moth/pointsd.py

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#! /usr/bin/env python3
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import asyncore
import socket
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import struct
import points
import time
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class MyHandler(asyncore.dispatcher):
def __init__(self, port):
asyncore.dispatcher.__init__(self)
self.create_socket(socket.AF_INET, socket.SOCK_DGRAM)
self.bind(('', port))
self.acked = points.Storage('scores.dat')
self.outq = []
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def writable(self):
return bool(self.outq)
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def handle_write(self):
dgram, peer = self.outq.pop(0)
self.socket.sendto(dgram, peer)
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def handle_read(self):
dgram, peer = self.socket.recvfrom(4096)
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now = int(time.time())
try:
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req = points.decode_request(dgram)
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except ValueError as e:
return self.respond(now, str(e))
when, cat, team, score = req
# Replays can happen legitimately.
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if not req in self.acked:
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if not (now - 2 < when <= now):
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resp = points.encode_response(when, 'Your clock is off')
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self.outq.append((resp, peer))
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return
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self.acked.add(req)
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resp = points.encode_response(when, 'OK')
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self.outq.append((resp, peer))
def respond(self, peer, when, txt):
resp = points.encode_response(when, txt)
self.outq.append((resp, peer))
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if __name__ == "__main__":
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h = MyHandler(6667)
asyncore.loop()