Neale Pickett
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651c8fdfa4
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Path traversal fix, beginning to work on teamid as auth
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2019-02-21 22:08:21 -07:00 |
Neale Pickett
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3a11cc65ef
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Remove a couple ambiguous letters
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2019-02-21 19:40:48 -07:00 |
Neale Pickett
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45c0cad5d4
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Better token generation
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2019-02-21 19:38:53 -07:00 |
Neale Pickett
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e68a041f33
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Add basic authentication and remove legacy html responses
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2019-02-21 23:00:06 +00:00 |
Neale Pickett
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d1b41dd8aa
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Stop trying to put static files in the binary
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2018-09-27 23:12:29 +00:00 |
Neale Pickett
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55800efe3f
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Fix inline images, only award to extant teams
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2018-09-20 20:42:24 +00:00 |
Neale Pickett
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e460f5b6b3
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Cache points.json and puzzles.json
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2018-09-20 03:44:34 +00:00 |
Neale Pickett
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21902ce8e4
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I think I'm done.
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2018-09-19 23:56:26 +00:00 |
Neale Pickett
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5075bb601d
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Everything but puzzle content serving
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2018-09-19 03:29:05 +00:00 |
Neale Pickett
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1fdba38ad3
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Basic rendering of open puzzles
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2018-09-18 03:32:24 +00:00 |
Neale Pickett
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2dc0b0690f
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New rule: (category, points) must be unique across the contest. No more having 2 tokens in a category with the same point value.
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2018-09-18 00:06:29 +00:00 |
Neale Pickett
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4c3fe34936
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Check for duplicate points
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2018-09-18 00:02:44 +00:00 |
Neale Pickett
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78f2e2a79c
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Flesh out remaining handlers
I think at this point we just need to drop in text for puzzle.html, puzzle-list.html, and scoreboard.html,
and we'll have a working server.
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2018-09-17 23:40:05 +00:00 |
Neale Pickett
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5b018eab42
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Moving toward a working server
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2018-09-17 23:00:08 +00:00 |
Neale Pickett
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61c1129e0f
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A passable start at a go-based mothd
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2018-09-15 00:24:48 +00:00 |