package main import ( "context" "fmt" "strings" "time" "github.com/go-redis/redis/v8" "github.com/dirtbags/moth/pkg/award" ) const ( REDIS_KEY_PREFIX = "moth" REDIS_KEY_MESSAGE = "message" REDIS_KEY_TEAMS = "teams" REDIS_KEY_TEAM_IDS = "team_ids" REDIS_KEY_POINT_LOG = "points" REDIS_KEY_EVENT_LOG = "events" REDIS_KEY_ENABLED = "enabled" ) type RedisState struct { ctx context.Context redis_client *redis.Client // Enabled tracks whether the current State system is processing updates Enabled bool instance_id string eventStream chan map[string]interface{} } type RedisAward struct { when int64 teamID string category string points int } // NewRedisState returns a new State struct backed by the given Fs func NewRedisState(redis_addr string, redis_db int, instance_id string) *RedisState { rdb := redis.NewClient(&redis.Options{ Addr: redis_addr, Password: "", // no password set DB: redis_db, // use default DB }) s := &RedisState{ ctx: context.Background(), redis_client: rdb, Enabled: true, instance_id: instance_id, eventStream: make(chan map[string]interface{}, 80), } //s.initialize() return s } func (s *RedisState) formatRedisKey(key string) string { return fmt.Sprintf("%s:%s:%s", REDIS_KEY_PREFIX, s.instance_id, key) } func (s *RedisState) initialize() { s.SetMessagesOverride("", false) } // ************ Message-related operations **************** // Messages retrieves the current messages. func (s *RedisState) Messages() string { val, err := s.redis_client.Get(s.ctx, s.formatRedisKey(REDIS_KEY_MESSAGE)).Result() if err != nil { return "" } return val } func (s *RedisState) SetMessages(message string) error { return s.SetMessagesOverride(message, true) } func (s *RedisState) SetMessagesOverride(message string, override bool) error { if override { return s.redis_client.Set(s.ctx, s.formatRedisKey(REDIS_KEY_MESSAGE), message, 0).Err() } else { return s.redis_client.SetNX(s.ctx, s.formatRedisKey(REDIS_KEY_MESSAGE), message, 0).Err() } } // ******************** Team operations ****************** func (s *RedisState) TeamIDs() ([]string, error) { return s.redis_client.SMembers(s.ctx, s.formatRedisKey(REDIS_KEY_TEAM_IDS)).Result() } func (s *RedisState) AddTeamID(teamID string) error { return s.redis_client.SAdd(s.ctx, s.formatRedisKey(REDIS_KEY_TEAM_IDS), teamID).Err() } func (s *RedisState) TeamNames() (map[string]string, error) { return s.redis_client.HGetAll(s.ctx, s.formatRedisKey(REDIS_KEY_TEAMS)).Result() } // TeamName returns team name given a team ID. func (s *RedisState) TeamName(teamID string) (string, error) { team_name, err := s.redis_client.HGet(s.ctx, s.formatRedisKey(REDIS_KEY_TEAMS), teamID).Result() if err != nil { return "", fmt.Errorf("unregistered team ID: %s", teamID) } return team_name, nil } // SetTeamName writes out team name. // This can only be done once per team. func (s *RedisState) SetTeamName(teamID, teamName string) error { valid_id, err := s.redis_client.SIsMember(s.ctx, s.formatRedisKey(REDIS_KEY_TEAM_IDS), teamID).Result() if err != nil { return fmt.Errorf("Unexpected error while validating team ID: %s", teamID) } else if (!valid_id) { return fmt.Errorf("team ID: (%s) not found in list of valid team IDs", teamID) } success, err := s.redis_client.HSetNX(s.ctx, s.formatRedisKey(REDIS_KEY_TEAM_IDS), teamID, teamName).Result() if err != nil { return fmt.Errorf("Unexpected error while setting team ID: %s and team Name: %s", teamID, teamName) } if (success) { return nil } return fmt.Errorf("Team ID: %s is already set", teamID) } // PointsLog retrieves the current points log. func (s *RedisState) PointsLog() award.List { redis_args := &redis.ZRangeBy{ Min: "0", Max: "-1", } scores, err := s.redis_client.ZRangeByScoreWithScores(s.ctx, s.formatRedisKey(REDIS_KEY_POINT_LOG), redis_args).Result() if err != nil { return make(award.List, 0) } point_log := make(award.List, len(scores)) for _, item := range scores { point_entry := award.T{} point_string := strings.TrimSpace(item.Member.(string)) point_entry.When = int64(item.Score) n, err := fmt.Sscanf(point_string, "%s %s %d", &point_entry.TeamID, &point_entry.Category, &point_entry.Points) if err != nil { // Do nothing } else if n != 3 { // Wrong number of fields, do nothing } else { point_log = append(point_log, point_entry) } } return point_log } func (s *RedisState) AwardPoints(teamID, category string, points int) error { redis_args := redis.ZAddArgs { LT: true, } awardTime := time.Now().Unix() point_string := fmt.Sprintf("%s %s %s", teamID, category, points) new_member := redis.Z{ Score: float64(awardTime), Member: point_string, } redis_args.Members = append(redis_args.Members, new_member) _, err := s.redis_client.ZAddArgs(s.ctx, s.formatRedisKey(REDIS_KEY_POINT_LOG), redis_args).Result() if err != nil { return err } return nil } // LogEvent writes to the event log func (s *RedisState) LogEvent(event, participantID, teamID, cat string, points int, extra ...string) { /* new_event := RedisEventEntry { When: time.Now().Unix(), Event: event, ParticipantID: participantID, TeamID: teamID, Category: cat, Points: points, Extra: extra, } message, _ := new_event.MarshalJSON() */ /* redis_args := redis.XAddArgs { Stream: s.redisKeyEventLog(), Values: map[string]interface{}{ "When": time.Now().Unix(), "Event": event, "ParticipantID": participantID, "TeamID": teamID, "Category": cat, "Points": points, "Extra": extra, }, } s.redis_client.XAdd(s.ctx, &redis_args) */ s.eventStream <- map[string]interface{}{ "When": time.Now().Unix(), "Event": event, "ParticipantID": participantID, "TeamID": teamID, "Category": cat, "Points": points, "Extra": extra, } } func (s *RedisState) writeEvent(event map[string]interface{}) { redis_args := redis.XAddArgs { Stream: s.formatRedisKey(REDIS_KEY_EVENT_LOG), Values: event, } s.redis_client.XAdd(s.ctx, &redis_args) } func (s *RedisState) Maintain(updateInterval time.Duration) { ticker := time.NewTicker(updateInterval) for { select { case msg := <-s.eventStream: s.writeEvent(msg) case <-ticker.C: /* There are no maintanance tasks for this provider, currently. Maybe some state-saving mechanism, at some point? */ } } }