Derby copyright essay
This commit is contained in:
parent
0d71b29110
commit
e20a6e74ef
|
@ -0,0 +1,147 @@
|
|||
Title: Copyright Advice for Small Leagues
|
||||
|
||||
There's enough in common that hacking sometimes feels like derby's big
|
||||
brother, and watching derby struggle with copyright law makes me want
|
||||
to chime in with some hard-learned advice that computer nerds worked
|
||||
through in the 90s.
|
||||
|
||||
A modern derby bout requires people from all different walks of life
|
||||
to come together, and so this sport--which began
|
||||
with a strong punk "skater-run" ethic--has had to bring in creative type
|
||||
from all sorts of different cultures which don't necessarily share the
|
||||
same values. This is causing friction, but I think I know
|
||||
how to solve it: stick to derby's roots and insist on volunteer work,
|
||||
even if the professional stuff would look nicer.
|
||||
|
||||
|
||||
Some Background on Copyright
|
||||
----------------------------
|
||||
|
||||
In most parts of the world, when you create something--like a logo,
|
||||
some software, a blog post, or a web page--you get the right to decide
|
||||
who is allowed to copy it: the copyright. In order to use someone
|
||||
else's work, be it on its own or as a part of your own work,
|
||||
you need their permission. Generally speaking, authors will pick one
|
||||
or both of the following two options:
|
||||
|
||||
1. Grant permission if you pay money
|
||||
|
||||
2. Grant permission if you agree to certain terms, usually some
|
||||
combination of:
|
||||
|
||||
* Give them credit for their work
|
||||
* Not make money from anything your work is in
|
||||
* Don't prevent anyone from copying/sharing your work
|
||||
|
||||
This has resulted in an observable cultural split. On one hand,
|
||||
you have a [market ecomony](https://en.wikipedia.org/wiki/Market_economy),
|
||||
in which using someone's work without paying them is bad,
|
||||
often called "piracy". On the other hand, you
|
||||
have a [gift economy](https://en.wikipedia.org/wiki/Gift_economy),
|
||||
in which using someone's work is high praise, and creates a
|
||||
debt to humanity that can only be repayed by
|
||||
[paying it forward](https://en.wikipedia.org/wiki/Pay_It_Forward).
|
||||
|
||||
|
||||
How This Pertains to Roller Derby
|
||||
-------------------------------------
|
||||
|
||||
To avoid drama, your league needs to be aware of copyright law,
|
||||
and who is reserving which rights on what works.
|
||||
|
||||
A few years ago, apparently ASCAP was aggressively bullying Roller
|
||||
Derby leagues to pay a "performance fee" for having music at their
|
||||
bouts. This is shady for a lot of different reasons, none of which
|
||||
merit getting into in this article, but it serves as an excellent
|
||||
example of why leagues need to be fully aware of what works they're
|
||||
using and what the terms are for using those works. (In a little
|
||||
while, I'll be offering a bittorrent download of a double-header's
|
||||
worth of Creative Commons music for leagues to use, allowing you to
|
||||
cheerfully tell ASCAP to get bent.)
|
||||
|
||||
Maybe your graphic artist is a "market economy" type of gal, and your
|
||||
computer nerd is a "gift ecomony" guy. The graphic artist is going to
|
||||
want tangible payment, but the nerd is going to be happy to be doing
|
||||
something useful. What happens when the nerd finds out you've been
|
||||
giving money to the artist for the time she's spent on art, but he
|
||||
hasn't been getting a dime for his hours? Or what if your league
|
||||
thought that the donations from both the nerd and artist were given
|
||||
freely and without expectations? The answer to both questions is the
|
||||
same: butthurt and drama.
|
||||
|
||||
At this point I need to reveal that I am a "gift economy" thinker.
|
||||
People interested in my creds just need to visit [my
|
||||
homepage](http://woozle.org/~neale/) or do a web search on my name to
|
||||
see my involvement in free culture. Suffice it to say that I'm
|
||||
passionate about this stuff. Derby's do-it-yourself ethic was a
|
||||
very comfortable thing for me to get involved with.
|
||||
|
||||
|
||||
What should you do about this?
|
||||
------------------------------
|
||||
|
||||
Small town leagues have no business entering into agreements with any
|
||||
artists unless the terms of that agreement are spelled out clearly in
|
||||
advance. You need to be up front with all of your artists that you
|
||||
have no money and expect them to volunteer their time and skill for
|
||||
the love of the game and the gals who play it.
|
||||
|
||||
Acknowledge that your league is a gift economy. Embrace it! You have
|
||||
nothing to give in return other than the community of your league, and
|
||||
you expect anyone entering that community not to start making demands.
|
||||
Everyone should feel a profound debt to everyone else who helps out.
|
||||
Beer should be bought. Invitations to parties should be given. But
|
||||
you need your dues--and ticket sales, if you have those--to pay for
|
||||
things you can't get from volunteers, like insurance, paint, photocopies, and
|
||||
tape.
|
||||
|
||||
[Look what can happen](http://www.derbyinfocus.com/2012/08/on-value-of-derby-photos.html)
|
||||
when you get a market economy person in a gift economy situation. He's
|
||||
laying out his argument very reasonably, because there's nothing
|
||||
unreasonable about market economies. But he's missing the point that
|
||||
(most) leagues are gift economies. Read between the lines here:
|
||||
those leagues are losing their photographer because, suddenly, he's
|
||||
demanding payment or increased gratitude. I'll bet those leagues had
|
||||
a couple really long drawn-out meetings about this: do the other
|
||||
volunteers feel this way? Are we not appreciating our volunteers
|
||||
enough? Butthurt! Drama!
|
||||
|
||||
And payment is a Pandora's box. As a gift economy guy living in a
|
||||
market economy country, I can tell you that if my league decided to
|
||||
start paying certain volunteers, I would probably adjust my view of
|
||||
the relationship, and get hacked off that I wasn't valued enough as an
|
||||
official, DJ, photographer, and software developer, to be paid too.
|
||||
Or, if I knew the full situation, I'd think that photographer was
|
||||
being a douchebag by extorting the poor league. Butthurt! Drama!
|
||||
|
||||
Sure, the presentation is going to suffer when you get out-of-focus or
|
||||
poorly-framed photos, amateurish artwork, and web sites that look like
|
||||
Geocities in 1997. But the skater-run, non-professional feel of small
|
||||
town derby is one of its distinguishing characteristics, and makes
|
||||
fans feel connected to the team. You want skaters who are doing it
|
||||
for the love of the game, why not ask the same of your other
|
||||
volunteers?
|
||||
|
||||
You might want create a "volunteer policy" that you share with everyone.
|
||||
Here's a start, feel free to use this or base something new off it:
|
||||
|
||||
> Thank you for offering to help with our league! Because we have
|
||||
> a tight budget, we can't afford to spend money on anything that can
|
||||
> be done by volunteers, even if the quality is less than professional.
|
||||
> We rely heavily on our volunteers in order to bring the sport to our
|
||||
> fans, and we are truly grateful to everyone who helps us do so!
|
||||
|
||||
|
||||
Conclusion
|
||||
----------
|
||||
|
||||
People have different ideas about how they want their work to be used.
|
||||
Some want to be paid. Some just want credit. Still others want to
|
||||
make sure nobody makes money. Small town leagues usually don't have
|
||||
the money to pay anybody, so to avoid hurt feelings later on, you need
|
||||
to be very clear about this right from the start.
|
||||
|
||||
Understand that some folks are going to say you're being unreasonable.
|
||||
But it's better to get a little of this early on, than to deal with the
|
||||
big drama that will crop up later once it's clear to everybody what
|
||||
everybody else expects.
|
|
@ -1,5 +1,25 @@
|
|||
Title: Software in Roller Derby
|
||||
|
||||
You don't need technology to run a derby bout. It can make things
|
||||
a little easier on the NSOs. Fans might appreciate rinxter
|
||||
online updates. But the focus needs to be on the game, not your
|
||||
awesome technological infrastructure.
|
||||
|
||||
Main points:
|
||||
|
||||
* Shit breaks. Complicated shit breaks more, and needs bigger
|
||||
nerds to fix it. Stay simple, and you can recover quicker.
|
||||
|
||||
* Low-tech solutions are cheaper, more durable, and easier to
|
||||
repair or replace.
|
||||
|
||||
* Integrated solutions are awesome right up until the point
|
||||
when they fail. A failing scoreboard can be fixed while
|
||||
the bout continues. Tie your official clock into that system,
|
||||
and now failure means nobody plays derby.
|
||||
|
||||
|
||||
|
||||
Possibly because Roller Derby is full of skaters who are huge nerds,
|
||||
and skater spouses who are huge nerds, there is a lot more software
|
||||
available than you'd see in any other amateur sport. Leagues may feel
|
||||
|
|
|
@ -4,12 +4,24 @@ These are papers I have written. Most of them were written to explain a
|
|||
concept to someone on woozle. Hopefully other people will find them
|
||||
useful, too.
|
||||
|
||||
Roller Derby Stuff
|
||||
------------------
|
||||
|
||||
* [Running Audio/Visual for a Roller Derby Bout](derby-av.html)
|
||||
* [Dirtbags DJ Setup](dj.html)
|
||||
* [How to make the game of Monopoly suck less](monopoly.html)
|
||||
* [Copyright Advice for Small Leagues](derby-copyright.html)
|
||||
|
||||
Computer Nerd Stuff
|
||||
-------------------
|
||||
|
||||
* [Reply-To Munging Still Considered Harmful](reply-to-still-harmful.html)
|
||||
* [A Call for the Complete Elimination of Joke Haiku Production on the Internet](joke-haiku.html) by Paul H. Henry
|
||||
* [Converting .docx files to text using unzip and sed](docx.html)
|
||||
* [Introduction to TCP Sockets](sockets.html)
|
||||
* [3-Minute HTML Tutorial](html-tutorial.html)
|
||||
* [How DNS Works](DNS.html)
|
||||
|
||||
Everything Else
|
||||
---------------
|
||||
|
||||
* [How to make the game of Monopoly suck less](monopoly.html)
|
||||
* [A Call for the Complete Elimination of Joke Haiku Production on the Internet](joke-haiku.html) by Paul H. Henry
|
||||
|
|
Loading…
Reference in New Issue