moth/docs/api.md

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MOTH API
=======
Data encoding
-----
MOTH runs as an HTTP service,
accepting standard HTTP `GET` and `POST`.
Parameters may be encoded with standard `GET` query parameters
(like `GET /endpoint?a=1&b=2`),
or with `POST` as `application/x-www-form-encoded` data.
Endpoints
--------
### `/state`
Returns the current MOTH event state as a JSON object.
#### Parameters
* `id`: team ID (optional)
#### Return
```json
{
"Config": {
"Devel": true/false
},
"Messages: "HTML to be rendered as broadcast messages",
"TeamNames": {
"self": "Requesting team name", # Only if regestered team id is a provided
"0": "Team 1 Name",
"1": "Team 2 Name",
...
},
"PointsLog": {
[1602679698, "0", "category", 1], # epochTime, teamID, category, points
...
},
"Puzzles": {
"category": [1, 2, 3, 6], # list of unlocked puzzles for category
...
}
}
```
### `/register`
Registers a name to a team ID.
This is only required once per team,
but user interfaces may find it less confusing to users
to present a "login" page.
For this reason "this team is already registered"
does not return an error.
#### Parameters
* `id`: team ID
* `name`: team name
#### Return
An object inspired by [JSend](https://github.com/omniti-labs/jsend):
```json
{
"status": "success/fail/error",
"data": {
"short": "short description",
"description": "long description"
}
}
```
### `/answer`
Submits an answer for points.
If the answer is wrong, no points are awarded 😉
#### Parameters
* `id`: team ID
* `category`: along with `points`, uniquely identifies a puzzle
* `points`: along with `category`, uniquely identifies a puzzle
#### Return
An object inspired by [JSend](https://github.com/omniti-labs/jsend):
```json
{
"status": "success/fail/error",
"data": {
"short": "short description",
"description": "long description"
}
}
```
### `/content/{category}/{points}/{filename}`
Retrieves static content associated with a puzzle.
Every puzzle provides `puzzle.json`,
a JSON object containing
information about the puzzle such as the body
and list of attached files.
Parameters are all in the URL for this endpoint,
so `curl` and `wget` can be used.
#### Parameters
* `{category}` (in URL): along with `{points}`, uniquely identifies a puzzle
* `{points}` (in URL): along with `{category}`, uniquely identifies a puzzle
* `{filename}` (in URL): filename to retrieve
#### Return
Raw file octets,
with a (hopefully) suitable
`Content-type` HTTP header field.