4 sensor? { get-turret 18 - set-turret! } { 5 sensor? { get-turret 18 + set-turret! } if } ifelse 6 sensor? { get-turret 6 - set-turret! } if 7 sensor? { get-turret 6 + set-turret! } if 0 sensor? { fire! } if 9 sensor? { 100 100 set-speed! get-turret abs 120 < { 180 set-turret! } if 8 sensor? { 20 20 set-speed! } if } { get-turret abs 60 > { get-turret 20 % set-turret! } { 25 random 75 + 25 random 75 + set-speed! } ifelse get-turret abs 60 > { 50 random 50 + 50 random 50 + set-speed! } if 1 sensor? { 100 10 random -90 + set-speed! } { 2 sensor? { 10 random -90 + 100 set-speed! } if } ifelse ( Detected right ) } ifelse 3 sensor? { -100 -100 set-speed! } if ( Turn if collision sensor triggered ) fire-ready? set-led! fire-ready? ! { 15 random 50 + 15 random -50 + set-speed! } if