Fixed resource leak in magic

I was trying to free the color before the GC was done with it, which
meant it never got freed.  This is probably why after several days,
magic would exit.
This commit is contained in:
Neale Pickett 2008-11-20 16:15:07 -07:00
parent 259ac57361
commit 46a3e054e0
2 changed files with 54 additions and 49 deletions

View File

@ -1,6 +1,7 @@
BINDIR = $(HOME)/bin HOSTTYPE = $(shell uname -m)
BINDIR = $(HOME)/bin/$(HOSTTYPE)
CFLAGS = -Wall CFLAGS = -Wall
LDLIBS = -lX11 LDLIBS = -L/usr/X11R6/lib -lX11
BINARIES = xss xsswin xcursorpos xkeygrab xbell magic BINARIES = xss xsswin xcursorpos xkeygrab xbell magic

90
magic.c
View File

@ -58,7 +58,7 @@ main(int argc, char * const argv[])
for (i = 1; i < argc; i += 1) { for (i = 1; i < argc; i += 1) {
if (0 == strcmp(argv[i], "-window-id")) { if (0 == strcmp(argv[i], "-window-id")) {
/* For compatibility reasons, just ignore */ /* For compatibility with xscreensaver. We just ignore it. */
} else if (winstr) { } else if (winstr) {
w = (Window)-1; w = (Window)-1;
break; break;
@ -84,17 +84,21 @@ main(int argc, char * const argv[])
return 64; /* EX_USAGE */ return 64; /* EX_USAGE */
} }
if (! (display = XOpenDisplay(NULL))) {
(void)fprintf(stderr, "cannot open display");
return 69; /* EX_UNAVAILABLE */
}
try { try {
int screen; int screen = DefaultScreen(display);
Window root; Window root = RootWindow(display, screen);
Colormap cmap = DefaultColormap(display, screen);
XSegment velocity; XSegment velocity;
int width, height, nlines; int width, height, nlines;
unsigned short red, green, blue; unsigned short red, green, blue; /* because color.red is reset to the color you got */
int dred, dgreen, dblue; int dred, dgreen, dblue;
GC gc;
if (! (display = XOpenDisplay(NULL))) raise("cannot open display"); XColor color;
screen = DefaultScreen(display);
root = RootWindow(display, screen);
if (w) { if (w) {
XWindowAttributes wa; XWindowAttributes wa;
@ -104,11 +108,8 @@ main(int argc, char * const argv[])
height = wa.height; height = wa.height;
} else { } else {
XSetWindowAttributes wa; XSetWindowAttributes wa;
XColor black;
zero(wa); zero(wa);
zero(black);
wa.override_redirect = 1; wa.override_redirect = 1;
wa.background_pixel = BlackPixel(display, screen); wa.background_pixel = BlackPixel(display, screen);
@ -123,14 +124,6 @@ main(int argc, char * const argv[])
XMapWindow(display, w); XMapWindow(display, w);
} }
{
XGCValues values;
egc = XCreateGC(display, w, 0, &values);
if (! XSetForeground(display, egc, BlackPixel(display, screen))) break;
if (! XSetBackground(display, egc, WhitePixel(display, screen))) break;
}
srandom((unsigned int)time(NULL)); srandom((unsigned int)time(NULL));
{ {
@ -152,60 +145,71 @@ main(int argc, char * const argv[])
lines[0].x2 = (short)randint(width); lines[0].x2 = (short)randint(width);
lines[0].y2 = (short)randint(height); lines[0].y2 = (short)randint(height);
red = (unsigned short)randint(65536);
green = (unsigned short)randint(65536); /* Allocate graphics contexts */
blue = (unsigned short)randint(65536); {
XGCValues values;
values.background = values.foreground = BlackPixel(display, screen);
egc = XCreateGC(display, w, GCBackground | GCForeground, &values);
red = color.red = (unsigned short)randint(65536);
green = color.green = (unsigned short)randint(65536);
blue = color.blue = (unsigned short)randint(65536);
dred = rand(MINCOLORDELTA, MAXCOLORDELTA); dred = rand(MINCOLORDELTA, MAXCOLORDELTA);
dgreen = rand(MINCOLORDELTA, MAXCOLORDELTA); dgreen = rand(MINCOLORDELTA, MAXCOLORDELTA);
dblue = rand(MINCOLORDELTA, MAXCOLORDELTA); dblue = rand(MINCOLORDELTA, MAXCOLORDELTA);
if (! XAllocColor(display, cmap, &color)) break;
values.foreground = color.pixel;
gc = XCreateGC(display, w, GCBackground | GCForeground, &values);
}
for (i = 0; ;) { for (i = 0; ;) {
XSegment segments[2]; XSegment segments[2];
struct timespec req = {0, nsec}; struct timespec req = {0, nsec};
int j = (i + 1) % nlines; int j = (i + 1) % nlines;
GC gc;
XGCValues values;
XColor color;
sum(red, red, dred, 65536);
sum(green, green, dgreen, 65536);
sum(blue, blue, dblue, 65536);
color.red = red;
color.green = green;
color.blue = blue;
if (! XAllocColor(display, DefaultColormap(display, screen), &color)) break;
values.background = BlackPixel(display, screen);
values.foreground = color.pixel;
gc = XCreateGC(display, w, GCBackground | GCForeground, &values);
/* Erase old line */
(void)memcpy(segments + 0, lines + j, sizeof(XSegment)); (void)memcpy(segments + 0, lines + j, sizeof(XSegment));
(void)memcpy(segments + 1, lines + j, sizeof(XSegment)); (void)memcpy(segments + 1, lines + j, sizeof(XSegment));
segments[1].x1 = width - segments[0].x1; segments[1].x1 = width - segments[0].x1;
segments[1].x2 = width - segments[0].x2; segments[1].x2 = width - segments[0].x2;
XDrawSegments(display, (Drawable)w, egc, segments, 2); (void)XDrawSegments(display, (Drawable)w, egc, segments, 2);
/* Calculate new line */
sum(lines[j].x1, lines[i].x1, velocity.x1, width); sum(lines[j].x1, lines[i].x1, velocity.x1, width);
sum(lines[j].y1, lines[i].y1, velocity.y1, height); sum(lines[j].y1, lines[i].y1, velocity.y1, height);
sum(lines[j].x2, lines[i].x2, velocity.x2, width); sum(lines[j].x2, lines[i].x2, velocity.x2, width);
sum(lines[j].y2, lines[i].y2, velocity.y2, height); sum(lines[j].y2, lines[i].y2, velocity.y2, height);
/* Draw new line */
(void)memcpy(segments + 0, lines + j, sizeof(XSegment)); (void)memcpy(segments + 0, lines + j, sizeof(XSegment));
(void)memcpy(segments + 1, lines + j, sizeof(XSegment)); (void)memcpy(segments + 1, lines + j, sizeof(XSegment));
segments[1].x1 = width - segments[0].x1; segments[1].x1 = width - segments[0].x1;
segments[1].x2 = width - segments[0].x2; segments[1].x2 = width - segments[0].x2;
XDrawSegments(display, (Drawable)w, gc, segments, 2); (void)XDrawSegments(display, (Drawable)w, gc, segments, 2);
/* Freeing the color while the line is still visible may look /* Change color */
wonky at 8bpp */ {
(void)XFreeGC(display, gc); unsigned long pixel = color.pixel;
if (! XFreeColors(display, DefaultColormap(display, screen), &(color.pixel), 1, 0)) break;
sum(color.red = red, red, dred, 65536);
sum(color.green = green, green, dgreen, 65536);
sum(color.blue = blue, blue, dblue, 65536);
if (! XAllocColor(display, cmap, &color)) break;
if (! XSetForeground(display, gc, color.pixel)) break;
if (! XFreeColors(display, cmap, &pixel, 1, 0)) break;
}
XSync(display, True); XSync(display, True);
(void)nanosleep(&req, NULL); (void)nanosleep(&req, NULL);
i = j; i = j;
} }
(void)XFreeGC(display, gc);
} }
if (lines) { if (lines) {