mirror of https://github.com/dirtbags/moth.git
better tanx
This commit is contained in:
parent
d9276c9a18
commit
7dbff5baaa
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@ -136,6 +136,11 @@ main(int argc, char *argv[])
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read_until_char(map, hash, sizeof(hash), '\n');
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points = atol(points_str);
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if (0 == points) {
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printf(" <span title=\"Category Complete\">⁂</span>\n");
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break;
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}
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printf(" <a href=\"/%s/%s/\">%ld</a>\n", cat, hash, points);
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if (points > maxpoints) break;
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@ -0,0 +1 @@
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Nick Moffitt <nick@zork.net>
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@ -0,0 +1 @@
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Ant Lion
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@ -0,0 +1,22 @@
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get-turret 6 + set-turret!
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0 0 set-speed!
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1 sensor? { get-turret 60 - set-turret! } if
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2 sensor? { get-turret 60 + set-turret! } if
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0 sensor? {
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fire-ready? { 0 0 set-speed! fire! } if
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fire-ready? ! set-led!
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} if
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6 sensor? {
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0 set-turret! ( stay on target, stay on target... )
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3 sensor? { -40 -40 set-speed! } if ( back dat tank up )
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4 sensor? { 25 50 set-speed! } if ( hook )
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5 sensor? { 50 25 set-speed! } if ( slice )
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} {
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3 sensor? { -100 -100 set-speed! } if ( back dat tank up )
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4 sensor? { 50 100 set-speed! } if ( hook )
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5 sensor? { 100 50 set-speed! } if ( slice )
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} ifelse
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@ -0,0 +1 @@
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50 0 5 1
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@ -0,0 +1 @@
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100 268 177 1
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@ -0,0 +1 @@
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100 92 178 1
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@ -0,0 +1 @@
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60 0 120
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@ -0,0 +1 @@
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60 120 120
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@ -0,0 +1 @@
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60 240 120
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@ -0,0 +1 @@
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100 0 5 1
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@ -0,0 +1 @@
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Curtis Hash <chash@lanl.gov>
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@ -0,0 +1 @@
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ChashTank
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@ -0,0 +1,41 @@
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( move back and forth )
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0 set-turret!
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6 random 2 < { 95 75 set-speed! } { 90 90 set-speed! } ifelse
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( rear sensor )
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4 sensor? { 90 90 set-speed! } if
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( far right front sensor )
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5 sensor? { 100 -100 set-speed! } if
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( far left front sensor )
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6 sensor? { -100 100 set-speed! } if
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( right front sensor )
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2 sensor? { 80 -80 set-speed! } if
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( left front sensor )
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3 sensor? { -80 80 set-speed! } if
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( immediate front sensor in firing range )
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0 sensor?
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{
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fire-ready?
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{ fire! }
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{ -50 -50 set-speed! }
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ifelse
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}
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if
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( near far right front sensor )
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8 sensor? { 60 -60 set-speed! } if
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9 sensor? { -60 60 set-speed! } if
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fire-ready? set-led!
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( front far sensor )
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7 sensor? fire-ready? & { 100 100 set-speed! } if
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( collison sensor )
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1 sensor? { -100 -100 set-speed! 0 set-turret! } if
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@ -0,0 +1 @@
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50 0 10 1
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@ -0,0 +1 @@
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35 0 90 0
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@ -0,0 +1 @@
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100 30 59 0
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@ -0,0 +1 @@
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100 330 59 0
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@ -0,0 +1 @@
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70 180 180 0
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@ -0,0 +1 @@
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100 90 59 0
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@ -0,0 +1 @@
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100 270 59 0
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@ -0,0 +1 @@
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100 0 5 1
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@ -0,0 +1 @@
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55 50 89 0
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@ -0,0 +1 @@
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55 310 89 0
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@ -0,0 +1 @@
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Neale Pickett <neale@lanl.gov>
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@ -0,0 +1 @@
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Crashmaster
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@ -0,0 +1,38 @@
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( Mem 0: Turn number )
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0 mget
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1 +
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0 mset
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0 mget 30 % 10 / ( [0..2], changes every 10 turns )
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dup 0 = { 80 80 set-speed! } if
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dup 1 = { 60 80 set-speed! } if
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2 = { 80 60 set-speed! } if
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0 set-turret!
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fire-ready? set-led!
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fire-ready?
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{
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( Behavior for when we can shoot )
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0 sensor? { fire! } if
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1 sensor? { 10 10 set-speed! 0 set-turret! } if
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2 sensor? { 10 10 set-speed! 0 set-turret! } if
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3 sensor? { 0 60 set-speed! get-turret 50 - set-turret! } if
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4 sensor? { 60 0 set-speed! get-turret 50 + set-turret! } if
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3 sensor? 4 sensor? & { 100 100 set-speed! get-turret set-turret! } if
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5 sensor? { 100 40 set-speed! } if
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}
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{
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( Behavior for when we can't shoot )
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0 sensor? { 10 20 set-speed! } if
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1 sensor? { 10 10 set-speed! } if
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2 sensor? { 10 20 set-speed! } if
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3 sensor? { 70 50 set-speed! } if
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4 sensor? { 50 70 set-speed! } if
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3 sensor? 4 sensor? & { -100 20 set-speed! } if
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5 sensor? { 100 50 set-speed! } if
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}
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ifelse
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@ -0,0 +1 @@
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50 0 8 1
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@ -0,0 +1 @@
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30 0 50 0
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@ -0,0 +1 @@
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50 0 10 0
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@ -0,0 +1 @@
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100 315 100 1
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@ -0,0 +1 @@
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100 45 100 1
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@ -0,0 +1 @@
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60 180 180 0
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@ -0,0 +1 @@
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Curtis Hash <chash@lanl.gov>
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@ -0,0 +1 @@
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foobar
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@ -0,0 +1,15 @@
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65 85 set-speed!
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6 random 2 <= { 85 65 set-speed! } if
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0 set-turret!
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2 sensor? { 80 10 set-speed! get-turret 30 + set-turret! } if
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3 sensor? { 10 80 set-speed! get-turret 30 - set-turret! } if
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4 sensor? { 90 90 set-speed! } if
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5 sensor? { 90 10 set-speed! get-turret 30 + set-turret! } if
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6 sensor? { 10 90 set-speed! get-turret 30 - set-turret! } if
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0 sensor? fire-ready? & { 90 90 set-speed! 0 set-turret! fire! } if
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1 sensor? { -100 -100 set-speed! } if
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fire-ready? set-led!
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@ -0,0 +1 @@
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55 0 5 1
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@ -0,0 +1 @@
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40 0 30 0
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@ -0,0 +1 @@
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80 30 59 0
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@ -0,0 +1 @@
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80 330 59 0
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@ -0,0 +1 @@
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70 180 180 0
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@ -0,0 +1 @@
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80 90 59 0
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@ -0,0 +1 @@
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80 270 59 0
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@ -0,0 +1 @@
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Paul Ferrell <pflarr@lanl.gov>
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@ -0,0 +1 @@
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Pflanzarr
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@ -0,0 +1,27 @@
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70 75 set-speed!
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0 set-turret!
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10 random 1 > { 75 75 set-speed! } if
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2 sensor? {
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85 70 set-speed!
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0 sensor? { get-turret 15 + set-turret! }
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{ get-turret 30 + set-turret! } ifelse
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} if
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3 sensor? {
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75 80 set-speed!
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0 sensor? { get-turret 15 - set-turret! }
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{ get-turret 30 - set-turret! } ifelse
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} if
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5 sensor? {
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7 sensor? { 70 30 set-speed! } if
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8 sensor? { 30 70 set-speed! } if
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0 sensor? { fire! } if
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6 sensor? fire-ready? & { 100 100 set-speed! } if
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} if
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4 sensor? { 100 100 set-speed! } if
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1 sensor? { -50 25 set-speed! } if
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fire-ready? set-led!
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@ -0,0 +1 @@
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50 0 45 1
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@ -0,0 +1 @@
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30 0 180
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@ -0,0 +1 @@
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100 40 60 1
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@ -0,0 +1 @@
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100 320 60 1
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@ -0,0 +1 @@
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80 180 160
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@ -0,0 +1 @@
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100 0 0 1
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@ -0,0 +1 @@
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100 0 0
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@ -0,0 +1 @@
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75 75 30
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@ -0,0 +1 @@
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75 285 30
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@ -0,0 +1 @@
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Adam <adam.lloyd@gmail.com>
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@ -0,0 +1 @@
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#7bdd82
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@ -0,0 +1 @@
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BoomStick
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@ -0,0 +1,56 @@
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0 sensor? { 0 0 mset fire! }if
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0 9 mset
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8 sensor? {-36 get-turret + set-turret! 1 9 mset} if
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4 sensor? { 36 get-turret + set-turret! 1 9 mset} if
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2 sensor? {-18 get-turret + set-turret! 1 9 mset} if
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1 sensor? { 18 get-turret + set-turret! 1 9 mset} if
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7 sensor? { 0 get-turret + set-turret! 1 9 mset} if
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fire-ready?
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{
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6 sensor?
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{
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9 mget ! { 0 set-turret! } if
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100 100 set-speed! 5 0 mset
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}
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{
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5 sensor? { 100 -80 set-speed! 5 0 mset} if
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8 sensor? { -80 100 set-speed! 5 0 mset } if
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}
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ifelse
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}
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{
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6 sensor? { 1 set-led! -100 -100 set-speed! 3 0 mset } if
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5 sensor? { 1 set-led! -75 -100 set-speed! 3 0 mset } if
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8 sensor? { 1 set-led! -100 -75 set-speed! 3 0 mset } if
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}
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ifelse
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0 mget 0 =
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{
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0 set-led!
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0 set-turret!
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1 mget 0 =
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{
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0 set-turret!
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3 random
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dup 0 = {90 90 set-speed! 20 random 1 mset } if
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dup 1 = {00 90 set-speed! 3 random 1 mset } if
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dup 2 = {90 00 set-speed! 3 random 1 mset } if
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}
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{
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1 mget 1 - 1 mset
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}
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ifelse
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}
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{
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0 mget 1 - 0 mset
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}
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ifelse
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3 sensor? { -10 -10 set-speed! 1 0 mset } if
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@ -0,0 +1 @@
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50 0 2 1
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@ -0,0 +1 @@
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100 18 18 1
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@ -0,0 +1 @@
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100 -18 18 1
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@ -0,0 +1 @@
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25 0 120 0
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@ -0,0 +1 @@
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100 36 18 1
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@ -0,0 +1 @@
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100 112 135 0
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@ -0,0 +1 @@
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100 0 30 0
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@ -0,0 +1 @@
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100 0 18 1
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@ -0,0 +1 @@
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100 -112 135 0
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@ -0,0 +1 @@
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100 -36 18 1
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@ -0,0 +1 @@
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mr_combustible@hotmail.com
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@ -0,0 +1 @@
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#FF6F00
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@ -0,0 +1 @@
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Combustible
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@ -0,0 +1,14 @@
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0 set-turret! ( Rotate turret )
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60 58 set-speed! ( Full speed! )
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0 sensor? { fire! } if ( Fire if turret sensor triggered )
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1 sensor? { 100 -150 set-speed! } if ( Turn if right sensor triggered )
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2 sensor? { -150 100 set-speed! } if ( Turn if left sensor triggered )
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8 sensor? { 90 0 set-speed! } if ( Turn if right/front sensor triggered )
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9 sensor? { 0 90 set-speed! } if ( Turn if left/front sensor triggered )
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3 sensor? { 150 150 set-speed! } if (Front doublespeed)
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4 sensor? { 150 150 set-speed! } if ( run away! )
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7 sensor? { -150 -150 set-speed! } if (Front collision)
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fire-ready? {}{ 5 sensor? {-30 -60 set-speed! } if } ifelse
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fire-ready? {}{ 6 sensor? {-60 -30 set-speed! } if } ifelse
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@ -0,0 +1 @@
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50 0 2 0
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@ -0,0 +1 @@
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100 108 130 0
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@ -0,0 +1 @@
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100 252 130 0
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@ -0,0 +1 @@
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100 0 2 0
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@ -0,0 +1 @@
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90 180 90 0
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@ -0,0 +1 @@
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55 90 180 0
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@ -0,0 +1 @@
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55 270 180 0
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@ -0,0 +1 @@
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35 0 180 0
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@ -0,0 +1 @@
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100 34 37 0
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@ -0,0 +1 @@
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100 326 37 0
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@ -0,0 +1,2 @@
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50 0 0 1
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70 0 50 0
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Geoff
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#FFFFFF
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clumsy
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@ -0,0 +1,50 @@
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0 sensor?{
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get-turret 0 = { 1 sensor?{ fire! } if } if
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get-turret 17 = { 2 sensor?{ fire! } if } if
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get-turret 34 = { 3 sensor?{ fire! } if } if
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get-turret 51 = { 4 sensor?{ fire! } if } if
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get-turret -17 = { 5 sensor?{ fire! } if } if
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get-turret -34 = { 6 sensor?{ fire! } if } if
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get-turret -51 = { 7 sensor?{ fire! } if } if
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}if (0)
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fire-ready?{ 0 set-led! }{ 1 set-led! } ifelse
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1 sensor?{ 0 set-turret! }{
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2 sensor?{ 17 set-turret! }{
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3 sensor?{ 34 set-turret! }{
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4 sensor?{ 51 set-turret! }{
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5 sensor?{ -17 set-turret! }{
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6 sensor?{ -34 set-turret! }{
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7 sensor?{ -51 set-turret! }{
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0 set-turret!
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}ifelse
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}ifelse
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}ifelse
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}ifelse
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}ifelse
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}ifelse
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}ifelse
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get-turret 0 = { 2 sensor?{ 17 set-turret! }{ 5 sensor?{ -17 set-turret! } if (5) } ifelse (2) } if (0t)
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get-turret 17 = { 1 sensor?{ 0 set-turret! }{ 3 sensor?{ 34 set-turret! } if (3) } ifelse (1) } if (17t)
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get-turret 34 = { 2 sensor?{ 17 set-turret! }{ 4 sensor?{ 51 set-turret! } if (4) } ifelse (2) } if (34t)
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get-turret 51 = { 34 set-turret! } if (51t)
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get-turret -17 = { 1 sensor?{ 0 set-turret! }{ 6 sensor?{ -34 set-turret! } if (6) } ifelse (1) } if (-17t)
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get-turret -34 = { 5 sensor?{ -17 set-turret! }{ 7 sensor?{ -51 set-turret! } if (7) } ifelse (5) } if (-34t)
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get-turret -51 = { -34 set-turret! } if (51t)
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9 mget 55 = {}{ 0 set-turret! 55 9 mset} ifelse
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1 sensor?{ 100 1 mset 100 2 mset }{
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2 sensor?{ 100 1 mset -100 2 mset }{
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5 sensor?{ -100 1 mset 100 2 mset }{
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100 1 mset 100 2 mset
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} ifelse (5)
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} ifelse (2)
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} ifelse (1)
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8 sensor?{ 100 1 mset 100 2 mset } if
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1 mget 2 mget set-speed!
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@ -0,0 +1 @@
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50 0 359 0
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@ -0,0 +1 @@
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100 0 1 0
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@ -0,0 +1 @@
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100 17 1 0
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@ -0,0 +1 @@
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100 34 1 0
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@ -0,0 +1 @@
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100 51 1 0
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@ -0,0 +1 @@
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100 -17 1 0
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@ -0,0 +1 @@
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100 -34 1 0
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@ -0,0 +1 @@
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100 -51 1 0
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@ -0,0 +1 @@
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75 180 180 0
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@ -0,0 +1 @@
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90 180 180 0
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@ -0,0 +1 @@
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F
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@ -0,0 +1 @@
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#FF0000
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