uilleann/patches.h

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// "Factory" patches
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#pragma once
#include "dx9.h"
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// Waveform, offset, multiplier, delay, attack, holdAmp, hold, decay, sustainAmp, release
FMPatch Bank[] = {
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{
"Venus Oboe",
DX9_ALG_5(0),
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{
// Waveform off mult del att hldA hld dec susA rel
{WAVEFORM_SINE, 0, 1.00, 0, 10.5, 1.0, 10.5, 0, 0.75, 5},
{WAVEFORM_SINE, 0, 4.00, 0, 10.5, 1.0, 10.5, 0, 0.80, 5},
{WAVEFORM_SINE, 0, 8.00, 0, 10.5, 1.0, 10.5, 0, 0.50, 5},
{WAVEFORM_SINE, 0, 16.00, 0, 10.5, 1.0, 50.0, 0, 0.75, 5},
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},
},
{
"IWantPizza",
DX9_ALG_1(0),
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{
{WAVEFORM_SINE, 0, 4.00, 0, 10.5, 1.0, 10.5, 0, 0.35, 20},
{WAVEFORM_SINE, 0, 1.00, 0, 10.5, 1.0, 10.5, 0, 0.30, 20},
{WAVEFORM_SINE, 0, 8.00, 0, 10.5, 1.0, 10.5, 0, 0.50, 20},
{WAVEFORM_SINE, 0, 16.00, 0, 10.5, 1.0, 50, 0, 0.25, 20},
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},
},
{
"Ray Gun",
DX9_ALG_1(0),
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{
{WAVEFORM_SINE, 0, 1.00, 0, 10.5, 1.0, 10.5, 0, 0.35, 20},
{WAVEFORM_SINE, 0, 1.00, 0, 10.5, 1.0, 10.5, 0, 0.30, 20},
{WAVEFORM_SINE, 0, 9.00, 0, 10.5, 1.0, 10.5, 0, 0.00, 20},
{WAVEFORM_SINE, 0, 1.00, 0, 10.5, 1.0, 50, 0, 0.25, 8},
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},
},
};