2019-11-26 12:09:40 -07:00
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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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2024-04-17 17:17:58 -06:00
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## [v4.6.1] - 2024-04-17
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### Changed
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- Fixed bug with solved puzzle tracking when config.json cannot be loaded.
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2024-04-17 11:43:02 -06:00
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## [v4.6.0] - 2024-04-17
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### Changed
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- Mothd now correctly handles using the current directory for a path.
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For instance, `-puzzles .`
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- Theme configuration has a new structure:
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old theme config files need to be modified
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- Theme now omits the qix animation in the background
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if the user has configured the browser to reduce motion.
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This should help people with vestibular motion disorders,
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or people who are annoyed by the animation.
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- Theme colors are now specified with CSS variables,
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making the theme (hopefully) easier to re-color.
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### Added
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- Theme: brought back integrated Python IDE,
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with updated versions of CodeJar and Prism.js.
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These depend on a CDN, but if it cannot be reached,
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there is a graceful fallback.
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- Theme (nearly) instantly updates the list of open puzzles
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when a puzzle is solved.
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Users should no longer need to refresh the index after solving a puzzle.
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- Theme fires confetti 🎊 when a puzzle is answered correctly.
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This requires a CDN; if unreachable, everything still works.
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- Theme closes the tab a few seconds after a puzzle is answered
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correctly.
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2024-01-19 12:24:37 -07:00
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2024-01-19 12:09:53 -07:00
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## [v4.5.0] - 2024-01-19
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2023-09-12 17:30:36 -06:00
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### Changed
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2023-09-15 12:34:31 -06:00
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- Answer hashes are now the first 4 characters of the hex-encoded SHA1 digest
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- Reworked the built-in theme
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2023-09-14 17:42:02 -06:00
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- Devel mode no longer accepts an empty team ID
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2023-09-29 15:37:18 -06:00
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- messages.html moved into theme
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2024-01-03 14:28:50 -07:00
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### Added
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- [moth.mjs](theme/moth.mjs) is now the standard MOTH library for ECMAScript
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2023-09-29 15:37:18 -06:00
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- Exported state now includes "Enabled" boolean
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2024-01-03 14:30:13 -07:00
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- New `Extra` field on puzzles will allow arbitrary metadata on puzzles.
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2023-09-12 17:30:36 -06:00
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2023-10-18 15:01:51 -06:00
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## [v4.4.11] - 2023-04-11
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### Changed
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- CI/CD now builds tags
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## [v4.4.10] - 2022-10-21
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### Changed
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- `enabled` file is no longer used
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- `hours.txt` parsing logs more verbosely
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- Participant IDs are no longer used anywhere
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- A few changes to CI/CD test reporting
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2022-05-12 18:15:46 -06:00
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## [v4.4.9] - 2022-05-12
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### Changed
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- Added a performance optimization for events with a large number of teams
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backed by NFS
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2022-05-10 17:53:31 -06:00
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## [v4.4.8] - 2022-05-10
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### Changed
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- You can now join with a team ID not appearing in `teamids.txt`,
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as long as it is registered (in the `teams/` directory)
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2022-05-10 15:26:01 -06:00
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## [v4.4.7] - 2022-05-10
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### Changed
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- Initializing an instance now truncates `events.csv`
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2021-10-26 13:33:57 -06:00
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## [v4.4.6] - 2021-10-26
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2021-10-26 12:48:23 -06:00
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### Added
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- State is now cached in memory, in an attempt to reduce filesystem metadata operations,
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which kill NFS.
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## [v4.4.5] - 2021-10-26
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2021-10-20 14:47:32 -06:00
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### Added
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- Images deploying to docker hub too. We're now at capacity for our Docker Hub team.
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2021-10-20 14:27:32 -06:00
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## [v4.4.4] - 2021-10-20
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### Changed
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- Trying to get CI push of built images. I expect this to fail, too. But in a way that can help me debug the issue.
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2021-10-20 14:22:21 -06:00
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## [v4.3.3] - 2021-10-20
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2021-10-13 16:43:51 -06:00
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### Fixed
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2021-10-14 19:01:12 -06:00
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- Points awarded while scoring is paused are now correctly sorted (#168)
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- Writing a new mothball with the same name is now detected and the new mothball loaded (#172)
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- Regression test for issue where URL path leading directories were ignored (#144)
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2021-10-20 14:22:30 -06:00
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- A few other very minor bugs were closed when I couldn't reproduce them or decided they weren't actually bugs.
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2021-10-13 16:43:51 -06:00
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2021-10-14 19:17:38 -06:00
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### Changed
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- Many error messages were changed to start with a lower-case letter,
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in order to satisfy a new linter check.
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2021-10-19 17:22:11 -06:00
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- CI/CD moved to our Cyber Fire Gitlab instance
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2021-10-20 14:22:21 -06:00
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- I attempted to have the build thingy automatically build moth:v4 and moth:v4.3 and moth:v4.3.3 images,
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but I can't test it without tagging a release.
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So v4.3.4 might come out very soon after this ;)
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2021-10-14 19:17:38 -06:00
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2021-09-30 16:50:32 -06:00
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## [v4.2.2] - 2021-09-30
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### Added
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- `debug.notes` front matter field
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## [v4.2.1] - 2021-04-13
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2021-04-13 17:28:22 -06:00
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### Fixed
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- Transpiled KSAs no longer dropped
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2021-03-29 12:27:07 -06:00
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## [v4.2.0] - 2020-03-26
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2021-03-05 14:05:36 -07:00
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### Changed
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- example/5/draggable.js fix for FireFox to prevent dropping a draggable trying to load a URL
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2021-03-26 18:20:49 -06:00
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- `transpile` arguments now work the same way for the transpile binary as they do for mkpuzzle
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- `transpile inventory` does what you expect: inventory of current category, not inventory of all categories
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2021-03-05 14:05:36 -07:00
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2021-03-26 21:20:22 -06:00
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### Removed
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- No longer building a `moth-devel` image,
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this is now handled by the
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[moth-devel repository](https://github.com/dirtbags/moth-devel).
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2021-03-26 18:20:49 -06:00
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### Fixed
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- `transpile` will now run `mkcategory` and `mkpuzzle` when invoked without `-dir`
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## [v4.1.1] - 2020-03-02
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2021-03-02 12:42:43 -07:00
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### Removed
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- ppc64le and i386 builds of github, because ppc64le keep failing mysteriously, and we don't need them anyhow.
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2021-03-26 18:20:49 -06:00
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2021-03-02 11:26:54 -07:00
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## [v4.1.0] - 2020-03-02
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2021-02-25 16:00:19 -07:00
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### Added
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2021-02-25 16:03:41 -07:00
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- `transpile` now has a `markdown` command,
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2021-03-02 11:25:38 -07:00
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so you can use the "stock" markdown formatter
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2021-02-25 16:00:19 -07:00
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2020-11-19 14:26:53 -07:00
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### Changed
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2020-12-02 19:55:23 -07:00
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- event.log is now events.csv, to make it easier to import to a spreadsheet
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- When in devel mode, any team ID may score points. This allows more interaction with the state directory.
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2021-02-01 16:55:23 -07:00
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- When in devel mode, any team ID may be registered.
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It still works the same way if you register a team in `teamids.txt`,
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but now you can use anything and it will put you on an already existing team
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named `<devel:$ID>`.
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2021-02-04 18:22:31 -07:00
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- switched from `blackfriday` to `goldmark`, to support CommonMark
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2021-02-25 16:00:19 -07:00
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- `puzzle.json`no longer has `Pre` and `Post` sections
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2021-02-25 16:20:42 -07:00
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### Removed
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2021-02-25 16:00:19 -07:00
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- JavaScript code we didn't write is now pulled from a CDN
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2020-10-29 13:51:49 -06:00
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2021-02-25 16:20:42 -07:00
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2020-10-29 13:51:49 -06:00
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## [v4.0.2] - 2020-10-29
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2020-10-29 10:45:45 -06:00
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### Added
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- Build multiarch Docker images
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2020-10-28 17:42:23 -06:00
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### Changed
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- Stop building devel server from this codebase; this is moving to a new repo
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2020-10-27 16:23:03 -06:00
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## [v4.0.1] - 2020-10-27
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2020-10-15 09:50:14 -06:00
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### Fixed
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- Clear Debug.summary field when making mothballs
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2020-10-16 14:18:44 -06:00
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### Changed
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- Regulated category/puzzle provider API: now everything returns a JSON dictionary (or octet stream for files)
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2020-10-14 18:20:49 -06:00
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### Added
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- More log events
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- [Log channels document](docs/logs.md)
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2020-10-15 09:50:14 -06:00
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- More detailed [API documntation](docs/api.md)
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2020-10-20 11:18:15 -06:00
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- Transpiler warning if `mkpuzzle` exists but is not executable
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2020-10-14 18:20:49 -06:00
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2021-03-26 18:20:49 -06:00
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2020-10-14 16:08:19 -06:00
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## [v4.0.0] - 2020-10-14
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2020-10-13 18:43:36 -06:00
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### Fixed
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- Multiple bugs preventing production server from working properly
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2020-10-13 19:48:37 -06:00
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- CI builds should be working now
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- Team registration now correctly writes names to files
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2020-10-14 09:46:51 -06:00
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- Anonymized team names now only computed once per team
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2020-10-14 10:11:37 -06:00
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- Don't output "self" team for unauthenticated state exports
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2020-10-13 18:43:36 -06:00
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2020-10-14 16:08:19 -06:00
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### Added
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- Documented the HTTP API
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- Added a drawing of how things fit together
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2021-03-26 18:20:49 -06:00
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2020-10-13 18:43:36 -06:00
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## [v4.0-rc1] - 2020-10-13
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2019-11-26 12:09:40 -07:00
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### Changed
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- Major rewrite/refactor of `mothd`
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2020-09-17 18:56:40 -06:00
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- Clear separation of roles: State, Puzzles, and Theme
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- Sqlite, Redis, or S3 should fit in easily now
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- Will allow "dynamic" puzzles now, we just need a flag to enable it
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2020-03-01 12:44:21 -07:00
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- Server no longer provides unlocked content
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2020-09-17 18:56:40 -06:00
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- Puzzle URLs are now just `/content/${cat}/${points}/`
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- Changes to `state` directory
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- Most files now have a bit of (English) documentation at the beginning
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- `state/until` is now `state/hours` and can specify multiple begin/end hours
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- `state/disabled` is now `state/enabled`
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- Mothball structure has changed
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2020-03-01 12:44:21 -07:00
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- Mothballs no longer contain `map.txt`
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2020-09-17 18:56:40 -06:00
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- Mothballs no longer obfuscate content paths
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2020-03-01 12:44:21 -07:00
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- Clients now expect unlocked puzzles to just be `map[string][]int`
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2020-09-17 18:56:40 -06:00
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- New `/state` API endpoint
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- Provides *all* server state: event log, team mapping, messages, configuration
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### Added
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- New `transpile` CLI command
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- Provides `mothball` action to create mothballs
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- Lets you test a few development server things, if you want
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2019-11-26 12:09:40 -07:00
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### Deprecated
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### Removed
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- Development server is gone now; use `mothd` directly with a flag to transpile on the fly
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### Fixed
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### Security
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2021-03-26 18:20:49 -06:00
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2020-03-16 10:34:36 -06:00
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## [v3.5.1] - 2020-03-16
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2020-03-16 10:31:44 -06:00
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### Fixed
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- Support insta-checking for legacy puzzles
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2020-03-13 15:14:43 -06:00
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2021-03-26 18:20:49 -06:00
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2020-03-13 15:14:43 -06:00
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## [v3.5.0] - 2020-03-13
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2020-03-10 14:58:43 -06:00
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### Changed
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- We are now using SHA256 instead of djb2hash
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2021-03-26 18:20:49 -06:00
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2019-11-20 14:52:58 -07:00
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### Added
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- URL parameter to points.json to allow returning only the JSON for a single
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team by its team id (e.g., points.json?id=abc123).
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2019-12-17 10:48:22 -07:00
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- A CONTRIBUTING.md to describe expectations when contributing to MOTH
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2020-01-29 16:55:10 -07:00
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- Include basic metadata in mothballs
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2020-02-28 11:55:50 -07:00
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- add_script_stream convenience function allows easy script addition to puzzle
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2020-02-28 14:57:51 -07:00
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- Autobuild Docker images to test buildability
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2020-03-04 19:19:46 -07:00
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- Extract and use X-Forwarded-For headers in mothd logging
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2020-03-10 14:58:43 -06:00
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- Mothballs can now specify `X-Answer-Pattern` header fields, which allow `*`
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at the beginning, end, or both, of an answer. This is `X-` because we
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are hoping to change how this works in the future.
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2021-03-26 18:20:49 -06:00
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2020-01-29 13:30:55 -07:00
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### Fixed
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- Handle cases where non-legacy puzzles don't have an `author` attribute
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2020-01-29 15:21:58 -07:00
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- Handle YAML-formatted file and script lists as expected
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- YAML-formatted example puzzle actually works as expected
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2020-03-02 12:23:51 -07:00
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- points.log will now always be sorted chronologically
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2019-11-18 10:42:56 -07:00
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2021-03-26 18:20:49 -06:00
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2019-11-20 17:30:48 -07:00
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## [3.4.3] - 2019-11-20
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2019-11-20 17:29:44 -07:00
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### Fixed
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- Made top-scoring teams full-width
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2019-11-18 10:42:56 -07:00
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2021-03-26 18:20:49 -06:00
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2019-11-18 10:42:56 -07:00
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## [3.4.2] - 2019-11-18
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2019-11-18 10:40:37 -07:00
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### Fixed
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- Issue with multiple answers in devel server and YAML-format .moth
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2019-11-13 15:31:13 -07:00
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2021-03-26 18:20:49 -06:00
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2019-11-17 17:20:22 -07:00
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## [3.4.1] - 2019-11-17
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### Fixed
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- Scoreboard was double-counting points
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2021-03-26 18:20:49 -06:00
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2019-11-13 15:31:13 -07:00
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## [3.4] - 2019-11-13
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2019-11-08 12:26:53 -07:00
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### Added
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- A changelog
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2019-11-08 12:36:32 -07:00
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- Support for embedding Python libraries at the category or puzzle level
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2019-11-08 12:29:38 -07:00
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- Minimal PWA support to permit caching of currently-unlocked content
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2019-11-12 12:10:52 -07:00
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- Embedded graph in scoreboard
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- Optional tracking of participant IDs
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- New `notices.html` file for sending broadcast messages to players
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2021-03-26 18:20:49 -06:00
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2019-11-08 12:46:56 -07:00
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### Changed
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- Use native JS URL objects instead of wrangling everything by hand
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