#!/usr/bin/env python3 import argparse import base64 import glob import hashlib import hmac import io import json import os import markdown import random import zipfile import puzzles def write_kv_pairs(ziphandle, filename, kv): """ Write out a sorted map to file :param ziphandle: a zipfile object :param filename: The filename to write within the zipfile object :param kv: the map to write out :return: """ filehandle = io.StringIO() for key in sorted(kv.keys()): if type(kv[key]) == type([]): for val in kv[key]: filehandle.write("%s: %s%s" % (key, val, os.linesep)) else: filehandle.write("%s: %s%s" % (key, kv[key], os.linesep)) filehandle.seek(0) ziphandle.writestr(filename, filehandle.read()) if __name__ == '__main__': parser = argparse.ArgumentParser(description='Build a puzzle category') parser.add_argument('seed', help='contest seed') parser.add_argument('puzzledir', nargs='+', help='Directory of puzzle source') parser.add_argument('outdir', help='Output directory') args = parser.parse_args() for puzzledir in args.puzzledir: puzzles = {} secrets = {} categoryname = os.path.basename(puzzledir.strip(os.sep)) # build puzzle seed puzzle_seed = hashlib.new('sha1') puzzle_seed.update(categoryname.encode('utf-8')) puzzle_seed.update(args.seed.encode('utf-8')) puzzle_seed = puzzle_seed.hexdigest() # create zipfile zipfilename = os.path.join(args.outdir, "%s.zip" % categoryname) if os.path.exists(zipfilename): # assume blank state for now pass # # open and gather some state # zf = zipfile.ZipFile(zipfilename, 'a') else: # create and read in state zf = zipfile.ZipFile(zipfilename, 'w') # read in puzzle details (will be pflarr in future) for puzzlePath in glob.glob(os.path.join(puzzledir, "*.moth")): filename = os.path.basename(puzzlePath) points, ext = os.path.splitext(filename) points = int(points) puzzle = puzzles.Puzzle(open(puzzlePath)) puzzles[points] = puzzle # build mapping, answers, and summary mapping = {} answers = {} summary = {} for points in sorted(puzzles): puzzle = puzzles[points] hashmap = hashlib.sha1(args.seed.encode('utf-8')) hashmap.update(categoryname.encode('utf-8')) hashmap.update(str(points).encode('utf-8')) mapping[points] = hashmap.hexdigest() answers[points] = puzzle.answers summary[points] = puzzle.fields['summary'] # write mapping, answers, and summary write_kv_pairs(zf, os.path.join(categoryname, 'map.txt'), mapping) write_kv_pairs(zf, os.path.join(categoryname, 'answers.txt'), answers) write_kv_pairs(zf, os.path.join(categoryname, 'summary.txt'), summary) # write out puzzles for points in sorted(puzzles): puzzle = puzzles[points] puzzledir = os.path.join(categoryname, 'content', mapping[points]) # build/write json ziphandle.writestr(filename, filehandle.read()) zf.writestr(os.path.join(puzzledir, 'puzzle.json'), \ json.dumps(puzzle.publish())) # write associated files #vim:py