uilleann/uilleann.ino

338 lines
7.2 KiB
C++

#include <Audio.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <SparkFun_Qwiic_Button.h>
#include <Adafruit_MPR121.h>
#include <paj7620.h>
#include "synth.h"
#include "patches.h"
#include "notes.h"
#include "fingering.h"
#define DRONES
#define DEBUG
#define KEY_OFFSET 2
FMVoice Chanter;
FMVoice Drones[3];
FMVoice Regulators[3];
AudioFilterBiquad biquad1;
AudioMixer4 mixDrones;
AudioMixer4 mixRegulators;
AudioMixer4 mixL;
AudioMixer4 mixR;
AudioOutputI2S out1;
AudioSynthNoiseWhite noise;
AudioConnection FMVoicePatchCords[] = {
//{0, 0, 0, 0}, // For some reason, the first one is ignored
{noise, 0, mixDrones, 3},
{noise, 0, mixL, 3},
{noise, 0, mixR, 3},
{Chanter.outputMixer, 0, biquad1, 0},
{biquad1, 0, mixL, 0},
{biquad1, 0, mixR, 0},
{Drones[0].outputMixer, 0, mixDrones, 0},
{Drones[1].outputMixer, 0, mixDrones, 1},
{Drones[2].outputMixer, 0, mixDrones, 2},
{mixDrones, 0, mixL, 1},
{mixDrones, 0, mixR, 1},
{Regulators[0].outputMixer, 0, mixRegulators, 0},
{Regulators[1].outputMixer, 0, mixRegulators, 1},
{Regulators[2].outputMixer, 0, mixRegulators, 2},
{mixRegulators, 0, mixL, 2},
{mixRegulators, 0, mixR, 2},
{mixL, 0, out1, 0},
{mixR, 0, out1, 1},
FMVoiceWiring(Chanter),
FMVoiceWiring(Drones[0]),
FMVoiceWiring(Drones[1]),
FMVoiceWiring(Drones[2]),
FMVoiceWiring(Regulators[0]),
FMVoiceWiring(Regulators[1]),
FMVoiceWiring(Regulators[2]),
};
int currentPatch = 0;
Adafruit_MPR121 cap = Adafruit_MPR121();
Adafruit_SSD1306 display(128, 32, &Wire, -1);
QwiicButton bag;
bool use_bag;
void blink(bool forever) {
for (;;) {
digitalWrite(LED_BUILTIN, true);
delay(200);
digitalWrite(LED_BUILTIN, false);
delay(200);
if (! forever) break;
}
}
void setup() {
pinMode(LED_BUILTIN, OUTPUT);
digitalWrite(LED_BUILTIN, true);
setupJustPitches(NOTE_D4, PITCH_D4);
// Wire.begin needs a moment
delay(100);
Wire.begin();
// Initialize gesture/proximity sensor
if (paj7620Init()) {
// XXX: Error handling
}
// Initialize display display
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3c)) {
blink(true);
}
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(SSD1306_WHITE);
display.print("Starting");
display.display();
// Initialize bag
bag.begin();
use_bag = bag.isConnected();
// Initialize touch sensor
while (!cap.begin(0x5A)) {
display.clearDisplay();
display.setCursor(0, 0);
display.print("Pipe?");
display.display();
blink(false);
}
// Set aside some memory for the audio library
AudioMemory(120);
// initialize tunables
updateTunables(3, 0);
// Initialize processor and memory measurements
AudioProcessorUsageMaxReset();
AudioMemoryUsageMaxReset();
// Turn on drones
for (int i=0; i<3; i++) {
Drones[i].LoadPatch(&Bank[0]);
Drones[i].NoteOn(JustPitches[NOTE_D4 - 12*i] + i);
}
// Turn on all mixer channels
for (int i=0; i<4; i++) {
mixL.gain(i, 0.5);
mixR.gain(i, 0.6);
}
#ifdef DEBUG
noise.amplitude(0.1);
mixL.gain(3, 0.1);
mixR.gain(3, 0.1);
#endif
}
#define INIT_PITCH_ADJUST 0
#define INIT_GAIN 0.7
#define INIT_PATCH 0
int16_t pitchAdjust;
float chanterGain;
int patch;
void updateTunables(uint8_t buttons, int note) {
// Pitch adjust if playing A
if (!note || (note == NOTE_A4)) {
switch (buttons) {
case 3:
pitchAdjust = INIT_PITCH_ADJUST;
break;
case 2:
pitchAdjust += 4;
break;
case 1:
pitchAdjust -= 4;
break;
}
}
float adj = pow(2, pitchAdjust / 32768.0);
setupJustPitches(NOTE_D4, PITCH_D4*adj);
if (!note || (note == NOTE_G4)) {
// Volume adjust if playing G
switch (buttons) {
case 3:
chanterGain = INIT_GAIN;
break;
case 2:
chanterGain = min(chanterGain+0.005, 1.0);
break;
case 1:
chanterGain = max(chanterGain-0.005, 0.0);
break;
}
}
for (int i=0; i<3; i++) {
mixL.gain(i, chanterGain);
mixR.gain(i, chanterGain);
}
if (!note || (note == NOTE_CS5)) {
if (buttons == 3) {
patch = INIT_PATCH;
}
// wrap
int bankSize = sizeof(Bank) / sizeof(Bank[0]);
patch = (patch + bankSize) % bankSize;
FMPatch *p = &Bank[patch];
Chanter.LoadPatch(p);
display.clearDisplay();
display.setCursor(0, 0);
display.print(p->name);
display.setCursor(0, 10);
display.print("Patch ");
display.print(patch);
display.display();
}
}
const uint8_t CLOSEDVAL = 0x30;
const uint8_t OPENVAL = 0x70;
const uint8_t GLISSANDO_STEPS = OPENVAL - CLOSEDVAL;
uint8_t loopno = 0;
uint8_t last_note = 0;
void loop() {
uint8_t keys = 0;
uint8_t note;
uint8_t glissandoKeys = 0;
uint8_t glissandoNote;
float glissandoOpenness = 0;
bool silent = false;
uint8_t paj_knee = 127;
bool knee = false;
loopno++;
paj7620ReadReg(0x6c, 1, &paj_knee);
if (paj_knee > 240) {
knee = true;
}
for (int i = 0; i < 8; i++) {
uint16_t val = max(cap.filteredData(i+KEY_OFFSET), CLOSEDVAL);
float openness = ((val - CLOSEDVAL) / float(GLISSANDO_STEPS));
// keys = all keys which are at least touched
// glissandoKeys = all keys which are fully closed
// The glissando operation computes the difference.
if (openness < 1.0) {
glissandoOpenness = max(glissandoOpenness, openness);
bitSet(keys, i);
if (openness == 0.0) {
bitSet(glissandoKeys, i);
}
}
}
note = uilleann_matrix[keys];
glissandoNote = uilleann_matrix[glissandoKeys];
bool alt = note & 0x80;
bool galt = glissandoNote & 0x80;
note = note & 0x7f;
glissandoNote = glissandoNote & 0x7f;
// All keys closed + knee = no sound
if (knee) {
if (keys == 0xff) {
silent = true;
}
}
// Look up the note name
char *note_name = NoteNames[note % 12];
if (silent) {
note_name = "-";
}
// Jump octave if the bag is squished
//bag = !digitalRead(BAG);
if (use_bag && bag.isPressed()) {
if (keys & bit(7)) {
note += 12;
glissandoNote += 12;
}
}
#if 0
display.clearDisplay();
display.setCursor(0, 0);
display.print("mem: ");
display.print(AudioMemoryUsageMax());
display.print(" prx: ");
display.print(paj_knee);
display.setCursor(0, 24);
display.print("Note: ");
display.print(note);
display.print(" n: ");
display.print(loopno);
display.display();
return;
#endif
if (silent) {
Chanter.NoteOff();
} else {
// Calculate pitch, and glissando pitch
uint16_t pitch = JustPitches[note];
uint16_t glissandoPitch = JustPitches[glissandoNote];
if (alt) {
biquad1.setLowShelf(0, 2000, 0.2, 1);
} else {
biquad1.setHighShelf(0, 1000, 1.0, 1);
}
// Bend pitch if fewer than 3 half steps away
if (abs(glissandoNote - note) < 3) {
float diff = glissandoPitch - pitch;
pitch += diff * glissandoOpenness;
}
if (Chanter.playing) {
Chanter.SetPitch(pitch);
} else {
Chanter.NoteOn(pitch);
}
}
if (note != last_note) {
display.clearDisplay();
display.setCursor(0, 0);
display.print(note_name);
display.display();
last_note = note;
}
}