Merge branch 'devel' into v4

This commit is contained in:
Neale Pickett 2020-08-14 18:01:25 -06:00
commit cedc8521ff
34 changed files with 778 additions and 134 deletions

36
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
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@ -0,0 +1,36 @@
---
name: Bug report
about: Create a report to help us improve MOTH
labels: bug
---
### Description
<!-- Description of the issue -->
### Steps to Reproduce
1. <!-- First Step -->
2. <!-- Second Step -->
3. <!-- and so on… -->
**Expected behavior:**
<!-- What you expect to happen -->
**Actual behavior:**
<!-- What actually happens -->
**Reproduces how often:**
<!-- What percentage of the time does it reproduce? -->
### Versions
<!-- What version of MOTH are you running? Is this happening in mothd or in moth-devel? Are you running in Docker or natively? Also, please include the OS and what version of the OS you're running. -->
### Additional Information
<!-- Any additional information, configuration or data that might be necessary to reproduce the issue. -->

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@ -0,0 +1,22 @@
---
name: Feature request
about: Suggest an idea for MOTH
labels: enhancement
---
## Summary
<!-- One paragraph explanation of the feature. -->
## Motivation
<!-- Why are we doing this? What use cases does it support? What is the expected outcome? -->
## Describe alternatives you've considered
<!-- A clear and concise description of the alternative solutions you've considered. Be sure to explain why Atom's existing customizability isn't suitable for this feature. -->
## Additional context
<!-- Add any other context or screenshots about the feature request here. -->

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@ -0,0 +1,12 @@
name: moth-devel Docker build
on: [push]
jobs:
build-devel:
name: Build moth-devel
runs-on: ubuntu-latest
steps:
- name: Retrieve code
uses: actions/checkout@v1
- name: Build mothd
run: docker build -f Dockerfile.moth-devel .

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@ -0,0 +1,12 @@
name: Mothd Docker build
on: [push]
jobs:
build-mothd:
name: Build mothd
runs-on: ubuntu-latest
steps:
- name: Retrieve code
uses: actions/checkout@v1
- name: Build mothd
run: docker build -f Dockerfile.moth .

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@ -28,3 +28,57 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Security
## [Unreleased]
### Changed
- Endpoints `/points.json`, `/puzzles.json`, and `/messages.html` (optional theme file) combine into `/state`
- No more `__devel__` category for dev server: this is now `.config.devel` in the `/state` endpoint
- Development server no longer serves a static `/` with links: it now redirects you to a randomly-generated seed URL
- Default theme modifications to handle all this
- Default theme now automatically "logs you in" with Team ID if it's getting state from the devel server
## [v3.5.1] - 2020-03-16
### Fixed
- Support insta-checking for legacy puzzles
## [v3.5.0] - 2020-03-13
### Changed
- We are now using SHA256 instead of djb2hash
### Added
- URL parameter to points.json to allow returning only the JSON for a single
team by its team id (e.g., points.json?id=abc123).
- A CONTRIBUTING.md to describe expectations when contributing to MOTH
- Include basic metadata in mothballs
- add_script_stream convenience function allows easy script addition to puzzle
- Autobuild Docker images to test buildability
- Extract and use X-Forwarded-For headers in mothd logging
- Mothballs can now specify `X-Answer-Pattern` header fields, which allow `*`
at the beginning, end, or both, of an answer. This is `X-` because we
are hoping to change how this works in the future.
### Fixed
- Handle cases where non-legacy puzzles don't have an `author` attribute
- Handle YAML-formatted file and script lists as expected
- YAML-formatted example puzzle actually works as expected
- points.log will now always be sorted chronologically
## [3.4.3] - 2019-11-20
### Fixed
- Made top-scoring teams full-width
## [3.4.2] - 2019-11-18
### Fixed
- Issue with multiple answers in devel server and YAML-format .moth
## [3.4.1] - 2019-11-17
### Fixed
- Scoreboard was double-counting points
## [3.4] - 2019-11-13
### Added
- A changelog
- Support for embedding Python libraries at the category or puzzle level
- Minimal PWA support to permit caching of currently-unlocked content
- Embedded graph in scoreboard
- Optional tracking of participant IDs
- New `notices.html` file for sending broadcast messages to players
### Changed
- Use native JS URL objects instead of wrangling everything by hand

53
CONTRIBUTING.md Normal file
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@ -0,0 +1,53 @@
# Contributing to MOTH
We love your input! We want to make contributing to this project as easy and transparent as possible, whether it's:
- Reporting a bug
- Discussing the current state of the code
- Submitting a fix
- Proposing new features
## We Develop with Github
We use github to host code, to track issues and feature requests, as well as accept pull requests.
## We Use [Gitflow](https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow), So All Code Changes Happen Through Pull Requests
Pull requests are the best way to propose changes to the codebase (we use [Gitflow](https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow)). We actively welcome your pull requests:
1. Fork the repo and create your branch from `master`.
2. If you've added code that should be tested, add tests.
3. If you've changed APIs, update the documentation.
4. Ensure the test suite passes.
5. Make sure your code lints.
6. Update [CHANGELOG.md](CHANGELOG.md)
7. Issue that pull request!
## We Deploy to a Variety of Architectures
MOTH is most often deployed using Docker, but we strive to ensure that it can easily be run outside of a Docker environment. Please ensure that and changes will not break or substantially alter Dockerized deployments and that, conversely, changes will not so substantially tie MOTH to Docker or particular Docker deployment that it becomes impractical to run MOTH anywhere but inside of Docker
## Any contributions you make will be under the MIT Software License
When you submit code changes, your submissions are understood to be under the same [MIT License](http://choosealicense.com/licenses/mit/) that covers the project. Feel free to contact the maintainers if that's a concern.
## Report bugs using Github's [issues](https://github.com/dirtbags/moth/issues)
We use GitHub issues to track public bugs. Report a bug by [opening a new issue](https://github.com/dirtbags/moth/issues/new); it's that easy!
## Write bug reports with detail, background, and sample code
**Great Bug Reports** tend to have:
- A quick summary and/or background
- Steps to reproduce
- Be specific!
- Give sample code if you can.
- What you expected would happen
- What actually happens
- Notes (possibly including why you think this might be happening, or stuff you tried that didn't work)
## Use a Consistent Coding Style
### Go
* Run it through `gofmt`
### Javascript
* We use Javascript ASI
## References
This document was adapted from the open-source contribution guidelines from [https://gist.github.com/briandk/3d2e8b3ec8daf5a27a62]

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@ -7,4 +7,6 @@ RUN CGO_ENABLED=0 GOOS=linux go build -a -ldflags '-extldflags "-static"' -o /mo
FROM scratch
COPY --from=builder /mothd /mothd
COPY theme /theme
COPY LICENSE.md /LICENSE
ENTRYPOINT [ "/mothd" ]

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@ -16,6 +16,8 @@ RUN apk --no-cache add \
COPY devel /app/
COPY example-puzzles /puzzles/
COPY theme /theme/
COPY LICENSE.md /LICENSE
COPY VERSION /VERSION
ENTRYPOINT [ "python3", "/app/devel-server.py" ]
CMD [ "--bind", "0.0.0.0:8080", "--puzzles", "/puzzles", "--theme", "/theme" ]

View File

@ -1,6 +1,14 @@
Dirtbags Monarch Of The Hill Server
=====================
Master:
![](https://github.com/dirtbags/moth/workflows/Mothd%20Docker%20build/badge.svg?branch=master)
![](https://github.com/dirtbags/moth/workflows/moth-devel%20Docker%20build/badge.svg?branch=master)
Devel:
![](https://github.com/dirtbags/moth/workflows/Mothd%20Docker%20build/badge.svg?branch=devel)
![](https://github.com/dirtbags/moth/workflows/moth-devel%20Docker%20build/badge.svg?branch=devel)
This is a set of thingies to run our Monarch-Of-The-Hill contest,
which in the past has been called
"Tracer FIRE",
@ -67,7 +75,7 @@ you can copy the example puzzles as a starting point:
Then launch the development server:
$ python3 tools/devel-server.py
$ python3 devel/devel-server.py
Point a web browser at http://localhost:8080/
and start hacking on things in your `puzzles` directory.
@ -133,6 +141,18 @@ We sometimes to set `teamids.txt` to a bunch of random 8-digit hex values:
Remember that team IDs are essentially passwords.
Enabling offline/PWA mode
-------------------
If the file `state/export_manifest` is found, the server will expose the
endpoint `/current_manifest.json?id=<teamId>`. This endpoint will return
a list of all files, including static theme content and JSON and content
for currently-unlocked puzzles. This is used by the native PWA
implementation and `Cache` button on the index page to cache all of the
content necessary to display currently-open puzzles while offline.
Grading will be unavailable while offline. Some puzzles may not function
as expected while offline. A valid team ID must be provided.
Mothball Directory
==================
@ -149,4 +169,7 @@ If you remove a mothball,
the category will vanish,
but points scored in that category won't!
Contributing to MOTH
==================
Please read [CONTRIBUTING.md](CONTRIBUTING.md)

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@ -1 +1 @@
3.3
3.5.1

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@ -14,6 +14,24 @@ type Award struct {
Points int
}
type AwardList []*Award
// Implement sort.Interface on AwardList
func (awards AwardList) Len() int {
return len(awards)
}
func (awards AwardList) Less(i, j int) bool {
return awards[i].When.Before(awards[j].When)
}
func (awards AwardList) Swap(i, j int) {
tmp := awards[i]
awards[i] = awards[j]
awards[j] = tmp
}
func ParseAward(s string) (*Award, error) {
ret := Award{}

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@ -2,6 +2,7 @@ package main
import (
"testing"
"sort"
)
func TestAward(t *testing.T) {
@ -38,3 +39,23 @@ func TestAward(t *testing.T) {
t.Error("Not throwing error on bad points")
}
}
func TestAwardList(t *testing.T) {
a, _ := ParseAward("1536958399 1a2b3c4d counting 1")
b, _ := ParseAward("1536958400 1a2b3c4d counting 1")
c, _ := ParseAward("1536958300 1a2b3c4d counting 1")
list := AwardList{a, b, c}
if sort.IsSorted(list) {
t.Error("Unsorted list thinks it's sorted")
}
sort.Stable(list)
if (list[0] != c) || (list[1] != a) || (list[2] != b) {
t.Error("Sorting didn't")
}
if ! sort.IsSorted(list) {
t.Error("Sorted list thinks it isn't")
}
}

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@ -8,6 +8,9 @@ import (
"log"
"net/http"
"os"
"path"
"path/filepath"
"regexp"
"strconv"
"strings"
)
@ -73,7 +76,7 @@ func (ctx *Instance) answerHandler(w http.ResponseWriter, req *http.Request) {
pointstr := req.FormValue("points")
answer := req.FormValue("answer")
if ! ctx.ValidTeamId(teamId) {
if !ctx.ValidTeamId(teamId) {
respond(
w, req, JSendFail,
"Invalid team ID",
@ -150,9 +153,14 @@ func (ctx *Instance) puzzlesHandler(w http.ResponseWriter, req *http.Request) {
}
func (ctx *Instance) pointsHandler(w http.ResponseWriter, req *http.Request) {
teamId, ok := req.URL.Query()["id"]
pointsLog := ctx.jPointsLog
if ok && len(teamId[0]) > 0 {
pointsLog = ctx.generatePointsLog(teamId[0])
}
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(http.StatusOK)
w.Write(ctx.jPointsLog)
w.Write(pointsLog)
}
func (ctx *Instance) contentHandler(w http.ResponseWriter, req *http.Request) {
@ -217,6 +225,65 @@ func (ctx *Instance) staticHandler(w http.ResponseWriter, req *http.Request) {
http.ServeContent(w, req, path, d.ModTime(), f)
}
func (ctx *Instance) manifestHandler(w http.ResponseWriter, req *http.Request) {
if !ctx.Runtime.export_manifest {
http.Error(w, "Endpoint disabled", http.StatusForbidden)
return
}
teamId := req.FormValue("id")
if _, err := ctx.TeamName(teamId); err != nil {
http.Error(w, "Must provide a valid team ID", http.StatusUnauthorized)
return
}
if req.Method == http.MethodHead {
w.WriteHeader(http.StatusOK)
return
}
manifest := make([]string, 0)
manifest = append(manifest, "puzzles.json")
manifest = append(manifest, "points.json")
// Pack up the theme files
theme_root_re := regexp.MustCompile(fmt.Sprintf("^%s/", ctx.ThemeDir))
filepath.Walk(ctx.ThemeDir, func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if !info.IsDir() { // Only package up files
localized_path := theme_root_re.ReplaceAllLiteralString(path, "")
manifest = append(manifest, localized_path)
}
return nil
})
// Package up files for currently-unlocked puzzles in categories
for category_name, category := range ctx.categories {
if _, ok := ctx.MaxPointsUnlocked[category_name]; ok { // Check that the category is actually unlocked. This should never fail, probably
for _, file := range category.zf.File {
parts := strings.Split(file.Name, "/")
if parts[0] == "content" { // Only pick up content files, not thing like map.txt
for _, puzzlemap := range category.puzzlemap { // Figure out which puzzles are currently unlocked
if puzzlemap.Path == parts[1] && puzzlemap.Points <= ctx.MaxPointsUnlocked[category_name] {
manifest = append(manifest, path.Join("content", category_name, path.Join(parts[1:]...)))
break
}
}
}
}
}
}
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(http.StatusOK)
manifest_json, _ := json.Marshal(manifest)
w.Write(manifest_json)
}
type FurtiveResponseWriter struct {
w http.ResponseWriter
statusCode *int
@ -242,10 +309,22 @@ func (ctx *Instance) ServeHTTP(wOrig http.ResponseWriter, r *http.Request) {
w: wOrig,
statusCode: new(int),
}
clientIP := r.RemoteAddr
if (ctx.UseXForwarded) {
forwardedIP := r.Header.Get("X-Forwarded-For")
forwardedIP = strings.Split(forwardedIP, ", ")[0]
if forwardedIP != "" {
clientIP = forwardedIP
}
}
ctx.mux.ServeHTTP(w, r)
log.Printf(
"%s %s %s %d\n",
r.RemoteAddr,
clientIP,
r.Method,
r.URL,
*w.statusCode,
@ -259,4 +338,5 @@ func (ctx *Instance) BindHandlers() {
ctx.mux.HandleFunc(ctx.Base+"/content/", ctx.contentHandler)
ctx.mux.HandleFunc(ctx.Base+"/puzzles.json", ctx.puzzlesHandler)
ctx.mux.HandleFunc(ctx.Base+"/points.json", ctx.pointsHandler)
ctx.mux.HandleFunc(ctx.Base+"/current_manifest.json", ctx.manifestHandler)
}

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@ -15,6 +15,10 @@ import (
"time"
)
type RuntimeConfig struct {
export_manifest bool
}
type Instance struct {
Base string
MothballDir string
@ -22,9 +26,12 @@ type Instance struct {
StateDir string
ThemeDir string
AttemptInterval time.Duration
Debug bool
UseXForwarded bool
categories map[string]*Zipfs
Runtime RuntimeConfig
categories map[string]*Mothball
MaxPointsUnlocked map[string]int
update chan bool
jPuzzleList []byte
jPointsLog []byte
@ -78,6 +85,7 @@ func (ctx *Instance) MaybeInitialize() {
os.Remove(ctx.StatePath("until"))
os.Remove(ctx.StatePath("disabled"))
os.Remove(ctx.StatePath("points.log"))
os.RemoveAll(ctx.StatePath("points.tmp"))
os.RemoveAll(ctx.StatePath("points.new"))
os.RemoveAll(ctx.StatePath("teams"))
@ -146,14 +154,15 @@ func (ctx *Instance) TooFast(teamId string) bool {
return now.Before(next)
}
func (ctx *Instance) PointsLog() []*Award {
var ret []*Award
func (ctx *Instance) PointsLog(teamId string) AwardList {
awardlist := AwardList{}
fn := ctx.StatePath("points.log")
f, err := os.Open(fn)
if err != nil {
log.Printf("Unable to open %s: %s", fn, err)
return ret
return awardlist
}
defer f.Close()
@ -165,10 +174,13 @@ func (ctx *Instance) PointsLog() []*Award {
log.Printf("Skipping malformed award line %s: %s", line, err)
continue
}
ret = append(ret, cur)
if len(teamId) > 0 && cur.TeamId != teamId {
continue
}
awardlist = append(awardlist, cur)
}
return ret
return awardlist
}
// AwardPoints gives points to teamId in category.
@ -189,7 +201,7 @@ func (ctx *Instance) AwardPoints(teamId, category string, points int) error {
return fmt.Errorf("No registered team with this hash")
}
for _, e := range ctx.PointsLog() {
for _, e := range ctx.PointsLog("") {
if a.Same(e) {
return fmt.Errorf("Points already awarded to this team in this category")
}

View File

@ -7,16 +7,12 @@ import (
"io/ioutil"
"log"
"os"
"sort"
"strconv"
"strings"
"time"
)
type PuzzleMap struct {
Points int
Path string
}
func (pm *PuzzleMap) MarshalJSON() ([]byte, error) {
if pm == nil {
return []byte("null"), nil
@ -33,7 +29,7 @@ func (pm *PuzzleMap) MarshalJSON() ([]byte, error) {
func (ctx *Instance) generatePuzzleList() {
maxByCategory := map[string]int{}
for _, a := range ctx.PointsLog() {
for _, a := range ctx.PointsLog("") {
if a.Points > maxByCategory[a.Category] {
maxByCategory[a.Category] = a.Points
}
@ -41,45 +37,29 @@ func (ctx *Instance) generatePuzzleList() {
ret := map[string][]PuzzleMap{}
for catName, mb := range ctx.categories {
mf, err := mb.Open("map.txt")
if err != nil {
// File isn't in there
continue
}
defer mf.Close()
pm := make([]PuzzleMap, 0, 30)
filtered_puzzlemap := make([]PuzzleMap, 0, 30)
completed := true
scanner := bufio.NewScanner(mf)
for scanner.Scan() {
line := scanner.Text()
var pointval int
var dir string
for _, pm := range mb.puzzlemap {
filtered_puzzlemap = append(filtered_puzzlemap, pm)
n, err := fmt.Sscanf(line, "%d %s", &pointval, &dir)
if err != nil {
log.Printf("Parsing map for %s: %v", catName, err)
continue
} else if n != 2 {
log.Printf("Parsing map for %s: short read", catName)
continue
}
pm = append(pm, PuzzleMap{pointval, dir})
if pointval > maxByCategory[catName] {
if pm.Points > maxByCategory[catName] {
completed = false
maxByCategory[catName] = pm.Points
break
}
}
if completed {
pm = append(pm, PuzzleMap{0, ""})
filtered_puzzlemap = append(filtered_puzzlemap, PuzzleMap{0, ""})
}
ret[catName] = pm
ret[catName] = filtered_puzzlemap
}
// Cache the unlocked points for use in other functions
ctx.MaxPointsUnlocked = maxByCategory
jpl, err := json.Marshal(ret)
if err != nil {
log.Printf("Marshalling puzzles.js: %v", err)
@ -88,13 +68,13 @@ func (ctx *Instance) generatePuzzleList() {
ctx.jPuzzleList = jpl
}
func (ctx *Instance) generatePointsLog() {
func (ctx *Instance) generatePointsLog(teamId string) []byte {
var ret struct {
Teams map[string]string `json:"teams"`
Points []*Award `json:"points"`
}
ret.Teams = map[string]string{}
ret.Points = ctx.PointsLog()
ret.Points = ctx.PointsLog(teamId)
teamNumbersById := map[string]int{}
for nr, a := range ret.Points {
@ -114,9 +94,13 @@ func (ctx *Instance) generatePointsLog() {
jpl, err := json.Marshal(ret)
if err != nil {
log.Printf("Marshalling points.js: %v", err)
return
return nil
}
if len(teamId) == 0 {
ctx.jPointsLog = jpl
}
return jpl
}
// maintenance runs
@ -124,6 +108,9 @@ func (ctx *Instance) tidy() {
// Do they want to reset everything?
ctx.MaybeInitialize()
// Check set config
ctx.UpdateConfig()
// Refresh all current categories
for categoryName, mb := range ctx.categories {
if err := mb.Refresh(); err != nil {
@ -217,17 +204,26 @@ func (ctx *Instance) readTeams() {
// collectPoints gathers up files in points.new/ and appends their contents to points.log,
// removing each points.new/ file as it goes.
func (ctx *Instance) collectPoints() {
logf, err := os.OpenFile(ctx.StatePath("points.log"), os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0644)
points := ctx.PointsLog("")
pointsFilename := ctx.StatePath("points.log")
pointsNewFilename := ctx.StatePath("points.log.new")
// Yo, this is delicate.
// If we have to return early, we must remove this file.
// If the file's written and we move it successfully,
// we need to remove all the little points files that built it.
newPoints, err := os.OpenFile(pointsNewFilename, os.O_CREATE|os.O_WRONLY|os.O_EXCL, 0644)
if err != nil {
log.Printf("Can't append to points log: %s", err)
return
}
defer logf.Close()
files, err := ioutil.ReadDir(ctx.StatePath("points.new"))
if err != nil {
log.Printf("Error reading packages: %s", err)
}
removearino := make([]string, 0, len(files))
for _, f := range files {
filename := ctx.StatePath("points.new", f.Name())
s, err := ioutil.ReadFile(filename)
@ -242,7 +238,7 @@ func (ctx *Instance) collectPoints() {
}
duplicate := false
for _, e := range ctx.PointsLog() {
for _, e := range points {
if award.Same(e) {
duplicate = true
break
@ -252,10 +248,27 @@ func (ctx *Instance) collectPoints() {
if duplicate {
log.Printf("Skipping duplicate points: %s", award.String())
} else {
fmt.Fprintf(logf, "%s\n", award.String())
points = append(points, award)
}
removearino = append(removearino, filename)
}
logf.Sync()
sort.Stable(points)
for _, point := range points {
fmt.Fprintln(newPoints, point.String())
}
newPoints.Close()
if err := os.Rename(pointsNewFilename, pointsFilename); err != nil {
log.Printf("Unable to move %s to %s: %s", pointsFilename, pointsNewFilename, err)
if err := os.Remove(pointsNewFilename); err != nil {
log.Printf("Also couldn't remove %s: %s", pointsNewFilename, err)
}
return
}
for _, filename := range removearino {
if err := os.Remove(filename); err != nil {
log.Printf("Unable to remove %s: %s", filename, err)
}
@ -286,6 +299,20 @@ func (ctx *Instance) isEnabled() bool {
return true
}
func (ctx *Instance) UpdateConfig() {
// Handle export manifest
if _, err := os.Stat(ctx.StatePath("export_manifest")); err == nil {
if !ctx.Runtime.export_manifest {
log.Print("Enabling manifest export")
ctx.Runtime.export_manifest = true
}
} else if ctx.Runtime.export_manifest {
log.Print("Disabling manifest export")
ctx.Runtime.export_manifest = false
}
}
// maintenance is the goroutine that runs a periodic maintenance task
func (ctx *Instance) Maintenance(maintenanceInterval time.Duration) {
for {
@ -294,7 +321,7 @@ func (ctx *Instance) Maintenance(maintenanceInterval time.Duration) {
ctx.readTeams()
ctx.collectPoints()
ctx.generatePuzzleList()
ctx.generatePointsLog()
ctx.generatePointsLog("")
}
select {
case <-ctx.update:

View File

@ -58,6 +58,12 @@ func main() {
20*time.Second,
"Time between maintenance tasks",
)
flag.BoolVar(
&ctx.UseXForwarded,
"x-forwarded-for",
false,
"Emit IPs from the X-Forwarded-For header in logs, when available, instead of the source IP. Use this when running behind a load-balancer or proxy",
)
listen := flag.String(
"listen",
":8080",

View File

@ -1,27 +0,0 @@
#!/bin/sh
#
# Script to clone and start a development server
set -e
if [ -f tools/devel-server.py ]; then
cat <<EOM
This script is intended to be used to bootstrap a moth development server. It
looks like you're running the script from a moth repository working directory.
$ mkdir /tmp/moth
$ cd /tmp/moth
$ curl https://raw.githubusercontent.com/dirtbags/moth/master/devel.sh | sh
EOM
exit 1
fi
[ -d puzzles ] || mkdir -p puzzles
[ -d moth/bin ] || git clone https://github.com/dirtbags/moth.git
cd moth
puzzles="$(readlink -e ../puzzles)"
ln -sf "${puzzles}" puzzles
printf "\n[+] Place puzzles at ${puzzles} ...\n"
python3 tools/devel-server.py

View File

@ -1,6 +1,5 @@
#!/usr/bin/python3
import asyncio
import cgitb
import html
import cgi
@ -43,6 +42,13 @@ class MothRequestHandler(http.server.SimpleHTTPRequestHandler):
except TypeError:
super().__init__(request, client_address, server)
# Why isn't this the default?!
def guess_type(self, path):
mtype, encoding = mimetypes.guess_type(path)
if encoding:
return "%s; encoding=%s" % (mtype, encoding)
else:
return mtype
# Backport from Python 3.7
def translate_path(self, path):
@ -91,7 +97,7 @@ class MothRequestHandler(http.server.SimpleHTTPRequestHandler):
"status": "success",
"data": {
"short": "",
"description": "Provided answer was not in list of answers"
"description": "%r was not in list of answers" % self.req.get("answer")
},
}
@ -142,6 +148,7 @@ class MothRequestHandler(http.server.SimpleHTTPRequestHandler):
obj["hint"] = puzzle.hint
obj["summary"] = puzzle.summary
obj["logs"] = puzzle.logs
obj["format"] = puzzle._source_format
self.send_json(obj)
endpoints.append(('/{seed}/content/{cat}/{points}/puzzle.json', handle_puzzle))
@ -252,7 +259,7 @@ if __name__ == '__main__':
'--theme', default='theme',
help="Directory containing theme files")
parser.add_argument(
'--bind', default="127.0.0.1:8080",
'--bind', default=":8080",
help="Bind to ip:port"
)
parser.add_argument(
@ -267,7 +274,7 @@ if __name__ == '__main__':
)
args = parser.parse_args()
parts = args.bind.split(":")
addr = parts[0] or "0.0.0.0"
addr = parts[0]
port = int(parts[1])
if args.verbose >= 2:
log_level = logging.DEBUG
@ -278,6 +285,8 @@ if __name__ == '__main__':
logging.basicConfig(level=log_level)
mimetypes.add_type("application/javascript", ".mjs")
server = MothServer((addr, port), MothRequestHandler)
server.args["base_url"] = args.base
server.args["puzzles_dir"] = pathlib.Path(args.puzzles)

View File

@ -22,14 +22,12 @@ messageChars = b'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'
LOGGER = logging.getLogger(__name__)
def djb2hash(str):
h = 5381
for c in str.encode("utf-8"):
h = ((h * 33) + c) & 0xffffffff
return h
def sha256hash(str):
return hashlib.sha256(str.encode("utf-8")).hexdigest()
@contextlib.contextmanager
def pushd(newdir):
newdir = str(newdir)
curdir = os.getcwd()
LOGGER.debug("Attempting to chdir from %s to %s" % (curdir, newdir))
os.chdir(newdir)
@ -123,10 +121,13 @@ class Puzzle:
super().__init__()
self._source_format = "py"
self.points = points
self.summary = None
self.authors = []
self.answers = []
self.xAnchors = {"begin", "end"}
self.scripts = []
self.pattern = None
self.hint = None
@ -153,8 +154,10 @@ class Puzzle:
line = ""
if stream.read(3) == "---":
header = "yaml"
self._source_format = "yaml"
else:
header = "moth"
self._source_format = "moth"
stream.seek(0)
@ -210,6 +213,16 @@ class Puzzle:
if not isinstance(val, str):
raise ValueError("Answers must be strings, got %s, instead" % (type(val),))
self.answers.append(val)
elif key == 'x-answer-pattern':
a = val.strip("*")
assert "*" not in a, "Patterns may only have * at the beginning and end"
assert "?" not in a, "Patterns do not currently support ? characters"
assert "[" not in a, "Patterns do not currently support character ranges"
self.answers.append(a)
if val.startswith("*"):
self.xAnchors.discard("begin")
if val.endswith("*"):
self.xAnchors.discard("end")
elif key == "answers":
for answer in val:
if not isinstance(answer, str):
@ -233,15 +246,31 @@ class Puzzle:
except IndexError:
pass
self.files[name] = PuzzleFile(stream, name, not hidden)
elif key == 'files':
for file in val:
path = file["path"]
stream = open(path, "rb")
name = file.get("name") or path
self.files[name] = PuzzleFile(stream, name, not file.get("hidden"))
elif key == 'files' and isinstance(val, dict):
for filename, options in val.items():
if not options:
options = {}
source = options.get("source", filename)
hidden = options.get("hidden", False)
stream = open(source, "rb")
self.files[filename] = PuzzleFile(stream, filename, not hidden)
elif key == 'files' and isinstance(val, list):
for filename in val:
stream = open(filename, "rb")
self.files[filename] = PuzzleFile(stream, filename)
elif key == 'script':
stream = open(val, 'rb')
self.add_script_stream(stream, val)
elif key == "scripts" and isinstance(val, list):
for script in val:
stream = open(script, "rb")
self.add_script_stream(stream, script)
elif key == "objective":
self.objective = val
elif key == "success":
@ -307,6 +336,11 @@ class Puzzle:
name = self.random_hash()
self.files[name] = PuzzleFile(stream, name, visible)
def create_stream(self, name=None, visible=True):
stream = io.BytesIO()
self.add_stream(stream, name, visible)
return stream
def add_file(self, filename, visible=True):
fd = open(filename, 'rb')
name = os.path.basename(filename)
@ -396,7 +430,12 @@ class Puzzle:
self.body.write('</pre>')
def get_authors(self):
return self.authors or [self.author]
if len(self.authors) > 0:
return self.authors
elif hasattr(self, "author"):
return [self.author]
else:
return []
def get_body(self):
return self.body.getvalue()
@ -408,7 +447,7 @@ class Puzzle:
def package(self, answers=False):
"""Return a dict packaging of the puzzle."""
files = [fn for fn,f in self.files.items() if f.visible]
files = sorted([fn for fn,f in self.files.items() if f.visible])
hidden = [fn for fn,f in self.files.items() if not f.visible]
return {
'authors': self.get_authors(),
@ -422,12 +461,13 @@ class Puzzle:
'success': self.success,
'solution': self.solution,
'ksas': self.ksas,
'xAnchors': list(self.xAnchors),
}
def hashes(self):
"Return a list of answer hashes"
return [djb2hash(a) for a in self.answers]
return [sha256hash(a) for a in self.answers]
class Category:
@ -460,7 +500,6 @@ class Category:
with pushd(self.path):
self.catmod.make(points, puzzle)
else:
with pushd(self.path):
puzzle.read_directory(path)
return puzzle

View File

@ -2,12 +2,14 @@
import argparse
import binascii
import datetime
import hashlib
import io
import json
import logging
import moth
import os
import platform
import shutil
import tempfile
import zipfile
@ -61,6 +63,24 @@ def build_category(categorydir, outdir):
zipfileraw.close()
shutil.move(zipfileraw.name, zipfilename)
def write_metadata(ziphandle, category):
metadata = {"platform": {}, "moth": {}, "category": {}}
try:
with open("../VERSION", "r") as infile:
version = infile.read().strip()
metadata["moth"]["version"] = version
except IOError:
pass
metadata["category"]["build_time"] = datetime.datetime.now().strftime("%c")
metadata["category"]["type"] = "catmod" if category.catmod is not None else "traditional"
metadata["platform"]["arch"] = platform.machine()
metadata["platform"]["os"] = platform.system()
metadata["platform"]["version"] = platform.platform()
metadata["platform"]["python_version"] = platform.python_version()
ziphandle.writestr("meta.json", json.dumps(metadata))
# Returns a file-like object containing the contents of the new zip file
def package(categoryname, categorydir, seed):
@ -90,6 +110,7 @@ def package(categoryname, categorydir, seed):
zf.writestr("puzzles.txt", "\n".join(str(p) for p in puzzles) + "\n")
write_kv_pairs(zf, 'answers.txt', answers)
write_kv_pairs(zf, 'summaries.txt', summary)
write_metadata(zf, cat)
# clean up
zf.close()

View File

@ -28,6 +28,7 @@ If you can't use docker,
try this:
apt install python3
pip3 install scapy pillow PyYAML
git clone https://github.com/dirtbags/moth/
cd moth
python3 devel/devel-server.py --puzzles example-puzzles

View File

@ -3,6 +3,7 @@ Summary: Static puzzle resource files
File: salad.jpg s.jpg
File: salad2.jpg s2.jpg hidden
Answer: salad
X-Answer-Pattern: *pong
You can include additional resources in a static puzzle,
by dropping them in the directory and listing them in a `File:` header field.

View File

@ -0,0 +1,19 @@
import io
import categorylib # Category-level libraries can be imported here
def make(puzzle):
import puzzlelib # puzzle-level libraries can only be imported inside of the make function
puzzle.authors = ['donaldson']
puzzle.summary = 'more crazy stuff you can do with puzzle generation using Python libraries'
puzzle.body.write("## Crazy Things You Can Do With Puzzle Generation (part II)\n")
puzzle.body.write("\n")
puzzle.body.write("The source to this puzzle has some more advanced examples of stuff you can do in Python.\n")
puzzle.body.write("\n")
puzzle.body.write("1 == %s\n\n" % puzzlelib.getone(),)
puzzle.body.write("2 == %s\n\n" % categorylib.gettwo(),)
puzzle.answers.append('tea')
answer = puzzle.make_answer() # Generates a random answer, appending it to puzzle.answers too
puzzle.log("Answers: {}".format(puzzle.answers))

View File

@ -0,0 +1,7 @@
"""This is an example of a puzzle-level library.
This library can be imported by sibling puzzles using `import puzzlelib`
"""
def getone():
return 1

View File

@ -1,6 +1,8 @@
Summary: Answer patterns
Answer: command.com
Answer: COMMAND.COM
X-Answer-Pattern: PINBALL.*
X-Answer-Pattern: pinball.*
Author: neale
Pattern: [0-9A-Za-z]{1,8}\.[A-Za-z]{1,3}

View File

@ -0,0 +1,75 @@
// jshint asi:true
var dragSrcEl_
function draggableHandleDragStart(e) {
e.target.dataset.moveId = e.timeStamp.toString()
e.dataTransfer.effectAllowed = 'move'
e.dataTransfer.setData('text/plain', e.target.dataset.moveId)
// this/e.target is the source node.
e.target.classList.add('moving')
}
function draggableHandleDragOver(e) {
if (e.target.attributes.draggable) {
e.preventDefault() // Allows us to drop.
}
e.dataTransfer.dropEffect = 'move'
return false
}
function draggableHandleDragEnter(e) {
e.target.classList.add('over')
}
function draggableHandleDragLeave(e) {
// this/e.target is previous target element.
e.target.classList.remove('over')
}
function draggableHandleDrop(e) {
// this/e.target is current target element.
let tgt = e.target
let src = document.querySelector("[data-move-id=\"" + e.dataTransfer.getData("text/plain") + "\"]")
// Don't do anything if we're dropping on the same column we're dragging.
if (src == tgt) {
return false
}
let tgtPrev = tgt.previousSibling
src.replaceWith(tgt)
tgtPrev.after(src)
tgt.dispatchEvent(new InputEvent("input", {bubbles: true}))
}
function draggableHandleDragEnd(e) {
// this/e.target is the source node.
for (e of document.querySelectorAll("[draggable].over")) {
e.classList.remove("over")
}
for (e of document.querySelectorAll("[draggable].moving")) {
e.classList.remove("moving")
}
}
function sortableInit(event) {
for (let e of document.querySelectorAll("[draggable]")) {
e.addEventListener('dragstart', draggableHandleDragStart, false)
e.addEventListener('dragenter', draggableHandleDragEnter, false)
e.addEventListener('dragover', draggableHandleDragOver, false)
e.addEventListener('dragleave', draggableHandleDragLeave, false)
e.addEventListener('drop', draggableHandleDrop, false)
e.addEventListener('dragend', draggableHandleDragEnd, false)
}
}
if (document.readyState === "loading") {
document.addEventListener("DOMContentLoaded", sortableInit)
} else {
sortableInit()
}

View File

@ -78,6 +78,7 @@ function helperActivate(e) {
}
}
function helperInit(event) {
for (let e of document.querySelectorAll(".answer")) {
helperActivate(e)

View File

@ -1,6 +1,7 @@
Summary: Using JavaScript Input Helpers
Author: neale
Script: helpers.js
Script: draggable.js
Answer: helper
MOTH only takes static answers:
@ -42,6 +43,13 @@ Free input, sorted, concatenated values
<li><button class="expand" title="Add another input"></button><l/i>
</ul>
User-draggable values
<ul class="answer">
<li draggable="true"><input value="First" readonly></li>
<li draggable="true"><input value="Third" readonly></li>
<li draggable="true"><input value="Second" readonly></li>
</ul>
Select from an ordered list of options
<ul class="answer">
<li><input type="checkbox" value="horn">Horns</li>

View File

@ -0,0 +1,7 @@
"""This is an example of a category-level library.
This library can be imported by child puzzles using `import categorylib`
"""
def gettwo():
return 2

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<path id="path3070" style="fill:none;stroke:#fdee72" d="m 382.7,360.17 c 0,0 4.191,25.448 13.566,45.545 9.377,20.094 4.648,41.675 2.391,45.505"/>
<path id="path3072" style="fill:none;stroke:#fdee72" d="m 372.55,392.27 c 0,0 14.479,22.76 5.299,49.573"/>
<path id="path3074" style="fill:none;stroke:#fdee72" d="m 358.75,379.52 c 0,0 7.042,39.637 -0.657,52.934"/>
<path id="path3076" style="fill:none;stroke:#fdee72" d="m 328.6,311.25 c 0,0 -29.065,56.534 -27.854,80.341"/>
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</g>
</g>
</g>
</g>
</g>
</g>
</svg>

After

Width:  |  Height:  |  Size: 8.1 KiB

View File

@ -1,6 +1,7 @@
// jshint asi:true
var devel = false
var teamId
var heartbeatInterval = 40000
function toast(message, timeout=5000) {

View File

@ -22,6 +22,7 @@
<form>
<input type="hidden" name="cat">
<input type="hidden" name="points">
<input type="hidden" name="xAnswer">
Team ID: <input type="text" name="id"> <br>
Answer: <input type="text" name="answer" id="answer"> <span id="answer_ok"></span><br>
<input type="submit" value="Submit">

View File

@ -51,12 +51,10 @@ function devel_addin(obj, e) {
}
}
// The routine used to hash answers in compiled puzzle packages
// Hash routine used in v3.4 and earlier
function djb2hash(buf) {
let h = 5381
for (let c of (new TextEncoder).encode(buf)) { // Encode as UTF-8 and read in each byte
for (let c of (new TextEncoder()).encode(buf)) { // Encode as UTF-8 and read in each byte
// JavaScript converts everything to a signed 32-bit integer when you do bitwise operations.
// So we have to do "unsigned right shift" by zero to get it back to unsigned.
h = (((h * 33) + c) & 0xffffffff) >>> 0
@ -64,6 +62,47 @@ function djb2hash(buf) {
return h
}
// The routine used to hash answers in compiled puzzle packages
async function sha256Hash(message) {
const msgUint8 = new TextEncoder().encode(message); // encode as (utf-8) Uint8Array
const hashBuffer = await crypto.subtle.digest('SHA-256', msgUint8); // hash the message
const hashArray = Array.from(new Uint8Array(hashBuffer)); // convert buffer to byte array
const hashHex = hashArray.map(b => b.toString(16).padStart(2, '0')).join(''); // convert bytes to hex string
return hashHex;
}
// Is the provided answer possibly correct?
async function possiblyCorrect(answer) {
for (let correctHash of window.puzzle.hashes) {
// CPU time is cheap. Especially if it's not our server's time.
// So we'll just try absolutely everything and see what happens.
// We're counting on hash collisions being extremely rare with the algorithm we use.
// And honestly, this pales in comparison to the amount of CPU being eaten by
// something like the github 404 page.
if (djb2hash(answer) == correctHash) {
return answer
}
for (let end = 0; end <= answer.length; end += 1) {
if (window.puzzle.xAnchors && window.puzzle.xAnchors.includes("end") && (end != answer.length)) {
continue
}
for (let beg = 0; beg < answer.length; beg += 1) {
if (window.puzzle.xAnchors && window.puzzle.xAnchors.includes("begin") && (beg != 0)) {
continue
}
let sub = answer.substring(beg, end)
let digest = await sha256Hash(sub)
if (digest == correctHash) {
return sub
}
}
}
}
return false
}
// Pop up a message
function toast(message, timeout=5000) {
@ -80,9 +119,17 @@ function toast(message, timeout=5000) {
// When the user submits an answer
function submit(e) {
e.preventDefault()
let data = new FormData(e.target)
// Kludge for patterned answers
let xAnswer = data.get("xAnswer")
if (xAnswer) {
data.set("answer", xAnswer)
}
window.data = data
fetch("answer", {
method: "POST",
body: new FormData(e.target),
body: data,
})
.then(resp => {
if (resp.ok) {
@ -180,21 +227,17 @@ function answerCheck(e) {
return
}
let possiblyCorrect = false
let answerHash = djb2hash(answer)
for (let correctHash of window.puzzle.hashes) {
if (correctHash == answerHash) {
possiblyCorrect = true
}
}
if (possiblyCorrect) {
ok.textContent = "❓"
possiblyCorrect(answer)
.then (correct => {
document.querySelector("[name=xAnswer").value = correct || answer
if (correct) {
ok.textContent = "⭕"
ok.title = "Possibly correct"
} else {
ok.textContent = ""
ok.textContent = "❌"
ok.title = "Definitely not correct"
}
})
}
function init() {
@ -223,4 +266,3 @@ if (document.readyState === "loading") {
} else {
init()
}