Terminal.appendShallow working

This commit is contained in:
Neale Pickett 2016-04-05 04:07:28 +00:00
parent e199a4d154
commit dbd164e65d
2 changed files with 31 additions and 29 deletions

View File

@ -15,7 +15,7 @@ function Puzzles(element) {
term.clear(); term.clear();
term.append(h1); term.append(h1);
term.append(puzzles); term.appendShallow(puzzles);
} }
function refresh() { function refresh() {

View File

@ -1,3 +1,7 @@
// A class to turn an element into a cybersteampunk terminal.
// Runs at 1200 baud by default, but unlike an actual modem,
// will despool in parallel. This looks pretty cool.
// XXX: Hack for chrome not supporting an iterator method on HTMLCollection // XXX: Hack for chrome not supporting an iterator method on HTMLCollection
HTMLCollection.prototype[Symbol.iterator] = Array.prototype[Symbol.iterator]; HTMLCollection.prototype[Symbol.iterator] = Array.prototype[Symbol.iterator];
NodeList.prototype[Symbol.iterator] = Array.prototype[Symbol.iterator]; NodeList.prototype[Symbol.iterator] = Array.prototype[Symbol.iterator];
@ -8,27 +12,26 @@ function Terminal(target, bps) {
var outq = []; var outq = [];
var outTimer; var outTimer;
function tx(nodes, bps, scroll) { // Heavy lifting happens here.
// At first I had it auto-scrolling to the bottom, like xterm (1987).
// But that was actually kind of annoying, since this is meant to be read.
// So now it leaves the scrollbar in place, and the user has to scroll.
// This is how the Plan 9 terminal (1991) works.
function tx(pairs, bps, scroll) {
var drawTimer; var drawTimer;
// Looks like EMCAScript 6 has a yield statement. That'll be nice. // Looks like EMCAScript 6 has a yield statement.
// // That would make this mess a lot easier to understand.
// for (var node of nodes) {
// var text = "";
// for (var c of node._text) {
// text += c;
// node.textContent = text;
// }
// }
var nodeIndex = 0; var pairIndex = 0;
var node = nodes[0]; var pair = pairs[0];
var textIndex = 0; var textIndex = 0;
var text = ""; var text = "";
function draw() { function draw() {
var src = node._text; var node = pair[0];
var src = pair[1];
var c = src[textIndex]; var c = src[textIndex];
text += c; text += c;
@ -39,12 +42,12 @@ function Terminal(target, bps) {
textIndex = 0; textIndex = 0;
text = ""; text = "";
nodeIndex += 1; pairIndex += 1;
if (nodeIndex == nodes.length) { if (pairIndex == pairs.length) {
clearInterval(drawTimer); clearInterval(drawTimer);
return; return;
} }
node = nodes[nodeIndex]; pair = pairs[pairIndex];
} }
if (scroll) { if (scroll) {
@ -63,7 +66,7 @@ function Terminal(target, bps) {
function start() { function start() {
if (! outTimer) { if (! outTimer) {
outTimer = setInterval(drawElement, 150); outTimer = setInterval(drawElement, 75);
} }
} }
@ -77,20 +80,19 @@ function Terminal(target, bps) {
function drawElement() { function drawElement() {
var element = outq.shift(); var pairs = outq.shift();
console.log(element); if (! pairs) {
if (! element) {
stop(); stop();
return; return;
} }
tx(element._terminalNodes, bps); tx(pairs, bps);
} }
function prepare(element) { function prepare(element) {
var nodes = []; var pairs = [];
walker = document.createTreeWalker(element, NodeFilter.SHOW_TEXT); walker = document.createTreeWalker(element, NodeFilter.SHOW_TEXT);
while (walker.nextNode()) { while (walker.nextNode()) {
@ -98,18 +100,18 @@ function Terminal(target, bps) {
var text = node.textContent; var text = node.textContent;
node.textContent = ""; node.textContent = "";
nodes.push(node); pairs.push([node, text]);
} }
element._terminalNodes = nodes; return pairs;
} }
// The main entry point: works like appendChild // The main entry point: works like appendChild
this.append = function(element) { this.append = function(element) {
prepare(element); pairs = prepare(element);
target.appendChild(element); target.appendChild(element);
outq.push(element); outq.push(pairs);
start(); start();
} }
@ -117,8 +119,8 @@ function Terminal(target, bps) {
// A cool effect where it despools children in parallel // A cool effect where it despools children in parallel
this.appendShallow = function(element) { this.appendShallow = function(element) {
for (var child of element.childNodes) { for (var child of element.childNodes) {
prepare(child); pairs = prepare(child);
outq.push(child); outq.push(pairs);
} }
target.appendChild(element); target.appendChild(element);
start(); start();