uilleann/patches.h

51 lines
1.1 KiB
C

typedef struct Operator {
float gain;
float delay;
float attack;
float hold;
float decay;
float sustain;
float release;
float baseFrequency;
float multiplier;
} Operator;
typedef struct Patch {
char *name;
Operator operators[4];
float feedback;
} Patch;
Patch Bank[] = {
{
"Venus Oboe",
{
{1.0, 0, 10.5, 0, 5000, 0.75, 5.0, 0, 1.00},
{1.0, 0, 10.5, 0, 2000, 0.80, 5.0, 0, 4.00},
{0.0, 0, 10.5, 0, 2000, 0.50, 5.0, 0, 8.00},
{0.0, 0, 50.0, 0, 800, 0.75, 5.0, 0, 16.00},
},
0.0,
},
{
"IWantPizza",
{
{1.0, 0, 10.5, 0, 5000, 0.35, 100, 0, 4.00},
{1.0, 0, 10.5, 0, 2000, 0.30, 100, 0, 1.00},
{1.0, 0, 10.5, 0, 2000, 0.50, 100, 0, 8.00},
{1.0, 0, 200, 0, 800, 0.25, 100, 0, 16.00},
},
0.0,
},
{
"Ray Gun",
{
{1.0, 0, 10.5, 0, 5000, 0.35, 2000, 0, 1.00},
{1.0, 0, 10.5, 0, 2000, 0.30, 2000, 0, 1.00},
{1.0, 0, 10.5, 0, 2000, 0.00, 2000, 0, 9.00},
{1.0, 0, 200, 0, 800, 0.25, 800, 0, 1.00},
},
0.0,
},
};