100 100 set-speed! ( Always set turret to 180 degrees ) 180 set-turret! ( Vary walk 1/8 of the time ) 8 random 0 = { 2 random 0 = { 70 100 set-speed! } { 100 70 set-speed! } ifelse } if ( If you see something, shoot it ) 0 sensor? { fire! } if ( Turn, if trouble lies ahead ) 1 sensor? { 0 100 set-speed! } if