mockband/instrument.hh

81 lines
3.6 KiB
C++

#pragma once
static const uint8_t _hidReportDescriptor[137] PROGMEM = {
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x09, 0x05, // Usage (Game Pad)
0xA1, 0x01, // Collection (Application)
0x15, 0x00, // Logical Minimum (0)
0x25, 0x01, // Logical Maximum (1)
0x35, 0x00, // Physical Minimum (0)
0x45, 0x01, // Physical Maximum (1)
0x75, 0x01, // Report Size (1)
0x95, 0x0D, // Report Count (13)
0x05, 0x09, // Usage Page (Button)
0x19, 0x01, // Usage Minimum (0x01)
0x29, 0x0D, // Usage Maximum (0x0D)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x95, 0x03, // Report Count (3)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x05, 0x01, // Usage Page (Generic Desktop Ctrls)
0x25, 0x07, // Logical Maximum (7)
0x46, 0x3B, 0x01, // Physical Maximum (315)
0x75, 0x04, // Report Size (4)
0x95, 0x01, // Report Count (1)
0x65, 0x14, // Unit (System: English Rotation, Length: Centimeter)
0x09, 0x39, // Usage (Hat switch)
0x81, 0x42, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)
0x65, 0x00, // Unit (None)
0x95, 0x01, // Report Count (1)
0x81, 0x01, // Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x26, 0xFF, 0x00, // Logical Maximum (255)
0x46, 0xFF, 0x00, // Physical Maximum (255)
0x09, 0x30, // Usage (X)
0x09, 0x31, // Usage (Y)
0x09, 0x32, // Usage (Z)
0x09, 0x35, // Usage (Rz)
0x75, 0x08, // Report Size (8)
0x95, 0x04, // Report Count (4)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x06, 0x00, 0xFF, // Usage Page (Vendor Defined 0xFF00)
0x09, 0x20, // Usage (0x20)
0x09, 0x21, // Usage (0x21)
0x09, 0x22, // Usage (0x22)
0x09, 0x23, // Usage (0x23)
0x09, 0x24, // Usage (0x24)
0x09, 0x25, // Usage (0x25)
0x09, 0x26, // Usage (0x26)
0x09, 0x27, // Usage (0x27)
0x09, 0x28, // Usage (0x28)
0x09, 0x29, // Usage (0x29)
0x09, 0x2A, // Usage (0x2A)
0x09, 0x2B, // Usage (0x2B)
0x95, 0x0C, // Report Count (12)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0x0A, 0x21, 0x26, // Usage (0x2621)
0x95, 0x08, // Report Count (8)
0xB1, 0x02, // Feature (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x0A, 0x21, 0x26, // Usage (0x2621)
0x91, 0x02, // Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)
0x26, 0xFF, 0x03, // Logical Maximum (1023)
0x46, 0xFF, 0x03, // Physical Maximum (1023)
0x09, 0x2C, // Usage (0x2C)
0x09, 0x2D, // Usage (0x2D)
0x09, 0x2E, // Usage (0x2E)
0x09, 0x2F, // Usage (0x2F)
0x75, 0x10, // Report Size (16)
0x95, 0x04, // Report Count (4)
0x81, 0x02, // Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)
0xC0, // End Collection
// 137 bytes
};
typedef struct {
uint16_t buttons; // 2
uint8_t hatAndConstant; // 1
uint8_t axis[4]; // 4
uint8_t reserved1[4]; // Not sure what this is
uint8_t velocity[4]; // Y, R, G, B
uint8_t reserved2[4]; // Not sure what this is, either
uint64_t finalConstant; // 8
} InstrumentButtonState;