mirror of https://github.com/dirtbags/tanks.git
allow simultaneous cannon firing
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578f7361eb
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ff851a6b07
7
ctanks.c
7
ctanks.c
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@ -116,13 +116,14 @@ tanks_fire_cannon(struct tanks_game *game,
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float theta = this->angle + this->turret.current;
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float rpos[2];
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/* If someone's a crater, this is easy */
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if (this->killer || that->killer) {
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/* If someone's a crater, this is easy (unless we were just killed by the other one, in which case
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we have to check the other direction) */
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if ((this->killer && this->killer != that) || that->killer) {
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return;
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}
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/* Did they collide? */
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if (dist2 < TANK_COLLISION_ADJ2) {
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if ((!this->killer) && dist2 < TANK_COLLISION_ADJ2) {
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this->killer = that;
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this->cause_death = "collision";
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