
|
||||
|
||||
|
||||
/pradius radius .75 mul def
|
||||
/len radius 2.7 mul def
|
||||
|
||||
piecetype 0 eq {
|
||||
gsave
|
||||
1 1 6 {
|
||||
/i exch def
|
||||
/c i 1 and def
|
||||
/m i 2 and 2 div def
|
||||
/y i 4 and 4 div def
|
||||
|
||||
c m y 0.5 setcmykcolor
|
||||
|
||||
gsave
|
||||
1 1 2 {
|
||||
pop
|
||||
|
||||
50 50 moveto
|
||||
radius hollow circle
|
||||
pradius solid king
|
||||
|
||||
100 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius solid queen
|
||||
|
||||
100 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius solid rook
|
||||
|
||||
100 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius solid bishop
|
||||
|
||||
100 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius solid knight
|
||||
|
||||
100 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius solid pawn
|
||||
|
||||
0 100 translate
|
||||
} for
|
||||
|
||||
50 50 moveto
|
||||
1 1 6 {
|
||||
pop
|
||||
|
||||
radius hollow circle
|
||||
pradius solid pawn
|
||||
100 0 rmoveto
|
||||
} for
|
||||
|
||||
0 100 translate
|
||||
grestore
|
||||
|
||||
showpage
|
||||
} for
|
||||
grestore
|
||||
} if
|
||||
|
||||
piecetype 1 eq {
|
||||
gsave
|
||||
1 1 2 {
|
||||
pop
|
||||
1 1 2 {
|
||||
1 eq {
|
||||
/filltype hollow def
|
||||
} {
|
||||
/filltype solid def
|
||||
} ifelse
|
||||
|
||||
1 1 2 {
|
||||
pop
|
||||
|
||||
radius radius moveto
|
||||
radius hollow circle
|
||||
pradius filltype king
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype queen
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype rook
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype bishop
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype pawn
|
||||
|
||||
0 len translate
|
||||
} for
|
||||
} for
|
||||
} for
|
||||
grestore
|
||||
} if
|
||||
|
||||
piecetype 2 eq {
|
||||
gsave
|
||||
1 1 2 {
|
||||
pop
|
||||
1 1 2 {
|
||||
2 mod 1 eq {
|
||||
/filltype hollow def
|
||||
} {
|
||||
/filltype solid def
|
||||
} ifelse
|
||||
|
||||
1 1 1 {
|
||||
pop
|
||||
|
||||
radius radius moveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
len 0 rmoveto
|
||||
radius hollow circle
|
||||
pradius filltype knight
|
||||
|
||||
0 len translate
|
||||
} for
|
||||
} for
|
||||
} for
|
||||
grestore
|
||||
} if
|
||||
|
||||
showpage
|
||||
|
Binary file not shown.
|
@ -1,174 +0,0 @@
|
|||
%!PS-Adobe-1.0
|
||||
%%
|
||||
%% Xiang Qi board
|
||||
%% for printing on legal-sized paper (8.5" x 14")
|
||||
%% Copyright 2000 Randy Cox
|
||||
%% http://www.cox-tv.com/games
|
||||
%%
|
||||
|
||||
%%BeginSetup
|
||||
%%BeginFeature: *PageSize Legal
|
||||
<< /PageSize [612 1008] >> setpagedevice
|
||||
%%EndFeature
|
||||
%%EndSetup
|
||||
|
||||
3 setlinewidth
|
||||
0.0 setgray
|
||||
|
||||
/I {72 mul} bind def % translate from inches to PostScript units
|
||||
|
||||
/PH 14 I def % Page Height
|
||||
/PW 8.5 I def % Page Width
|
||||
|
||||
/BSP {1.5 I mul} bind def % Board Spacing
|
||||
/VHP PH 2 div def % Vertical Half-Page
|
||||
/RM 1 BSP 2 div def % Right Margin
|
||||
|
||||
/drawlocator {
|
||||
4 {
|
||||
-0.3 BSP .05 BSP rmoveto
|
||||
0.25 BSP 0 rlineto
|
||||
0 0.25 BSP rlineto
|
||||
.05 BSP -0.3 BSP rmoveto
|
||||
90 rotate
|
||||
} repeat
|
||||
} def
|
||||
|
||||
gsave % save the default clipping region
|
||||
|
||||
% Create clipping region for board (so edge locators are correct)
|
||||
newpath
|
||||
PW RM sub 4 BSP sub 3 sub VHP 4 BSP add 3 add moveto
|
||||
5 BSP 0 rlineto
|
||||
0 -8 BSP 6 sub rlineto
|
||||
-5 BSP 0 rlineto
|
||||
closepath
|
||||
clip
|
||||
|
||||
|
||||
% the board
|
||||
|
||||
% Draw Outline
|
||||
newpath
|
||||
PW RM sub VHP 4 BSP add moveto
|
||||
-4 BSP 0 rlineto
|
||||
0 -8 BSP rlineto
|
||||
4 BSP 0 rlineto
|
||||
closepath
|
||||
stroke
|
||||
|
||||
newpath
|
||||
% Draw horizontal lines
|
||||
PW RM sub 4 BSP sub VHP 3 BSP add moveto
|
||||
7{
|
||||
4 BSP 0 rlineto
|
||||
-4 BSP -1 BSP rmoveto
|
||||
} repeat
|
||||
|
||||
% Draw vertical lines
|
||||
PW RM sub 3 BSP sub VHP 4 BSP add moveto
|
||||
3{
|
||||
0 -8 BSP rlineto
|
||||
1 BSP 8 BSP rmoveto
|
||||
} repeat
|
||||
|
||||
% Draw palace
|
||||
PW RM sub 4 BSP sub VHP 1 BSP add moveto
|
||||
2 BSP -2 BSP rlineto
|
||||
-2 BSP 0 rmoveto
|
||||
2 BSP 2 BSP rlineto
|
||||
|
||||
stroke
|
||||
|
||||
% Draw locators
|
||||
PW RM sub 1 BSP sub VHP 4 BSP add moveto
|
||||
5{
|
||||
drawlocator
|
||||
0 -2 BSP rmoveto
|
||||
} repeat
|
||||
PW RM sub 2 BSP sub VHP 3 BSP add moveto
|
||||
drawlocator
|
||||
0 -6 BSP rmoveto
|
||||
drawlocator
|
||||
|
||||
0.3 setgray
|
||||
stroke
|
||||
|
||||
grestore % restore the default clipping region
|
||||
|
||||
% Draw decorative border
|
||||
newpath % inner decorations
|
||||
PW RM sub 1 BSP add 1 add VHP 4 BSP add 9 add moveto
|
||||
-5 BSP 1 sub 9 sub 0 rlineto
|
||||
0 -8 BSP 18 sub rlineto
|
||||
5 BSP 18 add 0 rlineto
|
||||
gsave
|
||||
0.0 setgray
|
||||
11 setlinewidth stroke
|
||||
grestore
|
||||
gsave
|
||||
1.0 setgray
|
||||
9 setlinewidth stroke
|
||||
grestore
|
||||
|
||||
gsave
|
||||
0.3 setgray
|
||||
[3 7] 1 setdash
|
||||
3 setlinewidth stroke
|
||||
grestore
|
||||
gsave
|
||||
0.6 setgray
|
||||
[1 9] 5 setdash
|
||||
9 setlinewidth stroke
|
||||
grestore
|
||||
|
||||
% Text
|
||||
/FG {
|
||||
gsave
|
||||
0.7 setgray
|
||||
fill
|
||||
grestore
|
||||
1 setlinewidth stroke
|
||||
} def
|
||||
|
||||
gsave
|
||||
newpath
|
||||
0.5 I VHP 4 BSP add 13 add moveto
|
||||
-90 rotate
|
||||
/Helvetica-Bold findfont 60 scalefont setfont
|
||||
(X) false charpath FG
|
||||
grestore
|
||||
|
||||
gsave
|
||||
newpath
|
||||
0.5 I VHP 4 BSP add 28 sub moveto
|
||||
-90 rotate
|
||||
/Helvetica-Bold findfont 55 scalefont setfont
|
||||
(IANG) false charpath FG
|
||||
grestore
|
||||
|
||||
gsave
|
||||
newpath
|
||||
0.5 I VHP 4 BSP add 180 sub moveto
|
||||
-90 rotate
|
||||
/Helvetica-Bold findfont 60 scalefont setfont
|
||||
(Q) false charpath FG
|
||||
grestore
|
||||
|
||||
gsave
|
||||
newpath
|
||||
0.5 I VHP 4 BSP add 227 sub moveto
|
||||
-90 rotate
|
||||
/Helvetica-Bold findfont 55 scalefont setfont
|
||||
(I) false charpath FG
|
||||
grestore
|
||||
|
||||
gsave
|
||||
newpath
|
||||
0.5 I VHP 267 sub moveto
|
||||
-90 rotate
|
||||
/Helvetica-Oblique findfont 17 scalefont setfont
|
||||
(www.cox-tv.com/games) show
|
||||
grestore
|
||||
|
||||
showpage
|
BIN
src/ubk/mine.jpg
BIN
src/ubk/mine.jpg
Binary file not shown.
Before Width: | Height: | Size: 48 KiB |
|
@ -1,16 +0,0 @@
|
|||
#! /bin/sh
|
||||
|
||||
GIT_DIR=$HOME/projects/ubk; export GIT_DIR
|
||||
|
||||
echo "<ul>"
|
||||
git ls-tree HEAD | while read mode type sum fn; do
|
||||
case $fn in
|
||||
*.ps)
|
||||
base=${fn%.ps}
|
||||
desc=$(git cat-file blob $sum | sed -n 's/^%.*Description: //p')
|
||||
[ -z "$desc" ] && desc="$base"
|
||||
echo "<li><a href="$base.pdf">${desc:-$base}</a></li>"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
echo "</ul>"
|
|
@ -1,13 +0,0 @@
|
|||
PLAIN += src/ubk
|
||||
TARGETS += $(DESTDIR)/src/ubk/mine-sm.jpg $(DESTDIR)/src/ubk/mine.jpg
|
||||
|
||||
UBK_GIT_DIR = $(HOME)/projects/ubk
|
||||
|
||||
UBK_PS = $(shell git --git-dir=$(UBK_GIT_DIR) ls-tree HEAD | awk '/ps$$/{print $$4;}')
|
||||
UBK_PDF = $(patsubst %.ps,$(DESTDIR)/src/ubk/%.pdf,$(UBK_PS))
|
||||
TARGETS += $(UBK_PDF)
|
||||
|
||||
$(DESTDIR)/src/ubk/%.pdf: $(UBK_GIT_DIR)/refs/heads/master
|
||||
git --git-dir=$(UBK_GIT_DIR) show HEAD:$*.ps | ps2pdf - $@
|
||||
|
||||
$(DESTDIR)/src/ubk/index.html: $(UBK_GIT_DIR)/refs/heads/master
|
Loading…
Reference in New Issue