#include #include #include const uint8_t digits[] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, 0x7f, 0x6f, 0x77, 0x7c, 0x39, 0x5e, 0x79, 0x71 }; // seconds/60 volatile uint16_t jiffies = 0; unsigned int i = 0; #define MODE BIT0 #define SIN BIT1 #define SCLK BIT2 #define XLAT BIT3 #define BLANK BIT4 #define GSCLK BIT5 #define bit(pin, bit, on) pin = (on ? (pin | bit) : (pin & ~bit)) #define mode(on) bit(P1OUT, MODE, on) #define sin(on) bit(P1OUT, SIN, on) #define sclk(on) bit(P1OUT, SCLK, on) #define xlat(on) bit(P1OUT, XLAT, on) #define blank(on) bit(P1OUT, BLANK, on) #define gsclk(on) bit(P1OUT, GSCLK, on) void latch() { xlat(true); xlat(false); } void write(uint16_t number) { int i; int j; // MSB first for (i = 15; i >= 0; i -= 1) { sin(number & (1 << i)); for (j = 0; j < 12; j += 1) { sclk(true); sclk(false); } } } void blip() { int i; for (i = 0; i < 1000; i += 1) { __delay_cycles(1000); } } int main(void) { WDTCTL = WDTPW + WDTHOLD; // Disable Watchdog Timer P1DIR |= MODE + SIN + SCLK + XLAT + BLANK + GSCLK + BIT6; // P1 output bits P1OUT = 0; // Set up the stupid DC crappo mode(true); sin(false); for (i = 0; i < 96; i += 1) { sclk(true); sclk(false); } latch(); mode(false); // Zero out numbers sin(false); for (i = 0; i < 192; i += 1) { sclk(true); sclk(false); } latch(); #if 1 CCTL0 |= CCIE; // Trigger interrup on A checkpoint TACTL = TASSEL_2 + MC_1; // Set timer A to SMCLCK, up mode TACCR0 = 0x4444; __enable_interrupt(); #endif // Now actually run for (;;) { if ((jiffies % 60) == 0) { write(0xffff); blank(true); latch(); blank(false); } else { P1OUT ^= GSCLK; } } } // Timer A0 interrupt service routine __attribute__((interrupt(TIMER0_A0_VECTOR))) void timer_a(void) { jiffies += 1; if ((jiffies / 60) % 2) { P1OUT |= BIT6; } else { P1OUT &= ~BIT6; } }