mirror of https://github.com/dirtbags/moth.git
529 lines
14 KiB
Go
529 lines
14 KiB
Go
package main
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import (
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"bufio"
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"encoding/csv"
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"errors"
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"fmt"
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"log"
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"math/rand"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/dirtbags/moth/v4/pkg/award"
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"github.com/spf13/afero"
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)
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// DistinguishableChars are visually unambiguous glyphs.
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// People with mediocre handwriting could write these down unambiguously,
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// and they can be entered without holding down shift.
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const DistinguishableChars = "34678abcdefhikmnpqrtwxy="
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// RFC3339Space is a time layout which replaces 'T' with a space.
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// This is also a valid RFC3339 format.
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const RFC3339Space = "2006-01-02 15:04:05Z07:00"
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// ErrAlreadyRegistered means a team cannot be registered because it was registered previously.
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var ErrAlreadyRegistered = errors.New("team ID has already been registered")
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// State defines the current state of a MOTH instance.
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// We use the filesystem for synchronization between threads.
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// The only thing State methods need to know is the path to the state directory.
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type State struct {
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afero.Fs
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// Enabled tracks whether the current State system is processing updates
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enabled bool
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enabledWhy string
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refreshNow chan bool
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eventStream chan []string
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eventWriter *csv.Writer
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eventWriterFile afero.File
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// Caches, so we're not hammering NFS with metadata operations
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teamNamesLastChange time.Time
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teamNames map[string]string
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pointsLog award.List
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lock sync.RWMutex
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}
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// NewState returns a new State struct backed by the given Fs
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func NewState(fs afero.Fs) *State {
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s := &State{
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Fs: fs,
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enabled: true,
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refreshNow: make(chan bool, 5),
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eventStream: make(chan []string, 80),
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teamNames: make(map[string]string),
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}
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if err := s.reopenEventLog(); err != nil {
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log.Fatal(err)
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}
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return s
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}
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// updateEnabled checks a few things to see if this state directory is "enabled".
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func (s *State) updateEnabled() {
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nextEnabled := true
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why := "state/hours.txt has no timestamps before now"
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if untilFile, err := s.Open("hours.txt"); err == nil {
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defer untilFile.Close()
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scanner := bufio.NewScanner(untilFile)
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for scanner.Scan() {
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line := scanner.Text()
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if len(line) < 1 {
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continue
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}
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thisEnabled := true
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switch line[0] {
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case '+':
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thisEnabled = true
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line = line[1:]
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case '-':
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thisEnabled = false
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line = line[1:]
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case '#':
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continue
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default:
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log.Println("state/hours.txt has bad line:", line)
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}
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line, _, _ = strings.Cut(line, "#") // Remove inline comments
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line = strings.TrimSpace(line)
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until := time.Time{}
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if len(line) == 0 {
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// Let it stay as zero time, so it's always before now
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} else if until, err = time.Parse(time.RFC3339, line); err == nil {
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// Great, it was RFC 3339
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} else if until, err = time.Parse(RFC3339Space, line); err == nil {
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// Great, it was RFC 3339 with a space instead of a 'T'
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} else {
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log.Println("state/hours.txt has bad timestamp:", line)
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continue
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}
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if until.Before(time.Now()) {
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nextEnabled = thisEnabled
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why = fmt.Sprint("state/hours.txt most recent timestamp:", line)
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}
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}
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}
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if (nextEnabled != s.enabled) || (why != s.enabledWhy) {
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s.enabled = nextEnabled
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s.enabledWhy = why
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log.Printf("Setting enabled=%v: %s", s.enabled, s.enabledWhy)
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if s.enabled {
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s.LogEvent("enabled", "", "", 0, s.enabledWhy)
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} else {
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s.LogEvent("disabled", "", "", 0, s.enabledWhy)
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}
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}
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}
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// TeamName returns team name given a team ID.
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func (s *State) TeamName(teamID string) (string, error) {
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s.lock.RLock()
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name, ok := s.teamNames[teamID]
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s.lock.RUnlock()
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if !ok {
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return "", fmt.Errorf("unregistered team ID: %s", teamID)
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}
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return name, nil
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}
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// SetTeamName writes out team name.
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// This can only be done once per team.
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func (s *State) SetTeamName(teamID, teamName string) error {
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s.lock.RLock()
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_, ok := s.teamNames[teamID]
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s.lock.RUnlock()
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if ok {
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return ErrAlreadyRegistered
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}
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idsFile, err := s.Open("teamids.txt")
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if err != nil {
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return fmt.Errorf("team IDs file does not exist")
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}
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defer idsFile.Close()
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found := false
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scanner := bufio.NewScanner(idsFile)
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for scanner.Scan() {
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if scanner.Text() == teamID {
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found = true
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break
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}
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}
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if !found {
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return fmt.Errorf("team ID not found in list of valid team IDs")
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}
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teamFilename := filepath.Join("teams", teamID)
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teamFile, err := s.Fs.OpenFile(teamFilename, os.O_CREATE|os.O_WRONLY|os.O_EXCL, 0644)
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if os.IsExist(err) {
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return ErrAlreadyRegistered
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} else if err != nil {
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return err
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}
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defer teamFile.Close()
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log.Printf("Setting team name [%s] in file %s", teamName, teamFilename)
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fmt.Fprintln(teamFile, teamName)
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teamFile.Close()
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s.refreshNow <- true
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return nil
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}
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// PointsLog retrieves the current points log.
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func (s *State) PointsLog() award.List {
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s.lock.RLock()
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ret := make(award.List, len(s.pointsLog))
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copy(ret, s.pointsLog)
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s.lock.RUnlock()
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return ret
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}
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// Enabled returns true if the server is in "enabled" state
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func (s *State) Enabled() bool {
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return s.enabled
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}
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// AwardPoints gives points to teamID in category.
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// This doesn't attempt to ensure the teamID has been registered.
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// It first checks to make sure these are not duplicate points.
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// This is not a perfect check, you can trigger a race condition here.
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// It's just a courtesy to the user.
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// The update task makes sure we never have duplicate points in the log.
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func (s *State) AwardPoints(teamID, category string, points int) error {
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return s.awardPointsAtTime(time.Now().Unix(), teamID, category, points)
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}
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func (s *State) awardPointsAtTime(when int64, teamID string, category string, points int) error {
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a := award.T{
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When: when,
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TeamID: teamID,
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Category: category,
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Points: points,
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}
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for _, e := range s.PointsLog() {
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if a.Equal(e) {
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return fmt.Errorf("points already awarded to this team in this category")
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}
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}
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//fn := fmt.Sprintf("%s-%s-%d", a.TeamID, a.Category, a.Points)
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fn := a.Filename()
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tmpfn := filepath.Join("points.tmp", fn)
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newfn := filepath.Join("points.new", fn)
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if err := afero.WriteFile(s, tmpfn, []byte(a.String()), 0644); err != nil {
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return err
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}
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if err := s.Rename(tmpfn, newfn); err != nil {
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return err
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}
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// State should be updated immediately
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s.refreshNow <- true
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return nil
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}
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// collectPoints gathers up files in points.new/ and appends their contents to points.log,
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// removing each points.new/ file as it goes.
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func (s *State) collectPoints() {
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files, err := afero.ReadDir(s, "points.new")
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if err != nil {
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log.Print(err)
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return
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}
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for _, f := range files {
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filename := filepath.Join("points.new", f.Name())
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awardstr, err := afero.ReadFile(s, filename)
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if err != nil {
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log.Print("Opening new points: ", err)
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continue
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}
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awd, err := award.Parse(string(awardstr))
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if err != nil {
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log.Print("Can't parse award file ", filename, ": ", err)
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continue
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}
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duplicate := false
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s.lock.RLock()
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for _, e := range s.pointsLog {
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if awd.Equal(e) {
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duplicate = true
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break
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}
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}
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s.lock.RUnlock()
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if duplicate {
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log.Print("Skipping duplicate points: ", awd.String())
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} else {
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log.Print("Award: ", awd.String())
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logf, err := s.OpenFile("points.log", os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0644)
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if err != nil {
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log.Print("Can't append to points log: ", err)
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return
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}
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fmt.Fprintln(logf, awd.String())
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logf.Close()
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// Stick this on the cache too
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s.lock.Lock()
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s.pointsLog = append(s.pointsLog, awd)
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s.lock.Unlock()
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}
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if err := s.Remove(filename); err != nil {
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log.Print("Unable to remove new points file: ", err)
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}
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}
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}
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func (s *State) maybeInitialize() {
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// Are we supposed to re-initialize?
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if _, err := s.Stat("initialized"); !os.IsNotExist(err) {
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return
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}
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now := time.Now().UTC().Format(time.RFC3339)
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log.Print("initialized file missing, re-initializing")
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// Remove any extant control and state files
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s.Remove("enabled")
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s.Remove("hours.txt")
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s.Remove("points.log")
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s.Remove("events.csv")
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s.Remove("mothd.log")
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s.RemoveAll("points.tmp")
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s.RemoveAll("points.new")
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s.RemoveAll("teams")
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// Open log file
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if err := s.reopenEventLog(); err != nil {
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log.Fatal(err)
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}
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s.LogEvent("init", "", "", 0)
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// Make sure various subdirectories exist
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s.Mkdir("points.tmp", 0755)
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s.Mkdir("points.new", 0755)
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s.Mkdir("teams", 0755)
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// Preseed available team ids if file doesn't exist
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if f, err := s.OpenFile("teamids.txt", os.O_WRONLY|os.O_CREATE|os.O_EXCL, 0644); err == nil {
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id := make([]byte, 8)
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for i := 0; i < 100; i++ {
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for i := range id {
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char := rand.Intn(len(DistinguishableChars))
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id[i] = DistinguishableChars[char]
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}
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fmt.Fprintln(f, string(id))
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}
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f.Close()
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}
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// Create some files
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if f, err := s.Create("initialized"); err == nil {
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fmt.Fprintln(f, "initialized: remove to re-initialize the contest.")
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fmt.Fprintln(f)
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fmt.Fprintln(f, "This instance was initialized at", now)
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f.Close()
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}
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if f, err := s.Create("hours.txt"); err == nil {
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fmt.Fprintln(f, "# hours.txt: when the contest is enabled")
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fmt.Fprintln(f, "#")
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fmt.Fprintln(f, "# Enable: + [timestamp]")
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fmt.Fprintln(f, "# Disable: - [timestamp]")
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fmt.Fprintln(f, "#")
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fmt.Fprintln(f, "# This file, and all files in this directory, are re-read periodically.")
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fmt.Fprintln(f, "# Default is enabled.")
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fmt.Fprintln(f, "# Rules with only '-' or '+' are also allowed.")
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fmt.Fprintln(f, "# Rules apply from the top down.")
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fmt.Fprintln(f, "# If you put something in out of order, it's going to be bonkers.")
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fmt.Fprintln(f)
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fmt.Fprintln(f, "- 1970-01-01T00:00:00Z")
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fmt.Fprintln(f, "+", now)
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fmt.Fprintln(f, "- 2519-10-31T00:00:00Z")
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f.Close()
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}
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if f, err := s.Create("points.log"); err == nil {
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f.Close()
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}
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}
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// LogEvent writes to the event log
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func (s *State) LogEvent(event, teamID, cat string, points int, extra ...string) {
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s.eventStream <- append(
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[]string{
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strconv.FormatInt(time.Now().Unix(), 10),
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event,
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teamID,
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cat,
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strconv.Itoa(points),
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},
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extra...,
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)
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}
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func (s *State) reopenEventLog() error {
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if s.eventWriter != nil {
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s.eventWriter.Flush()
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}
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if s.eventWriterFile != nil {
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if err := s.eventWriterFile.Close(); err != nil {
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// We're going to soldier on if Close returns error
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log.Print(err)
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}
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}
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eventWriterFile, err := s.OpenFile("events.csv", os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0644)
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if err != nil {
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return err
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}
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s.eventWriterFile = eventWriterFile
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s.eventWriter = csv.NewWriter(s.eventWriterFile)
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return nil
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}
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func (s *State) updateCaches() {
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s.lock.Lock()
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defer s.lock.Unlock()
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if f, err := s.Open("points.log"); err != nil {
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log.Println(err)
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} else {
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defer f.Close()
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pointsLog := make(award.List, 0, 200)
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scanner := bufio.NewScanner(f)
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for scanner.Scan() {
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line := scanner.Text()
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cur, err := award.Parse(line)
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if err != nil {
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log.Printf("Skipping malformed award line %s: %s", line, err)
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continue
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}
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pointsLog = append(pointsLog, cur)
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}
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s.pointsLog = pointsLog
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}
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// Only do this if the teams directory has a newer mtime; directories with
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// hundreds of team names can cause NFS I/O storms
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{
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_, ismmfs := s.Fs.(*afero.MemMapFs) // Tests run so quickly that the time check isn't precise enough
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if fi, err := s.Fs.Stat("teams"); err != nil {
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log.Printf("Getting modification time of teams directory: %v", err)
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} else if ismmfs || s.teamNamesLastChange.Before(fi.ModTime()) {
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s.teamNamesLastChange = fi.ModTime()
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// The compiler recognizes this as an optimization case
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for k := range s.teamNames {
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delete(s.teamNames, k)
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}
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teamsFs := afero.NewBasePathFs(s.Fs, "teams")
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if dirents, err := afero.ReadDir(teamsFs, "."); err != nil {
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log.Printf("Reading team ids: %v", err)
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} else {
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for _, dirent := range dirents {
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teamID := dirent.Name()
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if teamNameBytes, err := afero.ReadFile(teamsFs, teamID); err != nil {
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log.Printf("Reading team %s: %v", teamID, err)
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} else {
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teamName := strings.TrimSpace(string(teamNameBytes))
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s.teamNames[teamID] = teamName
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}
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}
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}
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}
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}
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}
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func (s *State) refresh() {
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s.maybeInitialize()
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s.updateEnabled()
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if s.enabled {
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s.collectPoints()
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}
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s.updateCaches()
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}
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// Maintain performs housekeeping on a State struct.
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func (s *State) Maintain(updateInterval time.Duration) {
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ticker := time.NewTicker(updateInterval)
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s.refresh()
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for {
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select {
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case msg := <-s.eventStream:
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s.eventWriter.Write(msg)
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s.eventWriter.Flush()
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s.eventWriterFile.Sync()
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case <-ticker.C:
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s.refresh()
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case <-s.refreshNow:
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s.refresh()
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}
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}
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}
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// DevelState is a StateProvider for use by development servers
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type DevelState struct {
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StateProvider
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}
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// NewDevelState returns a new state object that can be used by the development server.
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//
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// The main thing this provides is the ability to register a team with any team ID.
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// If a team ID is provided that wasn't recognized by the underlying StateProvider,
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// it is associated with a team named "<devel:$ID>".
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//
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// This makes it possible to use the server without having to register a team.
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func NewDevelState(sp StateProvider) *DevelState {
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return &DevelState{sp}
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}
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// TeamName returns a valid team name for any teamID
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//
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// If one's registered, it will use it.
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// Otherwise, it returns "<devel:$ID>"
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func (ds *DevelState) TeamName(teamID string) (string, error) {
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if name, err := ds.StateProvider.TeamName(teamID); err == nil {
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return name, nil
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}
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if teamID == "" {
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return "", fmt.Errorf("Empty team ID")
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}
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return fmt.Sprintf("«devel:%s»", teamID), nil
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}
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// SetTeamName associates a team name with any teamID
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//
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// If the underlying StateProvider returns any sort of error,
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// this returns ErrAlreadyRegistered,
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// so the user can join a pre-existing team for whatever ID the provide.
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func (ds *DevelState) SetTeamName(teamID, teamName string) error {
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if err := ds.StateProvider.SetTeamName(teamID, teamName); err != nil {
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return ErrAlreadyRegistered
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}
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return nil
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}
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