195 lines
4.3 KiB
JavaScript
195 lines
4.3 KiB
JavaScript
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var START = 0;
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var JAM = 1;
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var ROTATE = 2;
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var TIMEOUT = 3;
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var period = 1;
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var state = START;
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function pad(i) {
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if (i < 10) {
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return "0" + i;
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} else {
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return i;
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}
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}
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// Start a timer on [element] for [duration] milliseconds.
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function startTimer(element, precision, duration, callback) {
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var beginning;
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var itimer;
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var precmult = 1;
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for (var i = 0; i < precision; i += 1) {
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precmult *= 10;
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}
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function display(remain) {
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var min = Math.floor(Math.abs(remain / 60000));
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var sec = Math.abs(remain / 1000) % 60;
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/* Scale sec to precision, since toFixed only rounds */
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sec = Math.floor(sec * precmult) / precmult;
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if (itimer) {
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element.style.color = element.fg;
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} else {
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element.style.color = "#888";
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}
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if (! duration) {
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element.style.backgroundColor = "#044";
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} else if (remain <= 20000) {
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element.style.backgroundColor = "#f24";
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} else {
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element.style.backgroundColor = element.bg;
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}
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element.innerHTML = "";
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if ((duration > 0) && (remain <= 0)) {
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this.stop();
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element.innerHTML = "0:0" + (0).toFixed(precision);
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if (callback) callback();
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return;
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}
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element.innerHTML += min + ":" + pad(sec.toFixed(precision));
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}
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function update() {
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var now = (new Date()).getTime();
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var remain = beginning + duration - now;
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display(remain);
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}
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// Is this timer running?
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this.running = function () {
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return ~~itimer;
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}
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// Is this a countdown timer?
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this.descending = function () {
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return ~~duration;
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}
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// Stop (clear timer)
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this.stop = function () {
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if (itimer) {
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clearInterval(itimer);
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itimer = undefined;
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}
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}
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// Start
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this.start = function () {
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beginning = (new Date()).getTime();
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if (itimer) {
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return;
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}
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itimer = setInterval(update, 100);
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display(duration);
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}
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// Unpause if paused
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this.go = function () {
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if (itimer) return;
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this.start();
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}
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// Pause if unpaused
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this.pause = function () {
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if (! itimer) return;
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this.stop();
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duration -= (new Date()).getTime() - beginning;
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display(duration);
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}
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// Restart with a new time
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this.reset = function (t) {
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duration = t;
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this.start();
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display(duration);
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}
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if (precision == undefined) {
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precision = 1;
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}
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if (element.bg == undefined) {
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element.bg = element.style.backgroundColor;
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element.fg = element.style.color;
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}
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}
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// Transition state machine based on state
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function transition() {
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var jt = document.getElementById("jam").timer;
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var pt = document.getElementById("period").timer;
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var ptext = document.getElementById("periodtext");
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var jtext = document.getElementById("jamtext");
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if (state == JAM) {
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pt.go();
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jt.reset(120000);
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jtext.innerHTML = "Jam";
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} else if (state == ROTATE) {
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pt.go();
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jt.reset(30000);
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jtext.innerHTML = "Rotation";
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} else if (state == TIMEOUT) {
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pt.pause();
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jt.reset(0);
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jtext.innerHTML = "Timeout";
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}
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ptext.innerHTML = "Period " + period;
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}
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// A timer was clicked
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// 0 = period timer
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// 1 = jam timer
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function timer(tn) {
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if (tn == 0) {
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if ((state == JAM) || (state == ROTATE)) {
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state = TIMEOUT;
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} else {
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state = JAM;
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}
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} else {
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if (state == JAM) {
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state = ROTATE;
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} else {
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state = JAM;
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}
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}
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transition();
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}
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function score(team, points) {
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var te = document.getElementById("score-" + team);
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var ts = Number(te.innerHTML);
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ts += points;
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te.innerHTML = ts;
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}
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function mockup() {
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var p = document.getElementById("period");
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var j = document.getElementById("jam");
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p.timer = new startTimer(p, 0, 1800000);
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function jtexp() {
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if (state == JAM) {
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state = ROTATE;
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} else {
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state = JAM;
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}
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transition();
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}
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j.timer = new startTimer(j, 1, 120000, jtexp);
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}
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window.onload = mockup;
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