Commit Graph

1811 Commits

Author SHA1 Message Date
Erin M. Ochoa eb14c46235 added posters 50 2009-10-06 14:09:19 -06:00
Paul S. Ferrell 2034591fb6 Final (I hope tanks update). 2009-10-06 12:47:36 -06:00
Neale Pickett ce1336e74e Merge branch 'master' of /home/erin/public_html/gctf 2009-10-06 12:06:44 -06:00
Neale Pickett 140aad23ff More pwnables work 2009-10-06 12:06:30 -06:00
Erin M. Ochoa 33ce24951b added posters dir 2009-10-06 12:02:55 -06:00
Paul S. Ferrell 41f077192d Various work on Tanks. 2009-10-06 11:50:21 -06:00
Neale Pickett 266951612b First stab at the services image 2009-10-05 17:09:20 -06:00
Neale Pickett 4de0f9c088 Turn off kevin debugging 2009-10-05 16:52:16 -06:00
Neale Pickett 4b176a363a Kevin now joins +kevin, not #kevin 2009-10-05 16:51:45 -06:00
Paul S. Ferrell e95fabccb7 Removed some stuff that shouldn't have been in the repo any longer. 2009-10-05 16:39:43 -06:00
Paul S. Ferrell 6b2c413239 Fixed imports in roshambo and Gyopi. Renambed badmath statefile. 2009-10-05 15:43:24 -06:00
Paul S. Ferrell 5a27122cec Moved irc.py into ctf.
Moved Flagger into ctf.flagd
Moved Roshambo stuff into its own directory.
2009-10-05 15:30:37 -06:00
Paul S. Ferrell 3892cd0a7d Finished, for the most part, the badmath flag. 2009-10-05 14:33:30 -06:00
Neale Pickett cb7ce0d84d New ctf python module 2009-10-05 13:33:20 -06:00
Neale Pickett d925cdcc39 Fix CSS 2009-10-05 11:22:00 -06:00
Curt Hash 9ed4a6866e hidden file fixes 2009-10-05 11:09:34 -06:00
Curt Hash 90da0baaa1 Merge branch 'master' of cfl:/var/projects/gctf
Conflicts:

	puzzles/webapp/1/1.cgi
2009-10-05 11:05:45 -06:00
Neale Pickett 3c3c03775e Allow for hidden files in puzzler 2009-10-05 11:03:27 -06:00
Neale Pickett 597748984b Kevin fixes 2009-10-02 16:38:25 -06:00
Curt Hash a0efd69b03 moved css stuff into puzzle dirs 2009-10-02 11:31:21 -06:00
Neale Pickett 9157577b54 Merge cfl:/var/projects/gctf 2009-10-01 18:35:32 -06:00
Neale Pickett 4b2ebe9418 Add new "kevin" category 2009-10-01 18:35:12 -06:00
Neale Pickett 36a430e9a1 A few path changes for easier local testing 2009-10-01 18:33:21 -06:00
Curt Hash 32a5f22637 webapp puzzle stuff 2009-10-01 16:53:23 -06:00
Neale Pickett 35725ee3e5 Add survey category 2009-10-01 13:52:34 -06:00
Neale Pickett da11d73276 Mostly cosmetic changes 2009-10-01 12:17:03 -06:00
Neale Pickett f82d78bd6a Gussy up the HTML 2009-09-30 13:58:16 -06:00
Neale Pickett 46e7971151 Changes to work on qnap 2009-09-29 15:36:25 -06:00
Neale Pickett ba19575d62 Prepare to put on device 2009-09-25 13:27:37 -06:00
Neale Pickett dbd9aea6f1 Add 1000-point compaq puzzle; rename puzzle files 2009-09-04 13:39:58 -06:00
Neale Pickett a6dcbdcdf9 New "dead simple password" puzzle. 2009-09-03 12:07:10 -06:00
Neale Pickett d574a11c3b Add a more different memfrob puzzle 2009-09-03 11:12:35 -06:00
Neale Pickett 39d9e069e4 frobbed executable puzzle 2009-09-03 10:42:28 -06:00
Neale Pickett 6b2ba1bcfa Add "hackme" category. 2009-09-02 15:53:41 -06:00
Neale Pickett db9a1be3ac Remember team name and password if puzzler doesn't get correct key 2009-09-02 15:27:56 -06:00
Neale Pickett c3fc949fa3 Add multi-gzip puzzle 2009-09-02 15:23:24 -06:00
Neale Pickett 9b17654d47 Fix a few puzzler bugs, prettier css 2009-09-02 14:25:31 -06:00
Neale Pickett 124b327a8e Add sequence category 2009-09-02 14:22:12 -06:00
Neale Pickett 0b5e216486 "bigbz2" puzzle 2009-09-02 12:03:32 -06:00
Neale Pickett 5f39aff5de Somewhat working game
This commit adds:

* Registration
* Puzzler cgi script
* Several puzzles
* Style sheet for HTML
2009-09-02 10:15:54 -06:00
Neale Pickett d638a3be0c Uberserv now does everything; simplify heartbeat 2009-09-01 11:23:40 -06:00
Neale Pickett f3f5e797b3 Fix medusa bugs 2009-09-01 09:34:15 -06:00
Neale Pickett c2d685005b Convert flagd to use medusa 2009-08-31 21:15:13 -06:00
Neale Pickett efe3f5c5b9 Make pointsd use medusa 2009-08-31 16:27:57 -06:00
Neale Pickett fef10a63dc Fix egregious logic bug in roshambo server
The second player always won :)
2009-08-28 17:21:55 -06:00
Neale Pickett 2a9b46a662 Get roshambo back to playable
It's more robust now, anyway.  Not perfect.  The trick seems to have been
to make Game dumber, checking for disconnected clients instead of getting
notices about disconnects.
2009-08-28 15:52:56 -06:00
Neale Pickett 0a07f40ff4 Gussy up the scoreboard 2009-08-27 16:33:47 -06:00
Neale Pickett e1a43cb9a7 Deal with clients not making moves quickly enough 2009-08-26 17:46:06 -06:00
Neale Pickett de6a455ebc Handle flooding 2009-08-26 16:33:07 -06:00
Neale Pickett 689bff487c Fix up game.py; no known bugs 2009-08-26 15:14:09 -06:00