woozle-scoreboard/scoreboard.js

195 lines
4.3 KiB
JavaScript
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2011-11-11 23:20:31 -07:00
var START = 0;
var JAM = 1;
var ROTATE = 2;
var TIMEOUT = 3;
var period = 1;
var state = START;
function pad(i) {
if (i < 10) {
return "0" + i;
} else {
return i;
}
}
// Start a timer on [element] for [duration] milliseconds.
function startTimer(element, precision, duration, callback) {
var beginning;
var itimer;
var precmult = 1;
for (var i = 0; i < precision; i += 1) {
precmult *= 10;
}
function display(remain) {
var min = Math.floor(Math.abs(remain / 60000));
var sec = Math.abs(remain / 1000) % 60;
/* Scale sec to precision, since toFixed only rounds */
sec = Math.floor(sec * precmult) / precmult;
if (itimer) {
element.style.color = element.fg;
} else {
element.style.color = "#888";
}
if (! duration) {
element.style.backgroundColor = "#044";
} else if (remain <= 20000) {
element.style.backgroundColor = "#f24";
} else {
element.style.backgroundColor = element.bg;
}
element.innerHTML = "";
if ((duration > 0) && (remain <= 0)) {
this.stop();
element.innerHTML = "0:0" + (0).toFixed(precision);
if (callback) callback();
return;
}
element.innerHTML += min + ":" + pad(sec.toFixed(precision));
}
function update() {
var now = (new Date()).getTime();
var remain = beginning + duration - now;
display(remain);
}
// Is this timer running?
this.running = function () {
return ~~itimer;
}
// Is this a countdown timer?
this.descending = function () {
return ~~duration;
}
// Stop (clear timer)
this.stop = function () {
if (itimer) {
clearInterval(itimer);
itimer = undefined;
}
}
// Start
this.start = function () {
beginning = (new Date()).getTime();
if (itimer) {
return;
}
itimer = setInterval(update, 100);
display(duration);
}
// Unpause if paused
this.go = function () {
if (itimer) return;
this.start();
}
// Pause if unpaused
this.pause = function () {
if (! itimer) return;
this.stop();
duration -= (new Date()).getTime() - beginning;
display(duration);
}
// Restart with a new time
this.reset = function (t) {
duration = t;
this.start();
display(duration);
}
if (precision == undefined) {
precision = 1;
}
if (element.bg == undefined) {
element.bg = element.style.backgroundColor;
element.fg = element.style.color;
}
}
// Transition state machine based on state
function transition() {
var jt = document.getElementById("jam").timer;
var pt = document.getElementById("period").timer;
var ptext = document.getElementById("periodtext");
var jtext = document.getElementById("jamtext");
if (state == JAM) {
pt.go();
jt.reset(120000);
jtext.innerHTML = "Jam";
} else if (state == ROTATE) {
pt.go();
jt.reset(30000);
jtext.innerHTML = "Rotation";
} else if (state == TIMEOUT) {
pt.pause();
jt.reset(0);
jtext.innerHTML = "Timeout";
}
ptext.innerHTML = "Period " + period;
}
// A timer was clicked
// 0 = period timer
// 1 = jam timer
function timer(tn) {
if (tn == 0) {
if ((state == JAM) || (state == ROTATE)) {
state = TIMEOUT;
} else {
state = JAM;
}
} else {
if (state == JAM) {
state = ROTATE;
} else {
state = JAM;
}
}
transition();
}
function score(team, points) {
var te = document.getElementById("score-" + team);
var ts = Number(te.innerHTML);
ts += points;
te.innerHTML = ts;
}
function mockup() {
var p = document.getElementById("period");
var j = document.getElementById("jam");
p.timer = new startTimer(p, 0, 1800000);
function jtexp() {
if (state == JAM) {
state = ROTATE;
} else {
state = JAM;
}
transition();
}
j.timer = new startTimer(j, 1, 120000, jtexp);
}
window.onload = mockup;