Drums: high hat #5
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Find a pin for high hat input (red solo?), map it, verify in RB3.
Drum mapping guide suggests this will be the Y axis on the second XY input (the one that uses X axis for wammy bar).
Current code maps it to Red Solo.
Next steps:
I haven't been able to verify this, maybe I'm missing a setting in the drum configuration on RB3.
I might need to try Beatles?
RB3 only looks at the 2x kick input. You can check a box in the drum settings to make that a high hat pedal instead.
The only other thing I can test with is Clone Hero, and it lets you map buttons however you want.
Since I don't have any way to test whether this pin works, other than checking that it does send stuff to the gamepad test HTML, I guess I'll close the issue.