mirror of https://github.com/dirtbags/moth.git
commit
8971baca27
88
puzzles.py
88
puzzles.py
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@ -21,6 +21,15 @@ def djb2hash(buf):
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# We use a named tuple rather than a full class, because any random name generation has
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# to be done with Puzzle's random number generator, and it's cleaner to not pass that around.
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PuzzleFile = namedtuple('PuzzleFile', ['path', 'handle', 'name', 'visible'])
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PuzzleFile.__doc__ = """A file associated with a puzzle.
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path: The path to the original input file. May be None (when this is created from a file handle
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and there is no original input.
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handle: A File-like object set to read the file from. You should be able to read straight
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from it without having to seek to the beginning of the file.
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name: The name of the output file.
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visible: A boolean indicating whether this file should visible to the user. If False,
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the file is still expected to be accessible, but it's path must be known
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(or figured out) to retrieve it."""
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class Puzzle:
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@ -37,7 +46,6 @@ class Puzzle:
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REQUIRED_KEYS = [
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'author',
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'answer',
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'points'
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]
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SINGULAR_KEYS = [
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'name'
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@ -47,16 +55,36 @@ class Puzzle:
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ANSWER_WORDS = [w.strip() for w in open(os.path.join(os.path.dirname(__file__),
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'answer_words.txt'))]
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def __init__(self, path, category_seed):
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"""Puzzle objects need a path to a puzzle description (
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:param path:
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:param category_seed:
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def __init__(self, category_seed, path=None, points=None):
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"""A MOTH Puzzle.
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:param category_seed: A byte string to use as a seed for random numbers for this puzzle.
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It is combined with the puzzle points.
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:param path: An optional path to a puzzle directory. The point value for the puzzle is taken
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from the puzzle directories name (it must be an integer greater than zero).
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Within this directory, we expect:
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(optional) A puzzle.moth file in RFC2822 format. The puzzle will get its attributes
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from the headers, and the body will be the puzzle description in
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Markdown format.
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(optional) A puzzle.py file. This is expected to have a callable called make
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that takes a single positional argument (this puzzle object).
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This callable can then do whatever it needs to with this object.
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:param points: The point value of the puzzle. Mutually exclusive with path.
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If neither of the above are given, the point value for the puzzle will have to
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be set at instantiation.
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For puzzle attributes, this class acts like a dictionary that in most cases assigns
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always returns a list. Certain keys, however behave differently:
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- Keys in Puzzle.SINGULAR_KEYS can only have one value, and writing to these overwrites
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that value.
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- The keys 'hidden', 'file', and 'resource' all create a new PuzzleFile object that
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gets added under the 'files' key.
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- The 'answer' also adds a new hash under the the 'hash' key.
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"""
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super().__init__()
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if not os.path.isdir(path):
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raise ValueError("No such directory: {}".format(path))
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if (points is None and path is None) or (points is not None and path is not None):
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raise ValueError("Either points or path must be set, but not both.")
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self._dict = defaultdict(lambda: [])
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if os.path.isdir(path):
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@ -68,30 +96,36 @@ class Puzzle:
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# A list of temporary files we've created that will need to be deleted.
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self._temp_files = []
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if path is not None:
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if not os.path.isdir(path):
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raise ValueError("No such directory: {}".format(path))
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# Expected format is path/<points_int>.moth
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pathname = os.path.split(path)[-1]
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try:
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self.points = int(pathname)
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except ValueError:
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raise ValueError("Directory name must be a point value: {}".format(path))
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files = os.listdir(path)
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pathname = os.path.split(path)[-1]
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try:
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self.points = int(pathname)
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except ValueError:
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raise ValueError("Directory name must be a point value: {}".format(path))
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elif points is not None:
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self.points = points
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self._seed = category_seed * self.points
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self.rand = random.Random(self._seed)
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if 'puzzle.moth' in files:
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self._read_config(open(os.path.join(path, 'puzzle.moth')))
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if path is not None:
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files = os.listdir(path)
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if 'puzzle.py' in files:
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# Good Lord this is dangerous as fuck.
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loader = SourceFileLoader('puzzle_mod', os.path.join(path, 'puzzle.py'))
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puzzle_mod = loader.load_module()
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if hasattr(puzzle_mod, 'make'):
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self.body = '# `puzzle.body` was not set by the `make` function'
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puzzle_mod.make(self)
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else:
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self.body = '# `puzzle.py` does not define a `make` function'
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if 'puzzle.moth' in files:
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self._read_config(open(os.path.join(path, 'puzzle.moth')))
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if 'puzzle.py' in files:
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# Good Lord this is dangerous as fuck.
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loader = SourceFileLoader('puzzle_mod', os.path.join(path, 'puzzle.py'))
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puzzle_mod = loader.load_module()
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if hasattr(puzzle_mod, 'make'):
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self.body = '# `puzzle.body` was not set by the `make` function'
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puzzle_mod.make(self)
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else:
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self.body = '# `puzzle.py` does not define a `make` function'
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def cleanup(self):
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"""Cleanup any outstanding temporary files."""
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@ -189,8 +223,8 @@ class Puzzle:
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if key == 'answer':
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# Handle adding answers to the puzzle
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self._dict['hashes'].append(djb2hash(value.encode('utf8')))
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self._dict['answers'].append(value)
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self._dict['hash'].append(djb2hash(value.encode('utf8')))
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self._dict['answer'].append(value)
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elif key == 'file':
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# Handle adding files to the puzzle
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path = os.path.join(self._puzzle_dir, 'files', value)
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