uilleann/synth.ino

316 lines
7.5 KiB
C++

#include <Audio.h>
#include <Wire.h>
#include <Adafruit_NeoTrellisM4.h>
#include <SFE_MicroOLED.h>
#include <Adafruit_MPR121.h>
#include "synth.h"
#include "patches.h"
#include "notes.h"
#include "fingering.h"
#define KNEE_OFFSET 0
#define KEY_OFFSET 2
float cmaj_low[8] = { 130.81, 146.83, 164.81, 174.61, 196.00, 220.00, 246.94, 261.63 };
float cmaj_high[8] = { 261.6, 293.7, 329.6, 349.2, 392.0, 440.0, 493.9, 523.3 };
AudioEffectEnvelope *envs[] = {&env1, &env2, &env3, &env4};
AudioSynthWaveformSineModulated *oscs[] = {&osc1, &osc2, &osc3, &osc4};
int currentPatch = 0;
Adafruit_MPR121 cap = Adafruit_MPR121();
Adafruit_NeoTrellisM4 trellis = Adafruit_NeoTrellisM4();
MicroOLED oled(9, 1);
// Hat tip to Kyle Gann
// https://www.kylegann.com/tuning.html
float JustPitches[MaxNote + 1];
void setupJustPitches(uint8_t baseNote, float basePitch) {
JustPitches[baseNote + 0] = basePitch * 1 / 1;
JustPitches[baseNote + 1] = basePitch * 16 / 15;
JustPitches[baseNote + 2] = basePitch * 9 / 8;
JustPitches[baseNote + 3] = basePitch * 6 / 5;
JustPitches[baseNote + 4] = basePitch * 5 / 4;
JustPitches[baseNote + 5] = basePitch * 4 / 3;
JustPitches[baseNote + 6] = basePitch * 45 / 32;
JustPitches[baseNote + 7] = basePitch * 3 / 2;
JustPitches[baseNote + 8] = basePitch * 8 / 5;
JustPitches[baseNote + 9] = basePitch * 5 / 3;
JustPitches[baseNote + 10] = basePitch * 9 / 5;
JustPitches[baseNote + 11] = basePitch * 15 / 8;
// Octaves
for (int note = baseNote; note < baseNote + 12; note++) {
for (int i = 1; i < 9; i++) {
int multiplier = 1<<i;
int shift = i*12;
int upNote = note + shift;
int dnNote = note - shift;
if (upNote <= MaxNote) {
JustPitches[upNote] = JustPitches[note] * multiplier;
}
if (dnNote >= 0) {
JustPitches[dnNote] = JustPitches[note] / multiplier;
}
}
}
}
void loadPatch(Patch p) {
for (int i=0; i<4; i++) {
Operator op = p.operators[i];
oscs[i]->amplitude(op.gain);
envs[i]->delay(op.delay);
envs[i]->attack(op.attack);
envs[i]->hold(op.hold);
envs[i]->decay(op.decay);
envs[i]->sustain(op.sustain);
envs[i]->release(op.release);
}
feedback.gain(0, p.feedback);
}
void setup(){
setupJustPitches(NOTE_D4, PITCH_D4);
pinMode(LED_BUILTIN, OUTPUT);
// Wire.begin needs a moment
delay(100);
Wire.begin();
// Initialize OLED display
oled.begin();
oled.clear(ALL);
// Initialize the Trellis
trellis.begin();
// Initialize touch sensor
bool blink = true;
while (!cap.begin(0x5A)) {
oled.clear(PAGE);
oled.setCursor(0, 0);
oled.print("No Pipe?");
oled.display();
trellis.setPixelColor(0, blink?0xff6666:0);
blink = !blink;
delay(200);
}
// Set aside some memory for the audio library
AudioMemory(120);
// initialize tunables
updateTunables(3, 0);
// Initialize processor and memory measurements
AudioProcessorUsageMaxReset();
AudioMemoryUsageMaxReset();
}
void setPitch(float freq) {
for (int i=0; i<4; i++) {
Operator op = Bank[currentPatch].operators[i];
oscs[i]->frequency(op.baseFrequency + freq*op.multiplier);
}
}
void noteOn(float freq) {
AudioNoInterrupts();
for (int i=0; i<4; i++) {
Operator op = Bank[currentPatch].operators[i];
oscs[i]->frequency(op.baseFrequency + freq*op.multiplier);
envs[i]->noteOn();
}
AudioInterrupts();
}
void noteOff() {
AudioNoInterrupts();
for (int i=0; i<4; i++) {
envs[i]->noteOff();
}
AudioInterrupts();
}
#define BUTTON_UP 0
#define BUTTON_DOWN 8
#define BUTTON_PITCH 24
#define BUTTON_VOLUME 25
#define INIT_PITCH_ADJUST 0
#define INIT_GAIN 0.1
#define INIT_PATCH 0
int16_t pitchAdjust;
float gain;
int patch;
void updateTunables(uint8_t buttons, int note) {
// Pitch adjust if playing A
if (!note || (note == NOTE_A4)) {
switch (buttons) {
case 3:
pitchAdjust = INIT_PITCH_ADJUST;
break;
case 2:
pitchAdjust += 4;
break;
case 1:
pitchAdjust -= 4;
break;
}
}
float adj = pow(2, pitchAdjust / 32768.0);
setupJustPitches(NOTE_D4, PITCH_D4*adj);
trellis.setPixelColor(BUTTON_PITCH, trellis.ColorHSV(uint16_t(pitchAdjust), 255, 80));
if (!note || (note == NOTE_G4)) {
// Volume adjust if playing G
switch (buttons) {
case 3:
gain = INIT_GAIN;
break;
case 2:
gain = min(gain+0.005, 1.0);
break;
case 1:
gain = max(gain-0.005, 0.0);
break;
}
}
mixL.gain(0, gain);
mixR.gain(0, gain);
trellis.setPixelColor(BUTTON_VOLUME, trellis.ColorHSV(uint16_t(gain * 65535), 255, 80));
if (!note || (note == NOTE_CS5)) {
if (buttons == 3) {
patch = INIT_PATCH;
} else if (trellis.justPressed(BUTTON_DOWN)) {
patch -= 1;
} else if (trellis.justPressed(BUTTON_UP)) {
patch += 1;
}
// wrap
int bankSize = sizeof(Bank) / sizeof(Bank[0]);
patch = (patch + bankSize) % bankSize;
Patch p = Bank[patch];
loadPatch(p);
oled.clear(PAGE);
oled.setFontType(0);
oled.setCursor(0, 0);
oled.print(p.name);
oled.setCursor(0, 10);
oled.print("Patch ");
oled.print(patch);
oled.display();
}
}
const uint8_t CLOSEDVAL = 0x30;
const uint8_t OPENVAL = 0x70;
const uint8_t GLISSANDO_STEPS = OPENVAL - CLOSEDVAL;
bool playing = false;
void loop() {
uint8_t keys = 0;
uint8_t note;
uint8_t glissandoKeys = 0;
uint8_t glissandoNote;
float glissandoOpenness = 0;
bool bag = false;
bool silent = false;
bool knee = cap.filteredData(KNEE_OFFSET) < CLOSEDVAL;
uint8_t buttons = trellis.isPressed(BUTTON_DOWN)?1:0 | trellis.isPressed(BUTTON_UP)?2:0;
trellis.tick();
for (int i = 0; i < 8; i++) {
uint16_t val = max(cap.filteredData(i+KEY_OFFSET), CLOSEDVAL);
float openness = ((val - CLOSEDVAL) / float(GLISSANDO_STEPS));
// keys = all keys which are at least touched
// glissandoKeys = all keys which are fully closed
// The glissando operation computes the difference.
if (openness < 1.0) {
glissandoOpenness = max(glissandoOpenness, openness);
bitSet(keys, i);
if (openness == 0.0) {
bitSet(glissandoKeys, i);
}
}
// print key states
//trellis.setPixelColor(7 - i, trellis.ColorHSV(65536/12, 255, 120*openness));
trellis.setPixelColor(7 - i, trellis.ColorHSV(22222*openness, 255, 40));
}
note = uilleann_matrix[keys];
glissandoNote = uilleann_matrix[glissandoKeys];
bool alt = note & 0x80;
bool galt = glissandoNote & 0x80;
note = note & 0x7f;
glissandoNote = glissandoNote & 0x7f;
// All keys closed + knee = no sound
if (knee) {
if (keys == 0xff) {
silent = true;
}
}
// Jump octave if the bag is squished
//bag = !digitalRead(BAG);
if (bag) {
if (keys & bit(7)) {
note += 12;
glissandoNote += 12;
}
}
// Read some trellis button states
if (buttons) {
updateTunables(buttons, note);
}
if (silent) {
noteOff();
playing = false;
} else {
// Calculate pitch, and glissando pitch
uint16_t pitch = JustPitches[note];
uint16_t glissandoPitch = JustPitches[glissandoNote];
if (alt) {
biquad1.setLowShelf(0, 2000, 0.2, 1);
} else {
biquad1.setHighShelf(0, 1000, 1.0, 1);
}
// Bend pitch if fewer than 3 half steps away
if (abs(glissandoNote - note) < 3) {
float diff = glissandoPitch - pitch;
pitch += diff * glissandoOpenness;
}
if (playing) {
setPitch(pitch);
} else {
noteOn(pitch);
}
playing = true;
}
}