#include "musicplayer.h" #include #define MILLISECOND 1L #define SECOND (1000 * MILLISECOND) #define MINUTE (60 * SECOND) #define REST -1 #define OCTAVE 7 // Frequencies in octave 7 const uint16_t freqs[] = { 2093, // C 2217, // C# 2349, // D 2489, // D# 2637, // E 2794, // F 2960, // F# 3136, // G 3322, // G# 3520, // A 3729, // A# 3951, // B }; const int scale[] = { 0, 2, 3, 5, 7, 8, 10, }; MusicPlayer::MusicPlayer(uint8_t pin) { this->pin = pin; this->tune = NULL; pinMode(pin, OUTPUT); } void MusicPlayer::Tone(int note) { if (REST == note) { noTone(pin); } else { uint16_t freq = freqs[note % 12]; for (int o = OCTAVE; note < o * 12; --o) { freq /= 2; } tone(pin, freq); } } void MusicPlayer::NoTone() { Tone(REST); } bool MusicPlayer::KeepPlaying() { unsigned long now = millis(); uint16_t duration = baseDuration; int octave = 4; int note = REST; if (!tune) { return false; } if (now < nextNoteMillis) { // Turn it off for a second in case the note is repeating. if (now + 20 > nextNoteMillis) { NoTone(); } return true; } // Ignore spaces while (*tune == ' ') { ++tune; } for (;;) { switch (*tune) { case '>': ++octave; ++tune; break; case '<': --octave; ++tune; break; default: goto OCTAVE_DONE; } } OCTAVE_DONE: switch (*tune) { case '\0': tune = NULL; NoTone(); return false; case 'a' ... 'b': ++octave; case 'c' ... 'g': ++octave; note = scale[*tune - 'a'] + (12 * octave); break; case 'A' ... 'B': ++octave; case 'C' ... 'G': note = scale[*tune - 'A'] + (12 * octave); break; case '_': case 'P': default: note = REST; break; } ++tune; // Check for sharps or flats switch (*tune) { case '#': case '+': ++note; ++tune; break; case '-': --note; ++tune; break; } // Check for duration for (;;) { switch (*tune) { case '/': duration /= 2; ++tune; break; case '2': duration *= 2; ++tune; break; case '4': duration *= 4; ++tune; break; case '.': duration += duration / 2; ++tune; break; default: goto DURATION_DONE; } } DURATION_DONE: Tone(note); nextNoteMillis = now + duration; return true; } void MusicPlayer::Play(int bpm, const char *tune) { this->tune = tune; this->baseDuration = MINUTE / bpm; this->nextNoteMillis = millis(); }