mirror of https://github.com/dirtbags/moth.git
Puzzle start using new lib +bg animation
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parent
a896788cc5
commit
551afe04a5
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@ -0,0 +1,126 @@
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function randint(max) {
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return Math.floor(Math.random() * max)
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}
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const MILLISECOND = 1
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const SECOND = MILLISECOND * 1000
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class Line {
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/**
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* @param {CanvasRenderingContext2D} ctx canvas context
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* @param {Number} hue Hue, in % of one circle [0,tau)
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* @param {Number} a First point of line
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* @param {Number} b Second point of line
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*/
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constructor(ctx, hue, a, b) {
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this.ctx = ctx
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this.hue = hue
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this.a = a
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this.b = b
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}
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bounce(point, v) {
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let ret = [
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point[0] + v[0],
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point[1] + v[1],
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]
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if ((ret[0] > this.ctx.canvas.width) || (ret[0] < 0)) {
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v[0] *= -1
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ret[0] += v[0] * 2
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}
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if ((ret[1] > this.ctx.canvas.height) || (ret[1] < 0)) {
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v[1] *= -1
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ret[1] += v[1] * 2
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}
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return ret
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}
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Add(hue, a, b) {
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return new Line(
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this.ctx,
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(this.hue + hue) % 1.0,
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this.bounce(this.a, a),
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this.bounce(this.b, b),
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)
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}
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Draw() {
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this.ctx.save()
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this.ctx.strokeStyle = `hwb(${this.hue}turn 0% 50%)`
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this.ctx.beginPath()
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this.ctx.moveTo(this.a[0], this.a[1])
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this.ctx.lineTo(this.b[0], this.b[1])
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this.ctx.stroke()
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this.ctx.restore()
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}
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}
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class LengoBackground {
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constructor() {
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this.canvas = document.createElement("canvas")
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document.body.insertBefore(this.canvas, document.body.firstChild)
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this.canvas.style.position = "fixed"
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this.canvas.style.zIndex = -1000
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this.canvas.style.opacity = 0.3
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this.canvas.style.top = 0
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this.canvas.style.left = 0
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this.canvas.style.width = "99vw"
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this.canvas.style.height = "99vh"
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this.canvas.width = 2000
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this.canvas.height = 2000
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this.ctx = this.canvas.getContext("2d")
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this.ctx.lineWidth = 1
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this.lines = []
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for (let i = 0; i < 18; i++) {
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this.lines.push(
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new Line(this.ctx, 0, [0, 0], [0, 0])
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)
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}
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this.velocities = {
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hue: 0.001,
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a: [20 + randint(10), 20 + randint(10)],
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b: [5 + randint(10), 5 + randint(10)],
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}
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this.nextFrame = performance.now()-1
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this.frameInterval = 100 * MILLISECOND
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//addEventListener("resize", e => this.resizeEvent())
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//this.resizeEvent()
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//this.animate(this.nextFrame)
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setInterval(() => this.animate(this.nextFrame+1), SECOND/6)
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}
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/**
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* Animate one frame
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*
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* @param {DOMHighResTimeStamp} timestamp
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*/
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animate(timestamp) {
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if (timestamp >= this.nextFrame) {
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this.lines.shift()
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let lastLine = this.lines.pop()
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let nextLine = lastLine.Add(this.velocities.hue, this.velocities.a, this.velocities.b)
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this.lines.push(lastLine)
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this.lines.push(nextLine)
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this.ctx.clearRect(0, 0, this.ctx.canvas.width, this.ctx.canvas.height)
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for (let line of this.lines) {
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line.Draw()
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}
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this.nextFrame += this.frameInterval
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}
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//requestAnimationFrame((ts) => this.animate(ts))
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}
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}
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function init() {
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new LengoBackground()
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}
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if (document.readyState === "loading") {
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document.addEventListener("DOMContentLoaded", init)
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} else {
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init()
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}
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107
theme/basic.css
107
theme/basic.css
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@ -1,29 +1,58 @@
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/* http://paletton.com/#uid=63T0u0k7O9o3ouT6LjHih7ltq4c */
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/*
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* Colors
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*
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* This uses the alpha channel to apply hue tinting to elements, to get a
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* similar effect in light or dark mode.
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*
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* http://paletton.com/#uid=33x0u0klrl-4ON9dhtKtAdqMQ4T
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*/
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body {
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font-family: sans-serif;
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max-width: 40em;
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background: #282a33;
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color: #f6efdc;
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background: #010e19;
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color: #edd488;
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}
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body.wide {
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max-width: 100%;
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main {
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background: #000d;
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}
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a:any-link {
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color: #8b969a;
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h1, h2, h3, h4, h5, h6 {
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color: #cb2408cc;
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}
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h1 {
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background: #5e576b;
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color: #9e98a8;
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background: #cb240844;
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}
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.Fail, .Error, #messages {
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background: #3a3119;
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color: #ffcc98;
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a:any-link {
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color: #b9cbd8;
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}
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.Fail:before {
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content: "Fail: ";
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.notification {
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background: #ac8f3944;
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}
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.Error:before {
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content: "Error: ";
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.error {
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background: red;
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color: white;
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}
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@media (prefers-color-scheme: light) {
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body {
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background: #b9cbd8;
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color: black;
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}
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main {
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background: #fffd;
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}
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a:any-link {
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color: #092b45;
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}
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}
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body {
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font-family: sans-serif;
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}
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main {
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max-width: 40em;
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margin: auto;
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padding: 1px 3px;
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border-radius: 5px;
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}
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h1 {
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padding: 3px;
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}
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p {
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margin: 1em 0em;
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@ -36,9 +65,11 @@ input, select {
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margin: 0.2em;
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max-width: 30em;
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}
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nav {
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border: solid black 2px;
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.notification, .error {
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padding: 0 1em;
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border-radius: 8px;
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}
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nav ul, .category ul {
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padding: 1em;
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}
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@ -58,7 +89,6 @@ input:invalid {
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}
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#messages {
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min-height: 3em;
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border: solid black 2px;
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}
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#rankings {
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width: 100%;
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@ -91,40 +121,7 @@ input:invalid {
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#devel {
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background-color: #eee;
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color: black;
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overflow: scroll;
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}
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#devel .string {
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color: #9c27b0;
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}
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#devel .body {
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background-color: #ffc107;
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}
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.kvpair {
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border: solid black 2px;
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}
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.spinner {
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display: inline-block;
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width: 64px;
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height: 64px;
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display: block;
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width: 46px;
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height: 46px;
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margin: 1px;
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border-radius: 50%;
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border: 5px solid #fff;
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border-color: #fff transparent #fff transparent;
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animation: rotate 1.2s linear infinite;
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}
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@keyframes rotate {
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0% {
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transform: rotate(0deg);
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}
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100% {
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transform: rotate(360deg);
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}
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overflow: auto;
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}
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li[draggable]::before {
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@ -326,6 +326,20 @@ class Server {
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GetContent(category, points, filename) {
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return this.fetch(`/content/${category}/${points}/${filename}`)
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}
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/**
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* Return a Puzzle object.
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*
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* New Puzzle objects only know their category and point value.
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* See docstrings on the Puzzle object for more information.
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*
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* @param {String} category
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* @param {Number} points
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* @returns {Puzzle}
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*/
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GetPuzzle(category, points) {
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return new Puzzle(this, category, points)
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}
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}
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export {
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@ -1,32 +1,34 @@
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<!DOCTYPE html>
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<html>
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<html lang="en">
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<head>
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<title>Puzzle</title>
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<link rel="stylesheet" href="basic.css">
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<meta name="viewport" content="width=device-width">
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<meta charset="utf-8">
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<script src="puzzle.js"></script>
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<script>
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</script>
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<script src="puzzle.mjs" type="module"></script>
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<script src="background.mjs" type="module"></script>
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</head>
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<body>
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<h1>Puzzle</h1>
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<main>
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<h1 id="title">[loading]</h1>
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<section>
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<div id="puzzle"><span class="spinner"></span></div>
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<div id="puzzle">
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<p class="notification">
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Starting script...
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</p>
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</div>
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<ul id="files"></ul>
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<p>Puzzle by <span id="authors"></span></p>
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<p>Puzzle by <span id="authors">[loading]</span></p>
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</section>
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<div id="messages"></div>
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<form>
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<input type="hidden" name="cat">
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<input type="hidden" name="points">
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<input type="hidden" name="xAnswer">
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Team ID: <input type="text" name="id"> <br>
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Answer: <input type="text" name="answer" id="answer"> <span id="answer_ok"></span><br>
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<input type="submit" value="Submit">
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</form>
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<div id="devel"></div>
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</main>
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<div id="devel" class="notification"></div>
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<nav>
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<ul>
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<li><a href="index.html">Puzzles</a></li>
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@ -0,0 +1,60 @@
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import * as moth from "./moth.mjs"
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function puzzleElement(clear=true) {
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let e = document.querySelector("#puzzle")
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if (clear) {
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while (e.firstChild) e.firstChild.remove()
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}
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return e
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}
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function error(message) {
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let e = puzzleElement().appendChild(document.createElement("p"))
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e.classList.add("error")
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e.textContent = message
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}
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async function loadPuzzle(category, points) {
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let server = new moth.Server()
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let puzzle = server.GetPuzzle(category, points)
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await puzzle.Populate()
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let title = `${category} ${points}`
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document.querySelector("title").textContent = title
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document.querySelector("#title").textContent = title
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document.querySelector("#authors").textContent = puzzle.Authors.join(", ")
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puzzleElement().innerHTML = puzzle.Body
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}
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function hashchange() {
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// Tell user we're loading
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puzzleElement().appendChild(document.createElement("progress"))
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for (let qs of ["#authors", "#title", "title"]) {
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for (let e of document.querySelectorAll(qs)) {
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e.textContent = "[loading]"
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}
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}
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let hashpart = location.hash.split("#")[1] || ""
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let catpoints = hashpart.split(":")
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let category = catpoints[0]
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let points = Number(catpoints[1])
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if (!category && !points) {
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error(`Doesn't look like a puzzle reference: ${hashpart}`)
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return
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}
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loadPuzzle(category, points)
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.catch(err => error(err))
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}
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function init() {
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window.addEventListener("hashchange", hashchange)
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hashchange()
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}
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if (document.readyState === "loading") {
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document.addEventListener("DOMContentLoaded", init)
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} else {
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init()
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}
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