Refactor state functions into their own doodad

This commit is contained in:
Neale Pickett 2019-09-02 18:13:37 -06:00
parent c6f8e87bb6
commit 657a02e773
16 changed files with 360 additions and 31 deletions

View File

@ -1,14 +1,13 @@
package main
import (
"encoding/json"
"fmt"
"strings"
"time"
)
type Award struct {
When time.Time
// Unix epoch time of this event
When int64
TeamId string
Category string
Points int
@ -19,44 +18,18 @@ func ParseAward(s string) (*Award, error) {
s = strings.TrimSpace(s)
var whenEpoch int64
n, err := fmt.Sscanf(s, "%d %s %s %d", &whenEpoch, &ret.TeamId, &ret.Category, &ret.Points)
n, err := fmt.Sscanf(s, "%d %s %s %d", &ret.When, &ret.TeamId, &ret.Category, &ret.Points)
if err != nil {
return nil, err
} else if n != 4 {
return nil, fmt.Errorf("Malformed award string: only parsed %d fields", n)
}
ret.When = time.Unix(whenEpoch, 0)
return &ret, nil
}
func (a *Award) String() string {
return fmt.Sprintf("%d %s %s %d", a.When.Unix(), a.TeamId, a.Category, a.Points)
}
func (a *Award) MarshalJSON() ([]byte, error) {
if a == nil {
return []byte("null"), nil
}
jTeamId, err := json.Marshal(a.TeamId)
if err != nil {
return nil, err
}
jCategory, err := json.Marshal(a.Category)
if err != nil {
return nil, err
}
ret := fmt.Sprintf(
"[%d,%s,%s,%d]",
a.When.Unix(),
jTeamId,
jCategory,
a.Points,
)
return []byte(ret), nil
return fmt.Sprintf("%d %s %s %d", a.When, a.TeamId, a.Category, a.Points)
}
func (a *Award) Same(o *Award) bool {

356
cmd/mothd/state.go Normal file
View File

@ -0,0 +1,356 @@
package main
import (
"fmt"
"strconv"
"log"
"path/filepath"
"strings"
"os"
"io/ioutil"
"bufio"
"time"
"math/rand"
)
// Stuff people with mediocre handwriting could write down unambiguously, and can be entered without holding down shift
const distinguishableChars = "234678abcdefhijkmnpqrtwxyz="
func mktoken() string {
a := make([]byte, 8)
for i := range a {
char := rand.Intn(len(distinguishableChars))
a[i] = distinguishableChars[char]
}
return string(a)
}
type StateExport struct {
TeamNames map[string]string
PointsLog []Award
Messages []string
}
// We use the filesystem for synchronization between threads.
// The only thing State methods need to know is the path to the state directory.
type State struct {
StateDir string
update chan bool
}
func NewState(stateDir string) (*State) {
return &State{
StateDir: stateDir,
update: make(chan bool, 10),
}
}
// Returns a cleaned up join of path parts relative to
func (s *State) path(parts ...string) string {
rel := filepath.Clean(filepath.Join(parts...))
parts = filepath.SplitList(rel)
for i, part := range parts {
part = strings.TrimLeft(part, "./\\:")
parts[i] = part
}
rel = filepath.Join(parts...)
return filepath.Join(s.StateDir, rel)
}
// Check a few things to see if this state directory is "enabled".
func (s *State) Enabled() bool {
if _, err := os.Stat(s.path("enabled")); os.IsNotExist(err) {
log.Print("Suspended: enabled file missing")
return false
}
untilspec, err := ioutil.ReadFile(s.path("until"))
if err == nil {
untilspecs := strings.TrimSpace(string(untilspec))
until, err := time.Parse(time.RFC3339, untilspecs)
if err != nil {
log.Printf("Suspended: Unparseable until date: %s", untilspec)
return false
}
if until.Before(time.Now()) {
log.Print("Suspended: until time reached, suspending maintenance")
return false
}
}
return true
}
// Returns team name given a team ID.
func (s *State) TeamName(teamId string) (string, error) {
teamFile := s.path("teams", teamId)
teamNameBytes, err := ioutil.ReadFile(teamFile)
teamName := strings.TrimSpace(string(teamNameBytes))
if os.IsNotExist(err) {
return "", fmt.Errorf("Unregistered team ID: %s", teamId)
} else if err != nil {
return "", fmt.Errorf("Unregistered team ID: %s (%s)", teamId, err)
}
return teamName, nil
}
// Write out team name. This can only be done once.
func (s *State) SetTeamName(teamId string, teamName string) error {
teamFile := s.path("teams", teamId)
err := ioutil.WriteFile(teamFile, []byte(teamName), os.ModeExclusive | 0644)
return err
}
// Retrieve the current points log
func (s *State) PointsLog() ([]*Award) {
pointsFile := s.path("points.log")
f, err := os.Open(pointsFile)
if err != nil {
log.Println(err)
return nil
}
defer f.Close()
pointsLog := make([]*Award, 0, 200)
scanner := bufio.NewScanner(f)
for scanner.Scan() {
line := scanner.Text()
cur, err := ParseAward(line)
if err != nil {
log.Printf("Skipping malformed award line %s: %s", line, err)
continue
}
pointsLog = append(pointsLog, cur)
}
return pointsLog
}
// Return an exportable points log,
// This anonymizes teamId with either an integer, or the string "self"
// for the requesting teamId.
func (s *State) Export(teamId string) (*StateExport) {
teamName, _ := s.TeamName(teamId)
pointsLog := s.PointsLog()
export := StateExport{
PointsLog: make([]Award, len(pointsLog)),
Messages: make([]string, 0, 10),
TeamNames: map[string]string{"self": teamName},
}
// Read in messages
messagesFile := s.path("messages.txt")
if f, err := os.Open(messagesFile); err != nil {
log.Print(err)
} else {
defer f.Close()
scanner := bufio.NewScanner(f)
for scanner.Scan() {
message := scanner.Text()
if strings.HasPrefix(message, "#") {
continue
}
export.Messages = append(export.Messages, message)
}
}
// Read in points
exportIds := map[string]string{teamId: "self"}
for logno, award := range pointsLog {
exportAward := award
if id, ok := exportIds[award.TeamId]; ok {
exportAward.TeamId = id
} else {
exportId := strconv.Itoa(logno)
exportAward.TeamId = exportId
exportIds[award.TeamId] = exportAward.TeamId
name, err := s.TeamName(award.TeamId)
if err != nil {
name = "Rodney" // https://en.wikipedia.org/wiki/Rogue_(video_game)#Gameplay
}
export.TeamNames[exportId] = name
}
export.PointsLog[logno] = *exportAward
}
return &export
}
// AwardPoints gives points to teamId in category.
// It first checks to make sure these are not duplicate points.
// This is not a perfect check, you can trigger a race condition here.
// It's just a courtesy to the user.
// The update task makes sure we never have duplicate points in the log.
func (s *State) AwardPoints(teamId, category string, points int) error {
a := Award{
When: time.Now().Unix(),
TeamId: teamId,
Category: category,
Points: points,
}
_, err := s.TeamName(teamId)
if err != nil {
return err
}
for _, e := range s.PointsLog() {
if a.Same(e) {
return fmt.Errorf("Points already awarded to this team in this category")
}
}
fn := fmt.Sprintf("%s-%s-%d", teamId, category, points)
tmpfn := s.path("points.tmp", fn)
newfn := s.path("points.new", fn)
if err := ioutil.WriteFile(tmpfn, []byte(a.String()), 0644); err != nil {
return err
}
if err := os.Rename(tmpfn, newfn); err != nil {
return err
}
s.update <- true
return nil
}
// collectPoints gathers up files in points.new/ and appends their contents to points.log,
// removing each points.new/ file as it goes.
func (s *State) collectPoints() {
files, err := ioutil.ReadDir(s.path("points.new"))
if err != nil {
log.Print(err)
return
}
for _, f := range files {
filename := s.path("points.new", f.Name())
awardstr, err := ioutil.ReadFile(filename)
if err != nil {
log.Print("Opening new points: ", err)
continue
}
award, err := ParseAward(string(awardstr))
if err != nil {
log.Print("Can't parse award file ", filename, ": ", err)
continue
}
duplicate := false
for _, e := range s.PointsLog() {
if award.Same(e) {
duplicate = true
break
}
}
if duplicate {
log.Print("Skipping duplicate points: ", award.String())
} else {
log.Print("Award: ", award.String())
logf, err := os.OpenFile(s.path("points.log"), os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0644)
if err != nil {
log.Print("Can't append to points log: ", err)
return
}
fmt.Fprintln(logf, award.String())
logf.Close()
}
if err := os.Remove(filename); err != nil {
log.Print("Unable to remove new points file: ", err)
}
}
}
func (s *State) maybeInitialize() {
// Are we supposed to re-initialize?
if _, err := os.Stat(s.path("initialized")); ! os.IsNotExist(err) {
return
}
log.Print("initialized file missing, re-initializing")
// Remove any extant control and state files
os.Remove(s.path("enabled"))
os.Remove(s.path("until"))
os.Remove(s.path("points.log"))
os.Remove(s.path("messages.txt"))
os.RemoveAll(s.path("points.tmp"))
os.RemoveAll(s.path("points.new"))
os.RemoveAll(s.path("teams"))
// Make sure various subdirectories exist
os.Mkdir(s.path("points.tmp"), 0755)
os.Mkdir(s.path("points.new"), 0755)
os.Mkdir(s.path("teams"), 0755)
// Preseed available team ids if file doesn't exist
if f, err := os.OpenFile(s.path("teamids.txt"), os.O_WRONLY|os.O_CREATE|os.O_EXCL, 0644); err == nil {
defer f.Close()
for i := 0; i <= 100; i += 1 {
fmt.Fprintln(f, mktoken())
}
}
// Create some files
ioutil.WriteFile(
s.path("initialized"),
[]byte("Remove this file to re-initialized the contest\n"),
0644,
)
ioutil.WriteFile(
s.path("enabled"),
[]byte("Remove this file to suspend the contest\n"),
0644,
)
ioutil.WriteFile(
s.path("until"),
[]byte("3009-10-31T00:00:00Z\n"),
0644,
)
ioutil.WriteFile(
s.path("messages.txt"),
[]byte(fmt.Sprintf("[%s] Initialized.\n", time.Now())),
0644,
)
ioutil.WriteFile(
s.path("points.log"),
[]byte(""),
0644,
)
}
func (s *State) Run(updateInterval time.Duration) {
for {
s.maybeInitialize()
if s.Enabled() {
s.collectPoints()
}
select {
case <-s.update:
case <-time.After(updateInterval):
}
}
}
func main() {
s := NewState("./state")
go s.Run(2 * time.Second)
for {
select {
case <-time.After(5 * time.Second):
}
fmt.Println(s.Export(""))
}
}

View File

Before

Width:  |  Height:  |  Size: 16 KiB

After

Width:  |  Height:  |  Size: 16 KiB