diff --git a/track.js b/track.js index ff3d01e..4454fed 100644 --- a/track.js +++ b/track.js @@ -114,7 +114,7 @@ function player(color, pos) { ctx.fillStyle = color; ctx.beginPath(); - ctx.arc(0, 0, rp, 0, tau); + ctx.arc(0, 0, rp, 0, tau, false); ctx.closePath(); ctx.fill(); ctx.stroke(); @@ -122,8 +122,8 @@ function player(color, pos) { if (pos == PIVOT) { ctx.fillStyle = "#fff"; ctx.beginPath(); - ctx.arc(0, 0, rp, tau*31/32, tau* 1/32); - ctx.arc(0, 0, rp, tau*15/32, tau*17/32); + ctx.arc(0, 0, rp, tau*31/32, tau* 1/32, false); + ctx.arc(0, 0, rp, tau*15/32, tau*17/32, false); ctx.closePath(); ctx.fill(); } else if (pos == JAMMER) { @@ -152,8 +152,8 @@ function player(color, pos) { function drawTrack(ctx) { ctx.beginPath(); - ctx.arc( halflen, -offset, ro, tau*3/4, tau*1/4); - ctx.arc(-halflen, offset, ro, tau*1/4, tau*3/4); + ctx.arc( halflen, -offset, ro, tau*3/4, tau*1/4, false); + ctx.arc(-halflen, offset, ro, tau*1/4, tau*3/4, false); ctx.lineTo( halflen, -offset - ro); ctx.moveTo( halflen, -ri); ctx.lineTo(-halflen, -ri);