43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#include "synth.h"
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void FMVoiceLoadPatch(FMVoice *v, FMPatch *p) {
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for (int i=0; i<NUM_OPERATORS; i++) {
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FMOperator op = p->operators[i];
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v->oscillators[i].begin(op.waveform);
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v->envelopes[i].delay(op.delayTime);
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v->envelopes[i].attack(op.attackTime);
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v->oscillators[i].amplitude(op.holdAmplitude);
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v->envelopes[i].hold(op.holdTime);
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v->envelopes[i].decay(op.decayTime);
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v->envelopes[i].sustain(op.sustainAmplitude / op.holdAmplitude);
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v->envelopes[i].release(op.releaseTime);
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// This feels wasteful 🙁
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for (int j=0; j<NUM_OPERATORS; j++) {
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v->mixers[i].gain(j, p->gains[i][j]);
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}
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v->outputMixer.gain(i, p->gains[i][NUM_OPERATORS]);
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}
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}
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void FMVoiceSetPitch(FMVoice *v, float freq) {
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for (int i=0; i<4; i++) {
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FMOperator op = v->patch->operators[i];
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v->oscillators[i].frequency(op.offset + (freq * op.multiplier));
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}
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}
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void FMVoiceNoteOn(FMVoice *v, float freq) {
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FMVoiceSetPitch(v, freq);
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for (int i=0; i<4; i++) {
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v->envelopes[i].noteOn();
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}
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}
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void FMVoiceNoteOff(FMVoice *v) {
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for (int i=0; i<4; i++) {
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v->envelopes[i].noteOff();
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}
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}
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