Add moth.js

This commit is contained in:
Neale Pickett 2019-02-23 00:52:41 +00:00
parent ad9dab3d8f
commit 33b4f391c9
1 changed files with 168 additions and 0 deletions

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theme/moth.js Normal file
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// jshint asi:true
var teamId
var heartbeatInterval = 40000
function rpc(url, params={}) {
let formData = new FormData()
for (let k in params) {
formData.append(k, params[k])
}
return fetch(url, {
method: "POST",
body: formData,
})
}
function renderPuzzles(obj) {
console.log(obj)
let puzzlesElement = document.createElement('div')
// Create a sorted list of category names
let cats = Object.keys(obj)
cats.sort()
for (let cat of cats) {
if (cat.startsWith("__")) {
// Skip metadata
continue
}
let puzzles = obj[cat]
let pdiv = document.createElement('div')
pdiv.className = 'category'
let h = document.createElement('h2')
pdiv.appendChild(h)
h.textContent = cat
// Extras if we're running a devel server
if (obj.__devel__) {
let a = document.createElement('a')
h.insertBefore(a, h.firstChild)
a.textContent = "⬇️"
a.href = "mothballer/" + cat
a.classList.add("mothball")
a.title = "Download a compiled puzzle for this category"
}
// List out puzzles in this category
let l = document.createElement('ul')
pdiv.appendChild(l)
for (let puzzle of puzzles) {
let points = puzzle[0]
let id = puzzle[1]
let i = document.createElement('li')
l.appendChild(i)
i.textContent = " "
if (points === 0) {
// Sentry: there are no more puzzles in this category
i.textContent = "✿"
} else {
let a = document.createElement('a')
i.appendChild(a)
a.textContent = points
a.href = "puzzle.html?cat=" + cat + "&points=" + points + "&pid=" + id
}
}
puzzlesElement.appendChild(pdiv)
}
// Drop that thing in
let container = document.getElementById("puzzles")
while (container.firstChild) {
container.firstChild.remove()
}
container.appendChild(puzzlesElement)
container.style.display = "none"
document.getElementById("login").style.display = "block"
}
function heartbeat(teamId) {
rpc("puzzles.json", {teamid: teamId})
.then(resp => {
if (resp.ok) {
resp.json()
.then(renderPuzzles)
.catch(err => {
toast("Error fetching recent puzzles. I'll try again in a moment.")
console.log(err)
})
}
})
.catch(err => {
toast("Error fetching recent puzzles. I'll try again in a moment.")
console.log(err)
})
}
function showPuzzles(teamId) {
let spinner = document.createElement("span")
spinner.classList.add("spinner")
document.getElementById("login").style.display = "none"
document.getElementById("puzzles").appendChild(spinner)
heartbeat(teamId)
setInterval(e => { heartbeat(teamId) }, 40000)
}
function login() {
let name = document.querySelector("[name=name]").value
let id = document.querySelector("[name=id]").value
rpc("register", {
name: name,
id: id,
})
.then(resp => {
if (resp.ok) {
resp.json()
.then(obj => {
if (obj.status == "success") {
toast("Team registered")
showPuzzles(id)
} else if (obj.data.short == "Already registered") {
toast("Logged in with previously-registered team name")
showPuzzles(id)
} else {
toast(obj.data.description)
}
})
.catch(err => {
toast("Oops, the server has lost its mind. You probably need to tell someone so they can fix it.")
console.log(err, resp)
})
} else {
toast("Oops, something's wrong with the server. Try again in a few seconds.")
console.log(resp)
}
})
.catch(err => {
toast("Oops, something went wrong. Try again in a few seconds.")
console.log(err)
})
}
function toast(message, timeout=5000) {
let p = document.createElement("p")
p.innerText = message
document.getElementById("messages").appendChild(p)
setTimeout(
e => { p.remove() },
timeout
)
}
function init() {
document.getElementById("submit").addEventListener("click", login)
}
if (document.readyState === "loading") {
document.addEventListener("DOMContentLoaded", init);
} else {
init();
}