mirror of https://github.com/dirtbags/moth.git
more merged changes from server
This commit is contained in:
parent
1328229708
commit
5f6eeeb1b8
|
@ -21,7 +21,9 @@ def main(s=None):
|
||||||
|
|
||||||
catscores = {}
|
catscores = {}
|
||||||
for cat in s.categories():
|
for cat in s.categories():
|
||||||
catscores[cat] = s.cat_points(cat)
|
score = s.cat_points(cat)
|
||||||
|
if score:
|
||||||
|
catscores[cat] = score
|
||||||
|
|
||||||
scoresfile = tempfile.NamedTemporaryFile('w')
|
scoresfile = tempfile.NamedTemporaryFile('w')
|
||||||
fn = scoresfile.name
|
fn = scoresfile.name
|
||||||
|
@ -38,6 +40,8 @@ def main(s=None):
|
||||||
scoresfile.write('\n')
|
scoresfile.write('\n')
|
||||||
|
|
||||||
for when, cat, team, score in s.log:
|
for when, cat, team, score in s.log:
|
||||||
|
if not cat in catscores:
|
||||||
|
continue
|
||||||
if when > now:
|
if when > now:
|
||||||
if now:
|
if now:
|
||||||
write_scores(now)
|
write_scores(now)
|
||||||
|
@ -59,7 +63,7 @@ set border 3
|
||||||
set xtics nomirror
|
set xtics nomirror
|
||||||
set ytics nomirror
|
set ytics nomirror
|
||||||
set nokey
|
set nokey
|
||||||
set terminal png transparent size 640,200 x000000 xffffff
|
set terminal png transparent size 1200,400 x000000 xffffff
|
||||||
set output "%(pngout)s,tmp"
|
set output "%(pngout)s,tmp"
|
||||||
plot %(plot)s\n''' % {'plot': ','.join(plotparts),
|
plot %(plot)s\n''' % {'plot': ','.join(plotparts),
|
||||||
'pngout': pngout})
|
'pngout': pngout})
|
||||||
|
|
|
@ -167,6 +167,8 @@ class Storage:
|
||||||
def team_points(self, team):
|
def team_points(self, team):
|
||||||
points = 0
|
points = 0
|
||||||
for cat, tot in self.points_by_cat.items():
|
for cat, tot in self.points_by_cat.items():
|
||||||
|
if not tot:
|
||||||
|
continue
|
||||||
team_points = self.team_points_in_cat(cat, team)
|
team_points = self.team_points_in_cat(cat, team)
|
||||||
points += team_points / float(tot)
|
points += team_points / float(tot)
|
||||||
return points
|
return points
|
||||||
|
|
|
@ -3,6 +3,7 @@
|
||||||
import cgitb; cgitb.enable()
|
import cgitb; cgitb.enable()
|
||||||
import os
|
import os
|
||||||
import sys
|
import sys
|
||||||
|
from cgi import escape as quote
|
||||||
from . import config
|
from . import config
|
||||||
from . import teams
|
from . import teams
|
||||||
from . import points
|
from . import points
|
||||||
|
@ -14,6 +15,7 @@ def main():
|
||||||
s = points.Storage()
|
s = points.Storage()
|
||||||
|
|
||||||
categories = [(cat, s.cat_points(cat)) for cat in s.categories()]
|
categories = [(cat, s.cat_points(cat)) for cat in s.categories()]
|
||||||
|
categories = [(c, p) for (c, p) in categories if p > 0]
|
||||||
|
|
||||||
print('Refresh: 10')
|
print('Refresh: 10')
|
||||||
print(config.start_html('Scoreboard', cls='wide'))
|
print(config.start_html('Scoreboard', cls='wide'))
|
||||||
|
@ -28,7 +30,7 @@ def main():
|
||||||
team = open(fn).read() or house_team
|
team = open(fn).read() or house_team
|
||||||
print(' <br/>')
|
print(' <br/>')
|
||||||
print(' <!-- flag: %s --> <span style="color: #%s" title="flag holder">%s</span>'
|
print(' <!-- flag: %s --> <span style="color: #%s" title="flag holder">%s</span>'
|
||||||
% (cat, teams.color(team), team))
|
% (cat, teams.color(team), quote(team[:15])))
|
||||||
except IOError:
|
except IOError:
|
||||||
pass
|
pass
|
||||||
print('</th>')
|
print('</th>')
|
||||||
|
@ -41,16 +43,20 @@ def main():
|
||||||
total = s.team_points(team)
|
total = s.team_points(team)
|
||||||
totals.append((total, team))
|
totals.append((total, team))
|
||||||
for total, team in sorted(totals, reverse=True):
|
for total, team in sorted(totals, reverse=True):
|
||||||
|
if total < 0.1:
|
||||||
|
break
|
||||||
print('<li><span style="color: #%s;">%s (%0.3f)</span></li>'
|
print('<li><span style="color: #%s;">%s (%0.3f)</span></li>'
|
||||||
% (teams.color(team), team, total))
|
% (teams.color(team), quote(team[:15]), total))
|
||||||
print('</ol></td>')
|
print('</ol></td>')
|
||||||
for cat, total in categories:
|
for cat, total in categories:
|
||||||
print('<td>')
|
print('<td>')
|
||||||
scores = sorted([(s.team_points_in_cat(cat, team), team) for team in s.teams])
|
scores = sorted([(s.team_points_in_cat(cat, team), team) for team in s.teams])
|
||||||
for score, team in scores:
|
for score, team in scores:
|
||||||
|
if not score:
|
||||||
|
continue
|
||||||
color = teams.color(team)
|
color = teams.color(team)
|
||||||
print('<div style="height: %f%%; overflow: hidden; background: #%s; color: black;">' % (float(score * 100)/total, color))
|
print('<div style="height: %f%%; overflow: hidden; background: #%s; color: black;">' % (float(score * 100)/total, color))
|
||||||
print('<!-- category: %s --> %s: %d' % (cat, team, score))
|
print('<!-- category: %s --> %s: %d' % (cat, quote(team[:15]), score))
|
||||||
print('</div>')
|
print('</div>')
|
||||||
print('</td>')
|
print('</td>')
|
||||||
print('</tr>')
|
print('</tr>')
|
||||||
|
|
|
@ -40,20 +40,23 @@ class Pflanzarr:
|
||||||
tmpPlayers = os.listdir(self._playerDir)
|
tmpPlayers = os.listdir(self._playerDir)
|
||||||
players = []
|
players = []
|
||||||
for p in tmpPlayers:
|
for p in tmpPlayers:
|
||||||
p = unquote(p, safe='')
|
p = unquote(p)
|
||||||
if not (p.startswith('.') or p.endswith('#') or p.endswith('~'))\
|
if not (p.startswith('.') or p.endswith('#') or p.endswith('~'))\
|
||||||
and p in colors:
|
and p in colors:
|
||||||
players.append(p)
|
players.append(p)
|
||||||
|
|
||||||
AIs = {}
|
AIs = {}
|
||||||
for player in players:
|
for player in players:
|
||||||
AIs[player] = open(os.path.join(self._playerDir, player)).read()
|
qPlayer = quote(player)
|
||||||
|
AIs[player] = open(os.path.join(self._playerDir, qPlayer)).read()
|
||||||
defaultAIs = self._getDefaultAIs(dir, difficulty)
|
defaultAIs = self._getDefaultAIs(dir, difficulty)
|
||||||
|
|
||||||
assert len(players) >= 1, "There must be at least one player."
|
if not players:
|
||||||
|
self._tanks = []
|
||||||
|
return
|
||||||
|
|
||||||
# The one is added to ensure that there is at least one #default bot.
|
# The one is added to ensure that there is at least one #default bot.
|
||||||
cols = math.sqrt(len(players) + 1)
|
cols = math.sqrt(len(players) + 3)
|
||||||
if int(cols) != cols:
|
if int(cols) != cols:
|
||||||
cols = cols + 1
|
cols = cols + 1
|
||||||
|
|
||||||
|
@ -61,7 +64,7 @@ class Pflanzarr:
|
||||||
if cols < 2:
|
if cols < 2:
|
||||||
cols = 2
|
cols = 2
|
||||||
|
|
||||||
rows = len(players)/cols
|
rows = (len(players) + 3)/cols
|
||||||
if len(players) % cols != 0:
|
if len(players) % cols != 0:
|
||||||
rows = rows + 1
|
rows = rows + 1
|
||||||
|
|
||||||
|
@ -97,7 +100,11 @@ class Pflanzarr:
|
||||||
|
|
||||||
def run(self, maxTurns=None):
|
def run(self, maxTurns=None):
|
||||||
|
|
||||||
|
|
||||||
|
if self._tanks:
|
||||||
print "Starting new game with %d players." % len(self._tanks)
|
print "Starting new game with %d players." % len(self._tanks)
|
||||||
|
else:
|
||||||
|
return
|
||||||
|
|
||||||
kills = {}
|
kills = {}
|
||||||
for tank in self._tanks:
|
for tank in self._tanks:
|
||||||
|
@ -229,7 +236,7 @@ class Pflanzarr:
|
||||||
|
|
||||||
# Write a blank file if the winner is a default tank..
|
# Write a blank file if the winner is a default tank..
|
||||||
if winner.name != None:
|
if winner.name != None:
|
||||||
winnerFile.write(tanks[0].name)
|
winnerFile.write(winner.name)
|
||||||
winnerFile.close()
|
winnerFile.close()
|
||||||
|
|
||||||
resultsFile.write('\n'.join(html))
|
resultsFile.write('\n'.join(html))
|
||||||
|
@ -396,12 +403,12 @@ class Pflanzarr:
|
||||||
try:
|
try:
|
||||||
file = open(self.TEAMS_FILE)
|
file = open(self.TEAMS_FILE)
|
||||||
except:
|
except:
|
||||||
return {}.fromkeys(players, errorColor)
|
return {}
|
||||||
|
|
||||||
colors = {}
|
colors = {}
|
||||||
for line in file:
|
for line in file:
|
||||||
try:
|
try:
|
||||||
team, passwd, color = map(unquote, line.split('\t'),['']*3)
|
team, passwd, color = map(unquote, line.split('\t'))
|
||||||
colors[team] = '#%s' % color
|
colors[team] = '#%s' % color
|
||||||
except:
|
except:
|
||||||
colors[team] = errorColor
|
colors[team] = errorColor
|
||||||
|
|
|
@ -29,21 +29,37 @@ functions. If all the conditions are satisfactory (true), all of the actions
|
||||||
are given as orders. Conditions are separated by ampersands, actions separated
|
are given as orders. Conditions are separated by ampersands, actions separated
|
||||||
by periods. Here are some examples of AI commands:
|
by periods. Here are some examples of AI commands:
|
||||||
<pre class="docs">
|
<pre class="docs">
|
||||||
sensor(1) & sensor(2) & fireready() : fire();
|
sense(1) & sense(2) & fireready() : fire();
|
||||||
sensor(0,0)&sin(5): move(40, 30) . turretcw(50);
|
sense(0,0)&sin(5): move(40, 30) . turretcw(50);
|
||||||
sensor(4) & random(4,5) : led(1).settoggle(0,1);</pre>
|
sense(4) & random(4,5) : led(1).settoggle(0,1);</pre>
|
||||||
|
|
||||||
Your tank will check its program each turn, and attempt to the best of its
|
Your tank will execute its program each turn(frame), and attempt to
|
||||||
|
the best of its
|
||||||
abilities to carry out its orders (or die trying). Like any military mind,
|
abilities to carry out its orders (or die trying). Like any military mind,
|
||||||
your tank may receive a plethora of often conflicting orders and information.
|
your tank may receive a plethora of often conflicting orders and information.
|
||||||
This a SMART TANK, however. It knows that the proper thing to do with each
|
This a SMART TANK, however. It knows that the proper thing to do with each
|
||||||
subsystem is to have that subsystem follow only the last order given each turn.
|
subsystem is to have that subsystem follow only the last order given each turn.
|
||||||
|
|
||||||
|
<pre class="docs">
|
||||||
|
#Setup commands define your tank when your program compiles
|
||||||
|
>addsensor(50, 0, 5, 1); # 0-Fire Sensor
|
||||||
|
>addsensor(30, 0, 180); # 1-Anti-collision sensor
|
||||||
|
|
||||||
|
# These commands execute each frame.
|
||||||
|
# Blank condition sections are true.
|
||||||
|
: move(90, 100).
|
||||||
|
turretset(0);
|
||||||
|
sense(0) : fire();
|
||||||
|
sense(1) : move(-100, 100)
|
||||||
|
</pre>
|
||||||
"""
|
"""
|
||||||
|
|
||||||
import conditions
|
import conditions
|
||||||
import actions
|
import actions
|
||||||
import setup
|
import setup
|
||||||
|
|
||||||
|
import traceback
|
||||||
|
|
||||||
class Statement(object):
|
class Statement(object):
|
||||||
"""Represents a single program statement. If all the condition Functions
|
"""Represents a single program statement. If all the condition Functions
|
||||||
evaluate to True, the actions are all executed in order."""
|
evaluate to True, the actions are all executed in order."""
|
||||||
|
@ -82,8 +98,8 @@ class Program(object):
|
||||||
try:
|
try:
|
||||||
action(tank)
|
action(tank)
|
||||||
except Exception, msg:
|
except Exception, msg:
|
||||||
self.errors.append("Bad setup action, line %d, msg: %s" % \
|
self.errors.append("Bad setup action, line %d, msg: %s, %s" % \
|
||||||
(action.lineNum, msg))
|
(action.lineNum, msg, traceback.format_exc()))
|
||||||
|
|
||||||
def __call__(self, tank):
|
def __call__(self, tank):
|
||||||
"""Execute this program on the given tank."""
|
"""Execute this program on the given tank."""
|
||||||
|
|
|
@ -57,7 +57,8 @@ class TurretSet(Function.Function):
|
||||||
|
|
||||||
class Fire(Function.Function):
|
class Fire(Function.Function):
|
||||||
"""fire()
|
"""fire()
|
||||||
Attempt to fire the tanks laser cannon."""
|
Attempt to fire the tanks laser cannon.
|
||||||
|
It's range is 50% of your sensor range."""
|
||||||
|
|
||||||
def __call__(self, tank):
|
def __call__(self, tank):
|
||||||
tank.setFire()
|
tank.setFire()
|
||||||
|
|
|
@ -31,7 +31,7 @@ Returns True if the given toggle is set, False otherwise. """
|
||||||
def __init__(self, toggle):
|
def __init__(self, toggle):
|
||||||
self._toggle = toggle
|
self._toggle = toggle
|
||||||
def __call__(self, tank):
|
def __call__(self, tank):
|
||||||
return tank.toggles[toggle]
|
return tank.toggles[self._toggle]
|
||||||
|
|
||||||
class TimerCheck(Function.Function):
|
class TimerCheck(Function.Function):
|
||||||
"""timer(#, [invert])
|
"""timer(#, [invert])
|
||||||
|
|
|
@ -14,7 +14,7 @@ Sensors are numbered, starting at 0, in the order they are added.
|
||||||
<p>
|
<p>
|
||||||
range - The range of the sensor, as a percent of the tanks max range.
|
range - The range of the sensor, as a percent of the tanks max range.
|
||||||
angle - The angle of the center of the sensor, in degrees.
|
angle - The angle of the center of the sensor, in degrees.
|
||||||
width - The width of the sensor, in percent (100 is a full circle).
|
width - The width of the sensor, in degrees.
|
||||||
turretAttached - Normally, the angle is relative to the front of the
|
turretAttached - Normally, the angle is relative to the front of the
|
||||||
tank. When this is set, the angle is relative to the current turret
|
tank. When this is set, the angle is relative to the current turret
|
||||||
direction.
|
direction.
|
||||||
|
@ -53,7 +53,7 @@ starting at 0.
|
||||||
if len(tank.toggles) >= tank.SENSOR_LIMIT:
|
if len(tank.toggles) >= tank.SENSOR_LIMIT:
|
||||||
raise ValueError('You can not have more than 10 toggles.')
|
raise ValueError('You can not have more than 10 toggles.')
|
||||||
|
|
||||||
tank.toggles.append[self._state]
|
tank.toggles.append(self._state)
|
||||||
|
|
||||||
class AddTimer(Function.Function):
|
class AddTimer(Function.Function):
|
||||||
"""addtimer(timeout)
|
"""addtimer(timeout)
|
||||||
|
|
Loading…
Reference in New Issue