Merge branch 'master' into susan

Conflicts:
	Makefile
	main.c
This commit is contained in:
Neale Pickett 2014-01-12 11:25:54 -07:00
commit 0b775a7209
5 changed files with 99 additions and 71 deletions

View File

@ -12,7 +12,6 @@ LDFLAGS += -mmcu=$(MCU)
AVDFLAGS += -p $(MCU)
AVDFLAGS += -c usbtiny
CLOCK_HZ = 16000000
FUSES += -U lfuse:w:0x7f:m
FUSES += -U hfuse:w:0xdd:m
FUSES += -U efuse:w:0xff:m
@ -27,8 +26,10 @@ fuses:
avrdude $(AVDFLAGS) $(FUSES)
main: main.o avr.o
blink: blink.o avr.o
avr.o: CFLAGS += -DCLOCK_HZ=$(CLOCK_HZ)
avr.o: avr.c config.h
%.hex: %
avr-objcopy -O ihex -R .eeprom -R .fuse -R .lock -R .signature $< $@

1
avr.c
View File

@ -3,6 +3,7 @@
#include <avr/io.h>
#include <avr/interrupt.h>
#include "avr.h"
#include "config.h"
/* Clock must be a multiple of 2MHz or there will be clock drift */
#define TICK_HZ (CLOCK_HZ / 8 / 64)

11
avr.h
View File

@ -7,13 +7,12 @@
#define bit(pin, bit, on) pin = (on ? (pin | bit) : (pin & ~bit))
#define sin(on) bit(PORTA, _BV(3), on)
#define sclk(on) bit(PORTA, _BV(4), on)
#define sltch(on) bit(PORTA, _BV(5), on)
#define sin(on) bit(PORTA, _BV(SIN), on)
#define sclk(on) bit(PORTA, _BV(SCLK), on)
#define sltch(on) bit(PORTA, _BV(SLTCH), on)
#define nesclk(on) bit(PORTA, _BV(0), on)
#define nesltch(on) bit(PORTA, _BV(1), on)
#define NESOUT 2
#define nesclk(on) bit(PORTA, _BV(NESCLK), on)
#define nesltch(on) bit(PORTA, _BV(NESLTCH), on)
#define nesout() ((PINA & _BV(NESOUT)) << NESOUT)
void init(void);

24
config.h Normal file
View File

@ -0,0 +1,24 @@
#ifndef __CONFIG_H__
#define __CONFIG_H__
#define CLOCK_MHZ 16
#define CLOCK_HZ (CLOCK_MHZ * 1000000)
#define SCORE_DIGITS 2
#define JAM_DIGITS 3
// Show an indicator (J/L/t) to the left of the jam clock
//#define JAM_INDICATOR
// The jam clock is split across the period clock (easier folding, harder wiring)
//#define JAM_SPLIT
// Set these to the PORTA pins you use
#define SIN 3
#define SCLK 4
#define SLTCH 5
#define NESCLK 0
#define NESLTCH 1
#define NESOUT 2
#endif

129
main.c
View File

@ -6,10 +6,7 @@
#include <util/delay.h>
#include "avr.h"
// Number of shift registers in your scoreboard
// If you want scores to go over 199, you need 8
const int nsr = 8;
#include "config.h"
//
// Timing stuff
@ -21,7 +18,7 @@ const int nsr = 8;
// As long as you unplug your scoreboard once every 10 years or so,
// you're good.
//
volatile uint32_t jiffies = 0; // Elapsed time in deciseconds
volatile uint32_t jiffies = 0; // Elapsed time in deciseconds (tenths of a second)
volatile bool tick = false; // Set high when jiffy clock ticks
@ -33,7 +30,7 @@ int16_t jam_duration = -(2 * 60 * 10);
int16_t lineup_duration = (-30 * 10);
int16_t jam_clock = 0;
enum {
SETUP,
SETUP = 0,
JAM,
LINEUP,
TIMEOUT,
@ -64,13 +61,21 @@ const uint8_t test_pattern[] = {
};
const uint8_t seven_segment_digits[] = {
// 0 1 2 3 4 5 6 7 8 9
0x7b, 0x60, 0x37, 0x76, 0x6c, 0x5e, 0x5f, 0x70, 0x7f, 0x7e
};
const uint8_t setup_digits[] = {
// [ = ]
0x1b, 0x12, 0x72
};
// keyed by state
const uint8_t indicator[] = {
// '' J L T -
0x00, 0x63, 0x0b, 0x0f, 0x04
};
void
latch()
{
@ -121,60 +126,28 @@ write_num(uint16_t number, int digits)
}
}
/*
* Update all the digits
*/
void
draw()
uint16_t
clock_of_jiffies(int16_t jiffies)
{
uint16_t seconds;
uint16_t ret;
uint16_t jclk;
uint16_t pclk;
// People read "0:00" as the time being out.
// Add 0.9 seconds to make the ALU's truncation be a "round up"
seconds = (abs(jiffies) + 9) / 10;
ret = (seconds / 60) * 100; // Minutes
ret += seconds % 60; // Seconds
return ret;
}
inline uint16_t
write_pclock()
{
uint16_t pclk = clock_of_jiffies(period_clock);
bool blank = ((state == TIMEOUT) && (jiffies % 8 == 0));
// Segments test mode
if (KONAMI == state) {
int i;
for (i = 0; i < 12; i += 1) {
write(test_pattern[jiffies % (sizeof test_pattern)]);;
}
latch();
pulse();
return;
}
jclk = (abs(jam_clock / 10) / 60) * 100;
jclk += abs(jam_clock / 10) % 60;
pclk = (abs(period_clock / 10) / 60) * 100;
pclk += abs(period_clock / 10) % 60;
#ifdef DEMO
if (jam_clock == 0) {
if (state == LINEUP) {
state = JAM;
jam_clock = jam_duration;
} else {
state = LINEUP;
jam_clock = lineup_duration;
}
}
if (period_clock == 0) {
period_clock = - (30 * 60 * 10);
jam_clock = jam_duration;
state = JAM;
}
#endif
// Score A
write_num(score_b, 3);
// Jam clock
write_num(jclk, 3);
// Period clock
if (blank) {
write(0);
@ -189,16 +162,47 @@ draw()
} else {
write_num(pclk, 4);
}
}
// Score A
write_num(score_a, 3);
if (false) {
/*
* Update all the digits
*/
void
draw()
{
uint16_t jclk = clock_of_jiffies(jam_clock);
// Segments test mode
if (KONAMI == state) {
int i;
for (i = 0; i < 12; i += 1) {
write_num(jiffies / 10, 1);
write(test_pattern[jiffies % (sizeof test_pattern)]);
}
latch();
pulse();
return;
}
write_num(score_b, SCORE_DIGITS);
write_num(jclk, 2);
#ifdef JAM_SPLIT
write_pclock();
#endif
write_num(jclk / 100, JAM_DIGITS - 2);
#ifdef JAM_INDICATOR
write(indicator[state]);
#endif
#ifndef JAM_SPLIT
write_pclock();
#endif
write_num(score_a, SCORE_DIGITS);
// Tell chips to start displaying new values
latch();
pulse();
@ -247,10 +251,10 @@ update_controller()
last_change = jiffies;
last_val = cur;
}
if (pressed == konami_code[konami_pos]) {
konami_pos += 1;
if (konami_code[konami_pos] == 0) {
state = KONAMI;
konami_pos = 0;
@ -259,7 +263,6 @@ update_controller()
return;
}
}
// Select means subtract
if (cur & BTN_SELECT) {
inc = -1;