Did some arithmetic to have the clock segments consistent
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4b1b5620be
commit
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@ -1 +1,4 @@
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.vscode
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debug.cfg
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debug_custom.json
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esp32.svd
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.vscode/
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15
README.md
15
README.md
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@ -49,6 +49,21 @@ A happy setup will cycle through each color once,
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and then display orange for a while.
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and then display orange for a while.
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Clock
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-----
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At night,
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and sometimes during the day,
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it displays something like a clock.
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You will need to tell it your time zone.
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It doesn't do daylight saving time, sorry.
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I suggest you set it to standard time and pretend it's in sync with the sun.
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* Each pixel in the top row is 1 hour (3600 seconds)
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* Each pixel in the middle row is 5 minutes (300 seconds)
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* Each pixel in the bottom row is 25 seconds
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* There are four pixels around the bottom that move every 5 seconds
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Philosophy
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Philosophy
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----------
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----------
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29
wallart.ino
29
wallart.ino
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@ -250,15 +250,28 @@ void displayTime(unsigned long duration = 20 * SECOND) {
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while (millis() < end) {
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while (millis() < end) {
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timeClient.update();
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timeClient.update();
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int hh = timeClient.getHours();
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int hh = timeClient.getHours();
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int mm = timeClient.getMinutes();
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int mmss = timeClient.getMinutes()*60 + timeClient.getSeconds();
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int ss = timeClient.getSeconds();
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uint8_t hue = HUE_YELLOW;
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uint8_t hue = HUE_YELLOW;
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// Top: Hours
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if (hh >= 12) {
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if (hh >= 12) {
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hue = HUE_ORANGE;
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hue = HUE_ORANGE;
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hh -= 12;
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hh -= 12;
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}
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}
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// Middle: 5m (300s)
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uint8_t mm = (mmss/300) % 12;
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// Bottom: 25s
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uint8_t ss = (mmss/25) % 12;
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// Outer: 5s
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uint8_t s = (mmss/5) % 5;
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grid[64 - 7 - 1] = CHSV(HUE_PURPLE, 64, (s==1)?64:0);
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grid[64 - 15 - 1] = CHSV(HUE_PURPLE, 64, (s==2)?64:0);
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grid[64 - 8 - 1] = CHSV(HUE_PURPLE, 64, (s==3)?64:0);
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grid[64 - 0 - 1] = CHSV(HUE_PURPLE, 64, (s==4)?64:0);
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for (int i = 0; i < 12; i++) {
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for (int i = 0; i < 12; i++) {
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// Omit first and last position on a row
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// Omit first and last position on a row
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int pos = i + 1;
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int pos = i + 1;
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@ -267,8 +280,8 @@ void displayTime(unsigned long duration = 20 * SECOND) {
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}
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}
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grid[pos + 0] = CHSV(hue, 255, (i<hh)?128:48);
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grid[pos + 0] = CHSV(hue, 255, (i<hh)?128:48);
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grid[pos + 24] = CHSV(HUE_RED, 255, (i<mm/5)?128:48);
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grid[pos + 24] = CHSV(HUE_RED, 255, (i<mm)?128:48);
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grid[pos + 48] = CHSV(HUE_PINK, 128, (i<ss/5)?96:48);
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grid[pos + 48] = CHSV(HUE_PINK, 128, (i<ss)?96:48);
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}
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}
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FastLED.show();
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FastLED.show();
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@ -298,11 +311,15 @@ void loop() {
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}
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}
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FastLED.setBrightness(day?DAY_BRIGHTNESS:NIGHT_BRIGHTNESS);
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FastLED.setBrightness(day?DAY_BRIGHTNESS:NIGHT_BRIGHTNESS);
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// If we don't yet have net art, try a little harder to get it.
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if ((NetArtFrames == 0) || !conn) {
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if ((NetArtFrames == 0) || !conn) {
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getprob = 16;
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getprob = 16;
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}
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}
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if (p.Pick(getprob)) {
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if (!day || p.Pick(4)) {
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// At night, only ever show the clock
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displayTime(2 * MINUTE);
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} else if (p.Pick(getprob)) {
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netget();
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netget();
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} else if (day && p.Pick(4)) {
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} else if (day && p.Pick(4)) {
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// These can be hella bright
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// These can be hella bright
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@ -324,7 +341,5 @@ void loop() {
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cm5(8);
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cm5(8);
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} else if (p.Pick(2)) {
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} else if (p.Pick(2)) {
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cm5(16);
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cm5(16);
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} else if (p.Pick(4)) {
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displayTime(1 * MINUTE);
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}
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}
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}
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}
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