2009-09-30 13:58:16 -06:00
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>Introduction</title>
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<link rel="stylesheet" href="ctf.css" type="text/css" />
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</head>
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<body>
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<h1>Introduction</h1>
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<p>
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2009-10-01 12:17:03 -06:00
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Welcome to Capture The Flag.
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</p>
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<h2>What This Is</h2>
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<ul>
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<li>A hacking contest</li>
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<li>A chance to witness the nature of real cyber incident response</li>
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<li>An opportunity to show off your 1337 skillz</li>
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</ul>
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<h2>What This Is Not</h2>
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<ul>
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<li>A LAN party</li>
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<li>A chance to talk up how great you think you are</li>
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<li>An opportunity to show off your sweet gaming rig</li>
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</ul>
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<h2>Rules</h2>
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<h3>Important Rules</h3>
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<ul>
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<li>The contest network is 10.<i>x</i>.<i>x</i>.<i>x</i>. <b>Do
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not attack machines outside the contest network</b>. All
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federal, state, and school laws still apply to the outside
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network.</li>
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<li>If the "outside network" requires you to plug into a different
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switch, do not connect any machine that has been on the contest
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network.</li>
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<li>Consider this network hostile: your machine may be
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compromised.</li>
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<li>We expect you to be disruptive within the framework of the
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game (malicious code, network scanning, social engineering,
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etc.). Disruptive behavior outside the game will result in a
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public and humiliating ejection from the contest area.</li>
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</ul>
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<h3>Less-Important Rules</h3>
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<ul>
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<li>If IRC is up, you should use it to communicate with the
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contest staff. Staff will have operator status in #ctf.</li>
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<li>If you think something is wrong with the game, you are
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expected to demonstrate the problem and explain what you think
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is the correct behavior.</li>
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</ul>
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<h2>Scoring</h2>
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<p>
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The contest is made up of multiple <em>categories</em>. Each
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category is worth one point toward the total score; the percentage
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of the total points held by your team is the percentage of one
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point your team has for that category. The team that has 30% of
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the points in each of five categories has 1.5 points, whereas the
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team that has 80% of the points in only one category has 0.8
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points.
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</p>
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<p>
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There are two kinds of categories: <em>flags</em>
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and <em>puzzles</em>.
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</p>
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<h3>Flags</h3>
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<p>
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Flag categories are challenges with a notion of a <em>winner</em>
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or <em>service availability</em>. In these categories, the
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flag-holder (the winner, or each team with a running service)
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makes 1 point per minute for as long as they hold the flag. If
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there is a single flag-holder, and the flag changes hands, a point
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is awarded to the new winner at the moment the flag moves.
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</p>
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<h3>Puzzles</h3>
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<p>
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Most of the categories come in the form of
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multiple <em>puzzles</em>: for each puzzle presented, a key
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(answer) must be found to recieve the amount of points that puzzle
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is worth. Any team may answer any puzzle question at any time. A
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new puzzle is revealed when a team correctly answers the
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highest-valued puzzle in that category.
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</p>
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2009-09-30 13:58:16 -06:00
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<h2>Hints</h2>
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<p>
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If you are really stuck, you can ask for a hint. It will cost you
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points, though. For puzzles, you will lose ¼ of the points for
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that puzzle <em>even if you never solve the puzzle</em>. For
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other events, the staff member will decide how many points it will
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cost. You can try to bribe or otherwise fanagle information out
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of us or other contestants. <em>It's a hacking contest.</em>
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</p>
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<h2>About Us</h2>
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<p>
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We are the <a href="http://dirtbags.net/">dirtbags</a>. People
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pay us money to do the sorts of things you'll be doing in this
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contest.
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2009-09-30 13:58:16 -06:00
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</p>
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</body>
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