mirror of https://github.com/dirtbags/moth.git
Merge pull request #96 from dirtbags/neale
Fix double-percentage scoreboard bug
This commit is contained in:
commit
17a63cab30
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@ -60,18 +60,18 @@ input:invalid {
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min-height: 3em;
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border: solid black 2px;
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}
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#scoreboard {
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#rankings {
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width: 100%;
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position: relative;
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}
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#scoreboard span {
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#rankings span {
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font-size: 75%;
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display: inline-block;
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overflow: hidden;
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height: 1.7em;
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}
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#scoreboard span.teamname {
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#rankings span.teamname {
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font-size: inherit;
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color: white;
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text-shadow: 0 0 3px black;
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@ -79,7 +79,7 @@ input:invalid {
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position: absolute;
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right: 0.2em;
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}
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#scoreboard div * {white-space: nowrap;}
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#rankings div * {white-space: nowrap;}
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.cat0, .cat8, .cat16 {background-color: #a6cee3; color: black;}
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.cat1, .cat9, .cat17 {background-color: #1f78b4; color: white;}
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.cat2, .cat10, .cat18 {background-color: #b2df8a; color: black;}
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@ -11,9 +11,9 @@
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</head>
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<body class="wide">
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<h4 id="location"></h4>
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<section>
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<canvas id="chart"></canvas>
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<div id="scoreboard"></div>
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<section class="rotate">
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<div id="chart"></div>
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<div id="rankings"></div>
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</section>
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<nav>
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<ul>
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@ -1,224 +1,247 @@
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// jshint asi:true
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chartColors = [
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"rgb(255, 99, 132)",
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"rgb(255, 159, 64)",
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"rgb(255, 205, 86)",
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"rgb(75, 192, 192)",
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"rgb(54, 162, 235)",
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"rgb(153, 102, 255)",
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"rgb(201, 203, 207)"
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]
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function update(state) {
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let element = document.getElementById("scoreboard")
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let teamNames = state.teams
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let pointsLog = state.points
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// Every machine that's displaying the scoreboard helpfully stores the last 20 values of
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// points.json for us, in case of catastrophe. Thanks, y'all!
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//
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// We have been doing some variation on this "everybody backs up the server state" trick since 2009.
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// We have needed it 0 times.
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let pointsHistory = JSON.parse(localStorage.getItem("pointsHistory")) || []
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if (pointsHistory.length >= 20) {
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pointsHistory.shift()
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}
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pointsHistory.push(pointsLog)
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localStorage.setItem("pointsHistory", JSON.stringify(pointsHistory))
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let teams = {}
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let highestCategoryScore = {} // map[string]int
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// Initialize data structures
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for (let teamId in teamNames) {
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teams[teamId] = {
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categoryScore: {}, // map[string]int
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overallScore: 0, // int
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historyLine: [], // []{x: int, y: int}
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name: teamNames[teamId],
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id: teamId
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}
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}
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// Dole out points
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for (let entry of pointsLog) {
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let timestamp = entry[0]
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let teamId = entry[1]
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let category = entry[2]
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let points = entry[3]
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let team = teams[teamId]
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let score = team.categoryScore[category] || 0
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score += points
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team.categoryScore[category] = score
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let highest = highestCategoryScore[category] || 0
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if (score > highest) {
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highestCategoryScore[category] = score
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}
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}
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function scoreboardInit() {
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for (let entry of pointsLog) {
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let timestamp = entry[0]
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let teamId = entry[1]
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let category = entry[2]
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let points = entry[3]
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let team = teams[teamId]
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let score = team.categoryScore[category] || 0
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score += points
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team.categoryScore[category] = score
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let overall = 0
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for (let cat in team.categoryScore) {
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overall += team.categoryScore[cat] / highestCategoryScore[cat]
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}
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team.historyLine.push({t: new Date(timestamp * 1000), y: overall})
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}
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// Compute overall scores based on current highest
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for (let teamId in teams) {
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let team = teams[teamId]
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team.overallScore = 0
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for (let cat in team.categoryScore) {
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team.overallScore += team.categoryScore[cat] / highestCategoryScore[cat]
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}
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}
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// Sort by team score
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function teamCompare(a, b) {
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return a.overallScore - b.overallScore
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}
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// Figure out how to order each team on the scoreboard
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let winners = []
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for (let teamId in teams) {
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winners.push(teams[teamId])
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}
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winners.sort(teamCompare)
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winners.reverse()
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// Clear out the element we're about to populate
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Array.from(element.childNodes).map(e => e.remove())
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let maxWidth = 100 / Object.keys(highestCategoryScore).length
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for (let team of winners) {
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let row = document.createElement("div")
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let ncat = 0
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for (let category in highestCategoryScore) {
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let catHigh = highestCategoryScore[category]
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let catTeam = team.categoryScore[category] || 0
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let catPct = catTeam / catHigh
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let width = maxWidth * catPct
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let bar = document.createElement("span")
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bar.classList.add("category")
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bar.classList.add("cat" + ncat)
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bar.style.width = width + "%"
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bar.textContent = category + ": " + catTeam
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bar.title = bar.textContent
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row.appendChild(bar)
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ncat += 1
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}
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let te = document.createElement("span")
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te.classList.add("teamname")
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te.textContent = team.name
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row.appendChild(te)
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element.appendChild(row)
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}
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chartColors = [
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"rgb(255, 99, 132)",
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"rgb(255, 159, 64)",
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"rgb(255, 205, 86)",
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"rgb(75, 192, 192)",
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"rgb(54, 162, 235)",
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"rgb(153, 102, 255)",
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"rgb(201, 203, 207)"
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]
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let datasets = []
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for (let i in winners) {
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if (i > 5) {
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break
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function update(state) {
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for (let rotate of document.querySelectorAll(".rotate")) {
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rotate.appendChild(rotate.firstElementChild)
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}
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let team = winners[i]
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let color = chartColors[i % chartColors.length]
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datasets.push({
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label: team.name,
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backgroundColor: color,
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borderColor: color,
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data: team.historyLine,
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lineTension: 0,
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fill: false
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})
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}
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let config = {
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type: "line",
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data: {
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datasets: datasets
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},
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options: {
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responsive: true,
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scales: {
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xAxes: [{
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display: true,
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type: "time",
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time: {
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tooltipFormat: "ll HH:mm"
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},
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scaleLabel: {
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display: true,
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labelString: "Time"
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}
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}],
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yAxes: [{
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display: true,
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scaleLabel: {
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display: true,
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labelString: "Points"
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}
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}]
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},
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tooltips: {
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mode: "index",
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intersect: false
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},
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hover: {
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mode: "nearest",
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intersect: true
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let element = document.getElementById("rankings")
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let teamNames = state.teams
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let pointsLog = state.points
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// Every machine that's displaying the scoreboard helpfully stores the last 20 values of
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// points.json for us, in case of catastrophe. Thanks, y'all!
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//
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// We have been doing some variation on this "everybody backs up the server state" trick since 2009.
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// We have needed it 0 times.
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let pointsHistory = JSON.parse(localStorage.getItem("pointsHistory")) || []
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if (pointsHistory.length >= 20) {
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pointsHistory.shift()
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}
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pointsHistory.push(pointsLog)
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localStorage.setItem("pointsHistory", JSON.stringify(pointsHistory))
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let teams = {}
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let highestCategoryScore = {} // map[string]int
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// Initialize data structures
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for (let teamId in teamNames) {
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teams[teamId] = {
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categoryScore: {}, // map[string]int
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overallScore: 0, // int
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historyLine: [], // []{x: int, y: int}
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name: teamNames[teamId],
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id: teamId
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}
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}
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// Dole out points
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for (let entry of pointsLog) {
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let timestamp = entry[0]
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let teamId = entry[1]
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let category = entry[2]
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let points = entry[3]
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let team = teams[teamId]
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let score = team.categoryScore[category] || 0
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score += points
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team.categoryScore[category] = score
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let highest = highestCategoryScore[category] || 0
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if (score > highest) {
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highestCategoryScore[category] = score
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}
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}
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for (let teamId in teamNames) {
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teams[teamId].categoryScore = {}
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}
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for (let entry of pointsLog) {
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let timestamp = entry[0]
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let teamId = entry[1]
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let category = entry[2]
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let points = entry[3]
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let team = teams[teamId]
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let score = team.categoryScore[category] || 0
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score += points
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team.categoryScore[category] = score
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let overall = 0
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for (let cat in team.categoryScore) {
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overall += team.categoryScore[cat] / highestCategoryScore[cat]
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}
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team.historyLine.push({t: new Date(timestamp * 1000), y: overall})
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}
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// Compute overall scores based on current highest
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for (let teamId in teams) {
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let team = teams[teamId]
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team.overallScore = 0
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for (let cat in team.categoryScore) {
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team.overallScore += team.categoryScore[cat] / highestCategoryScore[cat]
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}
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}
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// Sort by team score
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function teamCompare(a, b) {
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return a.overallScore - b.overallScore
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}
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// Figure out how to order each team on the scoreboard
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let winners = []
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for (let teamId in teams) {
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winners.push(teams[teamId])
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}
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winners.sort(teamCompare)
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winners.reverse()
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// Clear out the element we're about to populate
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Array.from(element.childNodes).map(e => e.remove())
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let maxWidth = 100 / Object.keys(highestCategoryScore).length
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for (let team of winners) {
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let row = document.createElement("div")
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let ncat = 0
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for (let category in highestCategoryScore) {
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let catHigh = highestCategoryScore[category]
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let catTeam = team.categoryScore[category] || 0
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let catPct = catTeam / catHigh
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let width = maxWidth * catPct
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console.log(catHigh, catTeam, catPct)
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let bar = document.createElement("span")
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bar.classList.add("category")
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bar.classList.add("cat" + ncat)
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bar.style.width = width + "%"
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bar.textContent = category + ": " + catTeam
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bar.title = bar.textContent
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row.appendChild(bar)
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ncat += 1
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}
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let te = document.createElement("span")
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te.classList.add("teamname")
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te.textContent = team.name
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row.appendChild(te)
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element.appendChild(row)
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}
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let datasets = []
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for (let i in winners) {
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if (i > 5) {
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break
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}
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let team = winners[i]
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let color = chartColors[i % chartColors.length]
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datasets.push({
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label: team.name,
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backgroundColor: color,
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borderColor: color,
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data: team.historyLine,
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lineTension: 0,
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fill: false
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})
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}
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let config = {
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type: "line",
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data: {
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datasets: datasets
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},
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options: {
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responsive: true,
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scales: {
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xAxes: [{
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display: true,
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type: "time",
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time: {
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tooltipFormat: "ll HH:mm"
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},
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scaleLabel: {
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display: true,
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labelString: "Time"
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}
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}],
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yAxes: [{
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display: true,
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scaleLabel: {
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display: true,
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labelString: "Points"
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}
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}]
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},
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tooltips: {
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mode: "index",
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intersect: false
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},
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hover: {
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mode: "nearest",
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intersect: true
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}
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}
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}
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let chart = document.querySelector("#chart")
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if (chart) {
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let canvas = chart.querySelector("canvas")
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if (! canvas) {
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canvas = document.createElement("canvas")
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chart.appendChild(canvas)
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}
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let myline = new Chart(canvas.getContext("2d"), config)
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myline.update()
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}
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}
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let ctx = document.getElementById("chart").getContext("2d")
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window.myline = new Chart(ctx, config)
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window.myline.update()
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}
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function once() {
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fetch("points.json")
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.then(resp => {
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return resp.json()
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})
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.then(obj => {
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update(obj)
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})
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.catch(err => {
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console.log(err)
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})
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}
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function init() {
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let base = window.location.href.replace("scoreboard.html", "")
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let location = document.querySelector("#location")
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if (location) {
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location.textContent = base
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function refresh() {
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fetch("points.json")
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.then(resp => {
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return resp.json()
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})
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.then(obj => {
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update(obj)
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})
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.catch(err => {
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console.log(err)
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})
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}
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setInterval(once, 60000)
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once()
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function init() {
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let base = window.location.href.replace("scoreboard.html", "")
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let location = document.querySelector("#location")
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if (location) {
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location.textContent = base
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}
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setInterval(refresh, 60000)
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refresh()
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}
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init()
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}
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if (document.readyState === "loading") {
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document.addEventListener("DOMContentLoaded", init)
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document.addEventListener("DOMContentLoaded", scoreboardInit)
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} else {
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init()
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scoreboardInit()
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}
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