#include #include #include "trig.h" #ifndef max #define max(a,b) (((a) > (b)) ? (a) : (b)) #define min(a,b) (((a) < (b)) ? (a) : (b)) #endif static float trig_cos_table[] = { 1.000000, 0.999848, 0.999391, 0.998630, 0.997564, 0.996195, 0.994522, 0.992546, 0.990268, 0.987688, 0.984808, 0.981627, 0.978148, 0.974370, 0.970296, 0.965926, 0.961262, 0.956305, 0.951057, 0.945519, 0.939693, 0.933580, 0.927184, 0.920505, 0.913545, 0.906308, 0.898794, 0.891007, 0.882948, 0.874620, 0.866025, 0.857167, 0.848048, 0.838671, 0.829038, 0.819152, 0.809017, 0.798636, 0.788011, 0.777146, 0.766044, 0.754710, 0.743145, 0.731354, 0.719340, 0.707107, 0.694658, 0.681998, 0.669131, 0.656059, 0.642788, 0.629320, 0.615661, 0.601815, 0.587785, 0.573576, 0.559193, 0.544639, 0.529919, 0.515038, 0.500000, 0.484810, 0.469472, 0.453990, 0.438371, 0.422618, 0.406737, 0.390731, 0.374607, 0.358368, 0.342020, 0.325568, 0.309017, 0.292372, 0.275637, 0.258819, 0.241922, 0.224951, 0.207912, 0.190809, 0.173648, 0.156434, 0.139173, 0.121869, 0.104528, 0.087156, 0.069756, 0.052336, 0.034899, 0.017452, 0.000000, }; float trig_cos(int angle) { int a; float ret; a = abs(angle) % 180; if (a > 90) { a = 180 - a; } ret = trig_cos_table[a]; a = abs(angle) % 360; if ((a > 90) && (a < 270)) { ret = -ret; } return ret; } float trig_sin(int angle) { return trig_cos(90 - angle); } float trig_tan(int angle) { return trig_sin(angle) / trig_cos(angle); } int trig_asin(float x) { return rad2deg(asinf(x)); } int trig_acos(float x) { return rad2deg(acosf(x)); } int trig_atan2(float y, float x) { return rad2deg(atan2f(y, x)); } #if 0 #include int main() { int i, j; float f; int t; for (i = 0; i < 600; i += 1) { printf("%-04d %-0.6f %-0.6f\n", i, trig_cos(i), cosf(deg2rad(i))); } return 0; } #endif