#pragma once static const uint8_t _hidReportDescriptor[137] PROGMEM = { 0x05, 0x01, // Usage Page (Generic Desktop Ctrls) 0x09, 0x05, // Usage (Game Pad) 0xA1, 0x01, // Collection (Application) 0x15, 0x00, // Logical Minimum (0) 0x25, 0x01, // Logical Maximum (1) 0x35, 0x00, // Physical Minimum (0) 0x45, 0x01, // Physical Maximum (1) 0x75, 0x01, // Report Size (1) 0x95, 0x0D, // Report Count (13) 0x05, 0x09, // Usage Page (Button) 0x19, 0x01, // Usage Minimum (0x01) 0x29, 0x0D, // Usage Maximum (0x0D) 0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position) 0x95, 0x03, // Report Count (3) 0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position) 0x05, 0x01, // Usage Page (Generic Desktop Ctrls) 0x25, 0x07, // Logical Maximum (7) 0x46, 0x3B, 0x01, // Physical Maximum (315) 0x75, 0x04, // Report Size (4) 0x95, 0x01, // Report Count (1) 0x65, 0x14, // Unit (System: English Rotation, Length: Centimeter) 0x09, 0x39, // Usage (Hat switch) 0x81, 0x42, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State) 0x65, 0x00, // Unit (None) 0x95, 0x01, // Report Count (1) 0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position) 0x26, 0xFF, 0x00, // Logical Maximum (255) 0x46, 0xFF, 0x00, // Physical Maximum (255) 0x09, 0x30, // Usage (X) 0x09, 0x31, // Usage (Y) 0x09, 0x32, // Usage (Z) 0x09, 0x35, // Usage (Rz) 0x75, 0x08, // Report Size (8) 0x95, 0x04, // Report Count (4) 0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position) 0x06, 0x00, 0xFF, // Usage Page (Vendor Defined 0xFF00) 0x09, 0x20, // Usage (0x20) 0x09, 0x21, // Usage (0x21) 0x09, 0x22, // Usage (0x22) 0x09, 0x23, // Usage (0x23) 0x09, 0x24, // Usage (0x24) 0x09, 0x25, // Usage (0x25) 0x09, 0x26, // Usage (0x26) 0x09, 0x27, // Usage (0x27) 0x09, 0x28, // Usage (0x28) 0x09, 0x29, // Usage (0x29) 0x09, 0x2A, // Usage (0x2A) 0x09, 0x2B, // Usage (0x2B) 0x95, 0x0C, // Report Count (12) 0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position) 0x0A, 0x21, 0x26, // Usage (0x2621) 0x95, 0x08, // Report Count (8) 0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile) 0x0A, 0x21, 0x26, // Usage (0x2621) 0x91, 0x02, // Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile) 0x26, 0xFF, 0x03, // Logical Maximum (1023) 0x46, 0xFF, 0x03, // Physical Maximum (1023) 0x09, 0x2C, // Usage (0x2C) 0x09, 0x2D, // Usage (0x2D) 0x09, 0x2E, // Usage (0x2E) 0x09, 0x2F, // Usage (0x2F) 0x75, 0x10, // Report Size (16) 0x95, 0x04, // Report Count (4) 0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position) 0xC0, // End Collection // 137 bytes }; typedef struct { uint16_t buttons; // 2 uint8_t hatAndConstant; // 1 uint8_t axis[4]; // 4 uint8_t reserved1[4]; // Not sure what this is uint8_t velocity[4]; // Y, R, G, B uint8_t reserved2[4]; // Not sure what this is, either uint64_t finalConstant; // 8 } InstrumentButtonState;