diff --git a/round.html.m4 b/round.html.m4 deleted file mode 100644 index e7a827b..0000000 --- a/round.html.m4 +++ /dev/null @@ -1,28 +0,0 @@ - - - - Tank Game - - - - - -
-

0 fps

- - -divert(0) diff --git a/run-tanks.c b/run-tanks.c index b0ac839..7b28770 100644 --- a/run-tanks.c +++ b/run-tanks.c @@ -381,6 +381,59 @@ print_footer(FILE *f) fprintf(f, "]]\n"); } +void +print_rounds(FILE *f, + struct tanks_game *game, + struct forftank *forftanks, + struct tank *tanks, + int ntanks) +{ + int i; + int alive; + + /* Run rounds */ + alive = ntanks; + for (i = 0; (alive > 1) && (i < ROUNDS); i += 1) { + int j; + + tanks_run_turn(&game, mytanks, ntanks); + fprintf(stdout, "[\n"); + alive = ntanks; + for (j = 0; j < ntanks; j += 1) { + struct tank *t = &(mytanks[j]); + + if (t->killer) { + alive -= 1; + fprintf(stdout, " 0,\n"); + } else { + int k; + int flags = 0; + int sensors = 0; + + for (k = 0; k < TANK_MAX_SENSORS; k += 1) { + if (t->sensors[k].triggered) { + sensors |= (1 << k); + } + } + if (t->turret.firing) { + flags |= 1; + } + if (t->led) { + flags |= 2; + } + fprintf(stdout, " [%d,%d,%.2f,%.2f,%d,%d],\n", + (int)(t->position[0]), + (int)(t->position[1]), + t->angle, + t->turret.current, + flags, + sensors); + } + } + fprintf(stdout, "],\n"); + } +} + int main(int argc, char *argv[]) { @@ -391,7 +444,6 @@ main(int argc, char *argv[]) int order[MAX_TANKS]; int ntanks = 0; int i; - int alive; lenv[0].name = NULL; lenv[0].proc = NULL; @@ -457,8 +509,8 @@ main(int argc, char *argv[]) /* Position tanks */ { - int x = 50; - int y = 50; + int x = SPACING/2; + int y = SPACING/2; for (i = 0; i < ntanks; i += 1) { mytanks[i].position[0] = (float)x; @@ -475,48 +527,7 @@ main(int argc, char *argv[]) } print_header(stdout, &game, myftanks, mytanks, ntanks); - - /* Run rounds */ - alive = ntanks; - for (i = 0; (alive > 1) && (i < ROUNDS); i += 1) { - int j; - - tanks_run_turn(&game, mytanks, ntanks); - fprintf(stdout, "[\n"); - alive = ntanks; - for (j = 0; j < ntanks; j += 1) { - struct tank *t = &(mytanks[j]); - - if (t->killer) { - alive -= 1; - fprintf(stdout, " 0,\n"); - } else { - int k; - int flags = 0; - int sensors = 0; - - for (k = 0; k < TANK_MAX_SENSORS; k += 1) { - if (t->sensors[k].triggered) { - sensors |= (1 << k); - } - } - if (t->turret.firing) { - flags |= 1; - } - if (t->led) { - flags |= 2; - } - fprintf(stdout, " [%d,%d,%.2f,%.2f,%d,%d],\n", - (int)(t->position[0]), - (int)(t->position[1]), - t->angle, - t->turret.current, - flags, - sensors); - } - } - fprintf(stdout, "],\n"); - } + print_rounds(stdout, &game, myftanks, mytanks, ntanks); print_footer(stdout);