//////////////////////////////////////////////////////////// // // Copyright (c) <2019> Simon Gauvin (gauvinsimon@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // //////////////////////////////////////////////////////////// #pragma once #include namespace HsvConverter { /// \brief Get the RGB values from hue, saturation and value. /// \param hue The hue of the color. The hue goes from 0 to 1529, 0 beeing 0 degrees and 1529 beeing 359.764... degrees. /// This means that each slice of 60 degrees has 255 values. /// \param saturation The saturation of the color. The saturation goes from 0 to 255, 0 beeing 0% and 255 beeing 100%. /// \param value The value of the color. The value goes from 0 to 255, 0 beeing 0% and 255 beeing 100%. /// \param [out] red The variable in which the red value will be written. /// \param [out] green The variable in which the green value will be written. /// \param [out] blue The variable in which the blue value will be written. void getRgbFromHSV(uint16_t hue, uint8_t saturation, uint8_t value, uint8_t& red, uint8_t& green, uint8_t& blue); /// \brief Get the color from hue, saturation and value. /// \param hue The hue of the color. The hue goes from 0 to 1529, 0 beeing 0 degrees and 1529 beeing 359.764... degrees. /// This means that each slice of 60 degrees has 255 values. /// \param saturation The saturation of the color. The saturation goes from 0 to 255, 0 beeing 0% and 255 beeing 100%. /// \param value The value of the color. The value goes from 0 to 255, 0 beeing 0% and 255 beeing 100%. /// \return The concatenated RGB values organised like so: 0#R#G#B, where each component is 8 bits. /// This is also known as the HEX of a color. uint32_t getColorFromHSV(uint16_t hue, uint8_t saturation, uint8_t value); /// \brief Concatenate the RGB values into a single variable. /// \param red The red component of the color. /// \param green The green component of the color. /// \param blue The blue component of the color. /// \return The concatenated RGB values organised like so: 0#R#G#B, where each component is 8 bits. /// This is also known as the HEX of a color. uint32_t getColorFromRgb(uint8_t red, uint8_t green, uint8_t blue); /// \brief Extract the red component of a color /// \param color The color from which the extraction is made. /// \return The red component of the color. uint8_t getRedValueFromColor(const uint32_t& color); /// \brief Extract the green component of a color /// \param color The color from which the extraction is made. /// \return The green component of the color. uint8_t getGreenValueFromColor(const uint32_t& color); /// \brief Extract the blue component of a color /// \param color The color from which the extraction is made. /// \return The blue component of the color. uint8_t getBlueValueFromColor(const uint32_t& color); static constexpr uint16_t maxHue = 6 * 255 - 1; static constexpr uint8_t maxSaturation = 255; static constexpr uint8_t maxValue = 255; } // namespace HsvConverter