100 80 set-speed! get-turret 18 + set-turret! ( Rotate turret ) 1 sensor? { 80 -80 set-speed! } if ( Turn if collision sensor triggered ) 2 sensor? { -80 80 set-speed! } if ( Turn if collision sensor triggered ) 3 sensor? { 50 -50 set-speed! } if 4 sensor? { -50 50 set-speed! } if 5 sensor? { 100 100 set-speed! } if 6 sensor? { 0 0 set-speed! } if 0 sensor? { fire! } if ( Fire if turret sensor triggered )