package main import ( "bufio" "fmt" "io" "io/ioutil" "log" "os" "path" "strings" "time" ) type Instance struct { Base string MothballDir string StateDir string ResourcesDir string Categories map[string]*Mothball update chan bool jPuzzleList []byte jPointsLog []byte } func NewInstance(base, mothballDir, stateDir, resourcesDir string) (*Instance, error) { ctx := &Instance{ Base: strings.TrimRight(base, "/"), MothballDir: mothballDir, StateDir: stateDir, ResourcesDir: resourcesDir, Categories: map[string]*Mothball{}, update: make(chan bool, 10), } // Roll over and die if directories aren't even set up if _, err := os.Stat(mothballDir); err != nil { return nil, err } if _, err := os.Stat(stateDir); err != nil { return nil, err } ctx.MaybeInitialize() return ctx, nil } func (ctx *Instance) MaybeInitialize() { // Only do this if it hasn't already been done if _, err := os.Stat(ctx.StatePath("initialized")); err == nil { return } log.Print("initialized file missing, re-initializing") // Remove any extant control and state files os.Remove(ctx.StatePath("until")) os.Remove(ctx.StatePath("disabled")) os.Remove(ctx.StatePath("points.log")) os.RemoveAll(ctx.StatePath("points.tmp")) os.RemoveAll(ctx.StatePath("points.new")) os.RemoveAll(ctx.StatePath("teams")) // Make sure various subdirectories exist os.Mkdir(ctx.StatePath("points.tmp"), 0755) os.Mkdir(ctx.StatePath("points.new"), 0755) os.Mkdir(ctx.StatePath("teams"), 0755) // Preseed available team ids if file doesn't exist if f, err := os.OpenFile(ctx.StatePath("teamids.txt"), os.O_WRONLY|os.O_CREATE|os.O_EXCL, 0644); err == nil { defer f.Close() for i := 0; i <= 9999; i += 1 { fmt.Fprintf(f, "%04d\n", i) } } // Create initialized file that signals whether we're set up f, err := os.OpenFile(ctx.StatePath("initialized"), os.O_WRONLY|os.O_CREATE|os.O_EXCL, 0644) if err != nil { log.Print(err) } defer f.Close() fmt.Fprintln(f, "Remove this file to reinitialize the contest") } func (ctx Instance) MothballPath(parts ...string) string { tail := path.Join(parts...) return path.Join(ctx.MothballDir, tail) } func (ctx *Instance) StatePath(parts ...string) string { tail := path.Join(parts...) return path.Join(ctx.StateDir, tail) } func (ctx *Instance) PointsLog() []*Award { var ret []*Award fn := ctx.StatePath("points.log") f, err := os.Open(fn) if err != nil { log.Printf("Unable to open %s: %s", fn, err) return ret } defer f.Close() scanner := bufio.NewScanner(f) for scanner.Scan() { line := scanner.Text() cur, err := ParseAward(line) if err != nil { log.Printf("Skipping malformed award line %s: %s", line, err) continue } ret = append(ret, cur) } return ret } // awardPoints gives points to teamid in category. // It first checks to make sure these are not duplicate points. // This is not a perfect check, you can trigger a race condition here. // It's just a courtesy to the user. // The maintenance task makes sure we never have duplicate points in the log. func (ctx *Instance) AwardPoints(teamid, category string, points int) error { a := Award{ When: time.Now(), TeamId: teamid, Category: category, Points: points, } for _, e := range ctx.PointsLog() { if a.Same(e) { return fmt.Errorf("Points already awarded to this team in this category") } } fn := fmt.Sprintf("%s-%s-%d", teamid, category, points) tmpfn := ctx.StatePath("points.tmp", fn) newfn := ctx.StatePath("points.new", fn) if err := ioutil.WriteFile(tmpfn, []byte(a.String()), 0644); err != nil { return err } if err := os.Rename(tmpfn, newfn); err != nil { return err } ctx.update <- true log.Printf("Award %s %s %d", teamid, category, points) return nil } func (ctx *Instance) OpenCategoryFile(category string, parts ...string) (io.ReadCloser, error) { mb, ok := ctx.Categories[category] if !ok { return nil, fmt.Errorf("No such category: %s", category) } filename := path.Join(parts...) f, err := mb.Open(filename) return f, err } func (ctx *Instance) TeamName(teamId string) (string, error) { teamNameBytes, err := ioutil.ReadFile(ctx.StatePath("teams", teamId)) teamName := strings.TrimSpace(string(teamNameBytes)) return teamName, err }