2020-08-27 19:29:54 -06:00
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// Provides a Puzzle interface that runs a command for each request
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package main
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import (
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"bytes"
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"context"
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"fmt"
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"io"
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"log"
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"os"
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"os/exec"
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2020-08-28 14:05:32 -06:00
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"sort"
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2020-08-27 19:29:54 -06:00
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"strconv"
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"strings"
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"time"
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)
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// PuzzleCommand specifies a command to run for the puzzle API
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type PuzzleCommand struct {
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Path string
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Args []string
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}
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// Inventory runs with "action=inventory", and parses the output into a category list.
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func (pc PuzzleCommand) Inventory() (inv []Category) {
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ctx, cancel := context.WithTimeout(context.Background(), 100*time.Millisecond)
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defer cancel()
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cmd := exec.CommandContext(ctx, pc.Path, pc.Args...)
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cmd.Env = os.Environ()
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2020-08-28 14:05:32 -06:00
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cmd.Env = append(cmd.Env, "ACTION=inventory")
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2020-08-27 19:29:54 -06:00
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stdout, err := cmd.Output()
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if err != nil {
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log.Print(err)
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return
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}
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for _, line := range strings.Split(string(stdout), "\n") {
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line = strings.TrimSpace(line)
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if line == "" {
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continue
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}
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parts := strings.Split(line, " ")
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if len(parts) < 2 {
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log.Println("Skipping misformatted line:", line)
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continue
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}
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name := parts[0]
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puzzles := make([]int, 0, 10)
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for _, pointsString := range parts[1:] {
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points, err := strconv.Atoi(pointsString)
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if err != nil {
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log.Println(err)
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continue
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}
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puzzles = append(puzzles, points)
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}
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2020-08-28 14:05:32 -06:00
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sort.Ints(puzzles)
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2020-08-27 19:29:54 -06:00
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inv = append(inv, Category{name, puzzles})
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}
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return
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}
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type NullReadSeekCloser struct {
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io.ReadSeeker
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}
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func (f NullReadSeekCloser) Close() error {
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return nil
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}
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// Open passes its arguments to the command with "action=open".
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func (pc PuzzleCommand) Open(cat string, points int, path string) (ReadSeekCloser, time.Time, error) {
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ctx, cancel := context.WithTimeout(context.Background(), 100*time.Millisecond)
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defer cancel()
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cmd := exec.CommandContext(ctx, pc.Path, pc.Args...)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "ACTION=open")
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cmd.Env = append(cmd.Env, "CAT="+cat)
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cmd.Env = append(cmd.Env, "POINTS="+strconv.Itoa(points))
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cmd.Env = append(cmd.Env, "FILENAME="+path)
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stdoutBytes, err := cmd.Output()
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stdout := NullReadSeekCloser{bytes.NewReader(stdoutBytes)}
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now := time.Now()
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return stdout, now, err
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}
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// CheckAnswer passes its arguments to the command with "action=answer".
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// If the command exits successfully and sends "correct" to stdout,
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// nil is returned.
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func (pc PuzzleCommand) CheckAnswer(cat string, points int, answer string) error {
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ctx, cancel := context.WithTimeout(context.Background(), 100*time.Millisecond)
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defer cancel()
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cmd := exec.CommandContext(ctx, pc.Path, pc.Args...)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "ACTION=answer")
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cmd.Env = append(cmd.Env, "CAT="+cat)
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cmd.Env = append(cmd.Env, "POINTS="+strconv.Itoa(points))
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cmd.Env = append(cmd.Env, "ANSWER="+answer)
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stdout, err := cmd.Output()
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if ee, ok := err.(*exec.ExitError); ok {
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log.Printf("%s: %s", pc.Path, string(ee.Stderr))
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return err
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} else if err != nil {
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return err
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}
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result := strings.TrimSpace(string(stdout))
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if result != "correct" {
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if result == "" {
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result = "Nothing written to stdout"
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}
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return fmt.Errorf("Wrong answer: %s", result)
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}
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return nil
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}
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// Maintain does nothing: a command puzzle provider has no housekeeping
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func (pc PuzzleCommand) Maintain(updateInterval time.Duration) {
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}
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